hvdecode.c
来自「symbian 下的helix player源代码」· C语言 代码 · 共 365 行
C
365 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: hvdecode.c,v 1.2.40.1 2004/07/09 01:56:22 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
/* Header File Includes */
#include "machine.h"
#include <stdio.h>
#include <stddef.h>
#include <string.h>
#ifdef FOR_MAC
#include <stdlib.h>
#else
#include <malloc.h>
#endif
#include "dllindex.h"
#include "h261func.h"
#include "h261defs.h"
#include "hvscodes.h"
/* Defines, Typedefs, & Enums */
//#define DEBUG_VVDECODE(a) a
#define DEBUG_VVDECODE(a)
/* Globals */
extern H261Decoder *DecoderRegistry[MAX_NUM_DECODERS];
/* File-wide Statics */
/******************************************************************************
* clearChromaFrame (PICTURE *newIn)
*
*
*/
static void clearChromaComponent (COMPONENT *c)
{
PIXEL *p;
S32 nRows, nCols;
/* clear the chroma image component */
p = c->ptr;
nRows = c->nvert;
while (nRows--) {
nCols = c->nhor;
while (nCols--) {
*p++ = 0x80;
}
p += (c->hoffset - c->nhor);
}
}
static void clearChromaFrame ( PICTURE *newIn)
{
/* clear both image components */
clearChromaComponent (&newIn->cr);
clearChromaComponent (&newIn->cb);
return;
}
/*-----------------------------------------------------------------------------
* Function: VvDecode
*
* DESCRIPTION
* Starts bitstream decoding.
*
* CALLING SYNTAX
* VvDecode S16 index
* U32 PBframeCap
* U32 picdesc
* U32 bsStart
* U32 bsEnd
* U32 nextGOB
* U32 newPic
* U32 status
* U32 newBS
*
* index: Indicates which decoder is being called.
* PBframeCap If 0: no B-frame reconstruction; otherwise, reconstruct B-frame
* picdesc: Pointer to a PICTURE DESCR struct used for the decoded picture layer info
* bsStart: Offset into bistream indicating where to begin decoding:
* high word indicates offset to a byte,lo word indicates bit number.
* bsEnd: Offset into bistream indicating where to stop decoding (worst case):
* high word indicates offset to a byte,lo word indicates bit number.
* nextGOB: Pointer to S16 indicating which GOB to decode next. If zero, the routine
* skips all GOBs until it finds a PSC (Picture Start Code ).
* newPic: Pointer to a PICTURE struct used for the decoded image
* status: Pointer to an array containing status info
* newBs: Pointer to offset into bitstream indicating where the decoder actually stopped decoding
* high word indicates offset to a byte,lo word indicates bit number.
*
* RETURNS
* Returns type U32 containing status; YES = completed decoding an entire image
*
* Author: Mary Deshon 7/21/93
* Inspected: <<not inspected yet>>
* Revised:
-----------------------------------------------------------------------------*/
#define NUM_STATUS_WORDS 4
extern U32 VvDecode ( S16 index, U32 PBframeCap, PICTURE_DESCR* picdesc,
U32 bsStart, U32 bsEnd, S16* nextGOB, PICTURE* newPic,
VvDecoderStats* status, U32 newBs )
{
H261Decoder *dec;
PICTURE_DESCR *far32_picdesc;
PICTURE *far32_newPic;
PICTURE temp_pic;
U32 *far32_newBs;
VvDecoderStats *far32_status;
S16 *far32_nextGOB;
int retval, oldFormat, numMBs;
DEBUG_VVDECODE (char buf[128];) /* Flawfinder: ignore */
static int StaticOldColor=1;
int resetChroma = 0;
dec = DecoderRegistry[index-1];
// Get pointers we can use
far32_picdesc = picdesc;
far32_status = status;
far32_nextGOB = nextGOB;
far32_newPic = newPic;
