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### UMAKE PRE-PROCESSOR OUTPUT: DO NOT CHECK INTO CVS
### -*- Mode: Python -*-
### files: dllumakefil
UmakefileVersion(2,2)
project.AddModuleIncludes("common/include", "client/include", "datatype/common/container/pub", "datatype/common/util/pub", "datatype/rm/include", "datatype/rm/video/common/pub")
project.AddSources( "plugin.cpp", "guids.cpp")
project.AddModuleLibraries( "datatype/mp4/video/renderer[mp4vrenderlib]", "common/runtime[runtlib]", "common/dbgtool[debuglib]", "common/util[utillib]", "common/container[contlib]", "common/system[syslib]", "protocol/sdp[sdplib]", "protocol/common/util[protutillib]", "video/vidutil[vidutillib]", "datatype/common/vidrend[vidrend]", "datatype/common/util[dtutillib]", "datatype/rm/common[rmcomlib]", "datatype/mp4/common[mp4comlib]", "datatype/mp4/payload[mp4pyldlib]")
project.AddLibraries(GetSDKPath("rmvidcom_lib"))
project.ExportFunction("RMACreateInstance", "IUnknown** ppObj", "common/include", "hxcom.h")
project.ExportFunction("CanUnload", "void")
project.ExportFunction("CanUnload2", "void")
if not project.IsDefined("HELIX_FEATURE_DLLACCESS_CLIENT"):
project.ExportFunction("SetDLLAccessPath", "const char* pszPath")
DLLTarget('mp4vrender')
pass ## pre-processor removed="DependTarget()"
### END UMAKE PRE-PROCESSOR OUTPUT
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