pxrect.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 248 行
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248 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: pxrect.h,v 1.1.26.1 2004/07/09 01:54:36 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _PXRECT_H
#define _PXRECT_H
class PXRect : public CHXBaseCountingObject,
public CUnknownIMP
{
DECLARE_UNKNOWN(PXRect)
public:
PXRect();
virtual ~PXRect() {};
UINT32 GetX() const { return m_ulX; };
UINT32 GetY() const { return m_ulY; };
UINT32 GetWidth() const { return m_ulW; };
UINT32 GetHeight() const { return m_ulH; };
void SetX(UINT32 ulX) { m_ulX = ulX; };
void SetY(UINT32 ulY) { m_ulY = ulY; };
void SetWidth(UINT32 ulW) { m_ulW = ulW; };
void SetHeight(UINT32 ulH) { m_ulH = ulH; };
void Set(UINT32 ulX, UINT32 ulY, UINT32 ulW, UINT32 ulH);
BOOL IsNull();
BOOL IsOverlapped(const PXRect& rRect);
BOOL Contains(const PXRect& rRect) const;
void Clip(const PXRect& rRect);
void ChangeOriginTo(const PXRect& rRect);
void ChangeOriginFrom(const PXRect& rRect);
void Scale(const PXRect& rSrc, const PXRect& rDst);
void AdjustForZeroValues(UINT32 ulW, UINT32 ulH);
void AdjustForOvershoot(UINT32 ulW, UINT32 ulH);
void InterpolateRect(UINT32 ulTime, UINT32 ulStart, UINT32 ulEnd,
const PXRect& rStart, const PXRect& rEnd);
void Pack(BYTE * &pBuffer, UINT32 ulMajVer, UINT32 ulMinVer);
void UnPack(BYTE * &pBuffer, UINT32 ulMajVer, UINT32 ulMinVer);
const PXRect & operator = (const PXRect& rRect);
BOOL operator == (const PXRect& rRect) const;
BOOL operator != (const PXRect& rRect) const;
protected:
UINT32 m_ulX;
UINT32 m_ulY;
UINT32 m_ulW;
UINT32 m_ulH;
};
inline PXRect::PXRect()
{
m_ulX = m_ulY = m_ulW = m_ulH = 0;
}
inline void PXRect::Set(UINT32 ulX, UINT32 ulY, UINT32 ulW, UINT32 ulH)
{
m_ulX = ulX;
m_ulY = ulY;
m_ulW = ulW;
m_ulH = ulH;
}
inline const PXRect& PXRect::operator = (const PXRect &rRect)
{
Set(rRect.m_ulX, rRect.m_ulY, rRect.m_ulW, rRect.m_ulH);
return *this;
}
inline BOOL PXRect::operator == (const PXRect& rRect) const
{
BOOL bRet = TRUE;
if (rRect.m_ulX != m_ulX ||
rRect.m_ulY != m_ulY ||
rRect.m_ulW != m_ulW ||
rRect.m_ulH != m_ulH)
{
bRet = FALSE;
}
return bRet;
}
inline BOOL PXRect::operator != (const PXRect& rRect) const
{
BOOL bRet = FALSE;
if (rRect.m_ulX != m_ulX ||
rRect.m_ulY != m_ulY ||
rRect.m_ulW != m_ulW ||
rRect.m_ulH != m_ulH)
{
bRet = TRUE;
}
return bRet;
}
inline BOOL PXRect::IsNull()
{
return (m_ulX | m_ulY | m_ulW | m_ulH ? FALSE : TRUE);
}
inline BOOL PXRect::IsOverlapped(const PXRect& rRect)
{
BOOL bOverlap = FALSE;
if (rRect.m_ulX < m_ulX + m_ulW &&
rRect.m_ulY < m_ulY + m_ulH &&
rRect.m_ulX + rRect.m_ulW > m_ulX &&
rRect.m_ulY + rRect.m_ulH > m_ulY)
{
bOverlap = TRUE;
}
return bOverlap;
}
inline BOOL PXRect::Contains(const PXRect& rRect) const
{
BOOL bContain = FALSE;
if (rRect.m_ulX >= m_ulX &&
rRect.m_ulY >= m_ulY &&
rRect.m_ulX + rRect.m_ulW <= m_ulX + m_ulW &&
rRect.m_ulY + rRect.m_ulH <= m_ulY + m_ulH)
{
bContain = TRUE;
}
return bContain;
}
inline void PXRect::Clip(const PXRect& rRect)
{
UINT32 ulRight1 = m_ulX + m_ulW;
UINT32 ulRight2 = rRect.m_ulX + rRect.m_ulW;
UINT32 ulBottom1 = m_ulY + m_ulH;
UINT32 ulBottom2 = rRect.m_ulY + rRect.m_ulH;
UINT32 ulNewRight = (ulRight1 < ulRight2 ? ulRight1 : ulRight2);
UINT32 ulNewBottom = (ulBottom1 < ulBottom2 ? ulBottom1 : ulBottom2);
m_ulX = (m_ulX > rRect.m_ulX ? m_ulX : rRect.m_ulX);
m_ulY = (m_ulY > rRect.m_ulY ? m_ulY : rRect.m_ulY);
m_ulW = (ulNewRight >= m_ulX ? ulNewRight - m_ulX : 0);
m_ulH = (ulNewBottom >= m_ulY ? ulNewBottom - m_ulY : 0);
}
inline void PXRect::ChangeOriginTo(const PXRect& rRect)
{
if (m_ulX >= rRect.m_ulX && m_ulY >= rRect.m_ulY)
{
m_ulX -= rRect.m_ulX;
m_ulY -= rRect.m_ulY;
}
}
inline void PXRect::ChangeOriginFrom(const PXRect& rRect)
{
m_ulX += rRect.m_ulX;
m_ulY += rRect.m_ulY;
}
inline void PXRect::Scale(const PXRect& rSrc, const PXRect& rDst)
{
if (rSrc.GetWidth() > 0 && rSrc.GetHeight() > 0)
{
m_ulX = m_ulX * rDst.GetWidth() / rSrc.GetWidth();
m_ulY = m_ulY * rDst.GetHeight() / rSrc.GetHeight();
m_ulW = m_ulW * rDst.GetWidth() / rSrc.GetWidth();
m_ulH = m_ulH * rDst.GetHeight() / rSrc.GetHeight();
}
}
inline void PXRect::AdjustForZeroValues(UINT32 ulW, UINT32 ulH)
{
if (!m_ulW)
{
m_ulW = ulW;
}
if (!m_ulH)
{
m_ulH = ulH;
}
}
inline void PXRect::AdjustForOvershoot(UINT32 ulW, UINT32 ulH)
{
if (m_ulW > ulW)
{
m_ulW = ulW;
}
if (m_ulX + m_ulW > ulW)
{
m_ulX = ulW - m_ulW;
}
if (m_ulH > ulH)
{
m_ulH = ulH;
}
if (m_ulY + m_ulH > ulH)
{
m_ulY = ulH - m_ulH;
}
}
#endif
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