far32_newBs = (void*) newBs;
if ( !far32_picdesc->decodingInProgress ) {
far32_picdesc->rows = ((far32_picdesc->rows + 15)>>4)<<4;
far32_picdesc->cols = ((far32_picdesc->cols + 15)>>4)<<4;
#ifdef BIG_ENDIAN // Mac
// Setup H261Decoder structure
dec->bsStart.byteptr = dec->bsAbs.byteptr + (bsStart & 0xffff) ;
dec->bsStart.bitptr = (bsStart >> 16) & 0xff;
dec->bsEnd.byteptr = dec->bsAbs.byteptr + (bsEnd & 0xffff) ;
dec->bsEnd.bitptr = (bsEnd >> 16) & 0xff;
#else
// Setup H261Decoder structure
dec->bsStart.byteptr = dec->bsAbs.byteptr + (bsStart >> 16) ;
dec->bsStart.bitptr = bsStart & 0xff ;
dec->bsEnd.byteptr = dec->bsAbs.byteptr + (bsEnd >> 16) ;
dec->bsEnd.bitptr = bsEnd & 0xff ;
#endif
// Set nextGOB
dec->next_gob = *far32_nextGOB;
// Set picture size (if ANYSIZE), coding method, and PB capability
dec->pic_layer.rows = far32_picdesc->rows;
dec->pic_layer.cols = far32_picdesc->cols;
dec->pic_layer.decodingInProgress = FALSE;
//#define VTEL_M261
#ifdef VTEL_M261
dec->codingMethod = H261_CODING;
#else
dec->codingMethod = H263_CODING;
#endif
dec->PBframeCap = PBframeCap; // Enable B-frame reconstruction
//dec->maxComp = 0; // No time-out
dec->maxComp = 396; // Set time-out limit
// Set oldFormat
oldFormat = dec->decMB.format;
// Are arrays big enough?
numMBs = ((dec->pic_layer.rows + 15) >> 4) *
((dec->pic_layer.cols + 15) >> 4);
if (numMBs > dec->maxMbnum) {
// Reallocate arrays
FreeVarStructsDecoder( dec );
retval = AllocVarStructsDecoder( dec, (short)numMBs );
if (retval) return NO;
}
// Initialize structures according to color parameter passed in.
dec->newOut.color = far32_newPic->color;
dec->oldOut.color = far32_newPic->color;
dec->B_Out.color = far32_newPic->color;
}
// Call Decoder
retval = H261Decode( dec );
// Check if we are done
far32_picdesc->decodingInProgress = dec->pic_layer.decodingInProgress;
if ( dec->pic_layer.decodingInProgress )
return 0; // Not done yet
// Copy to return areas
memcpy ( far32_picdesc, (void *)&dec->pic_layer, sizeof ( PICTURE_DESCR ) ); /* Flawfinder: ignore */
memcpy ( far32_status, (void *)&dec->status, sizeof (VvDecoderStats) ); /* Flawfinder: ignore */
memcpy ( far32_nextGOB, (void *)&dec->next_gob, sizeof ( S32 ) ); /* Flawfinder: ignore */
// Return updated bitstream
#ifdef BIG_ENDIAN // e.g. Mac
*far32_newBs = (( dec->newBs.byteptr - dec->bsAbs.byteptr ) && 0xffff) |
( (dec->newBs.bitptr << 16) & 0xff );
#else
*far32_newBs = (( dec->newBs.byteptr - dec->bsAbs.byteptr ) << 16) |
( dec->newBs.bitptr & 0xff );
#endif
/* check to see if chroma needs to be cleared */
if ( dec->newOut.color == FALSE && StaticOldColor == TRUE )
resetChroma = 1;
StaticOldColor = dec->newOut.color;
// if ( ( oldFormat == CIF && dec->formatCap == QCIF ) && ( dec->newOut.color == FALSE ) )
if ( (oldFormat == CIF && dec->decMB.format == QCIF) && (dec->newOut.color == FALSE) )
resetChroma = 1;
/* reset the chroma image components if necessary */
if ( resetChroma ) {
clearChromaFrame (&dec->newOut);
clearChromaFrame (&dec->B_Out);
clearChromaFrame (&dec->oldOut);
clearChromaFrame (&dec->prevOldOut);
}
// If retval is YES, then the decoder has completed decoding of an entire frame.
// The new frame becomes the old. Aliases are set up for return.
// For PB-frames, return the B-frame first, and the P-frame on next call.
// Doublebuffered output: prevOldOut holds previous output frame
if ( retval == YES ) {
temp_pic = dec->prevOldOut; // Reuse oldest frame
if ( dec->PBframeCap && dec->pic_layer.PBframeMode ) {
// We have reconstructed B-frame and P-frame
dec->prevOldOut = dec->B_Out; // Will become PrevOut after next call
dec->B_Out = temp_pic; // Reuse oldest frame
temp_pic = dec->oldOut;
dec->oldOut = dec->newOut; // New P-frame becomes old
dec->newOut = temp_pic; // Reuse prev. output (after it's been displayed)
dec->pPrevPic = &dec->newOut; // Old P-frame (reuse after display)
dec->pNewPic = &dec->prevOldOut; // Return B-frame
dec->pendingFrame = 1; // Hold on to P-frame
} else {
dec->prevOldOut = dec->oldOut; // Previous output frame
dec->oldOut = dec->newOut; // New P-frame becomes old
dec->newOut = temp_pic; // Reuse oldest frame
dec->pPrevPic = &dec->prevOldOut; // Previous output frame
dec->pNewPic = &dec->oldOut; // Output frame
dec->pendingFrame = 0; // No frame left awaiting output
}
*far32_newPic = *dec->pNewPic;
//*far32_prevPic = *dec->pPrevPic;
} else if ( dec->pendingFrame ) {
// P-frame is intact even if next frame is being decoded
dec->pPrevPic = dec->pNewPic; // B-frame was previous output
dec->pNewPic = &dec->oldOut; // Return P-frame
*far32_newPic = *dec->pNewPic;
//*far32_prevPic = *dec->pPrevPic;
dec->pendingFrame = 0; // No frame left awaiting output
retval = YES; // We have a frame to return
}
// Report to higher layer whether we are returning a B-frame
far32_status->dwBframe = dec->pendingFrame;
/*if ( retval == YES ) {
// Exchange pointers to newOut and oldOut
temp_pic = dec->oldOut;
dec->oldOut = dec->newOut; // This is the output P (or I) frame
dec->newOut = temp_pic;
if ( dec->PBframeCap && dec->pic_layer.PBframeMode ) {
// We have reconstructed a B-frame
*far32_newPic = dec->B_Out; // Return B-frame
dec->pendingFrame = 1; // Hold on to P-frame
} else {
*far32_newPic = dec->oldOut; // Return P (or I) frame
dec->pendingFrame = 0; // No frame left awaiting output
}
} else if ( dec->pendingFrame ) {
// P-frame is intact even if next frame is being decoded
*far32_newPic = dec->oldOut; // Return P (or I) frame
dec->pendingFrame = 0; // No frame left awaiting output
retval = YES; // We have a frame to return
}*/
// Return status; YES = completed decoding a picture, otherwise N0.
return ( (U32) retval );
}
/*-----------------------------------------------------------------------------
* Function: VvDecGetMBMap
*
* DESCRIPTION
* Get decoder macroblock map.
*
* CALLING SYNTAX
* VvDecGetMBMap S16 index
* U32 mapType
* U32 outMap
*
* index: Input. Indicates which decoder is being called.
* mapType: Input. Indicates which map to ouput.
* outMap: Output. 16:16 pointer to output map.
*
* Author: Mary Deshon 02/23/94
* Inspected: <<not inspected yet>>
* Revised:
-----------------------------------------------------------------------------*/
extern U32 VvDecGetMBMap ( S16 index, U32 mapType, U32 outMap )
{
H261Decoder *dec;
U16 *fpOutMap;
/* int mapHorz = 11;
int mapVert = 9;*/
dec = DecoderRegistry[index-1];
// Get a pointer we can work with
fpOutMap = (U16 *)(void *)outMap;
/* if (dec->decMB.format == CIF) {
mapHorz = 22;
mapVert = 18;
}*/
switch ( mapType ) {
case DECODER_MAP:
/* Copy map to pointed at area */
memcpy ( (void *)fpOutMap, (void *)&dec->decMB, sizeof (MBMap)); /* Flawfinder: ignore */
break;
default:
break;
}
return ( OK );
}
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