dllmain.cpp

来自「symbian 下的helix player源代码」· C++ 代码 · 共 179 行

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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2003 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 


#include <windows.h>

#include "hxheap.h"
#ifdef _DEBUG
#undef HX_THIS_FILE
static const char HX_THIS_FILE[] = __FILE__;
#endif

HINSTANCE g_hInstance = NULL;

/////////////////////////////////////////////////////////////////////////////
//
//  Function:
//
//      InitInstance()
//
//  Purpose:
//
//      Performs any per-DLL initialization. Called in 16bit or 32bit case.
//
BOOL InitInstance(HINSTANCE hDLL)
{
    g_hInstance = hDLL;

    return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
//
//  Function:
//
//      ExitInstance()
//
//  Purpose:
//
//      Performs any per-DLL cleanup. Called in 16bit or 32bit case.
//
int ExitInstance() 
{
    return 0;
}

#ifdef _WIN32
/////////////////////////////////////////////////////////////////////////////
//
//  Function:
//
//      DllMain()
//
//  Purpose:
//
//      Standard 32bit DLL entry point. Handles initialization and cleanup
//      of DLL instances. Only called in 32bit case.
//
extern "C" BOOL WINAPI DllMain (HINSTANCE hDLL, DWORD dwReason, LPVOID lpReserved)
{
    switch (dwReason)
    {
        case DLL_PROCESS_ATTACH:
        {
            //
            // DLL is attaching to the address space of the current process.
            //
            InitInstance(hDLL);
        }
        break;

        case DLL_THREAD_ATTACH:
        {
            //
            // A new thread is being created in the current process.
            //
        }
        break;

        case DLL_THREAD_DETACH:
        {
            //
            // A thread is exiting cleanly.
            //
        }
        break;

        case DLL_PROCESS_DETACH:
        {
            //
            // The calling process is detaching the DLL from its address space.
            //
            ExitInstance();
        }
        break;
    }

    return TRUE;
}

#else

/////////////////////////////////////////////////////////////////////////////
//
//  Function:
//
//      LibMain()
//
//  Purpose:
//
//      Standard 16bit DLL entry point. Handles initialization of DLL 
//      instances. Only called in 16bit case.
//
extern "C" HANDLE WINAPI LibMain(HANDLE hInstance, WORD wDataSeg, WORD cbHeapSize, LPSTR lpCmdLine)
{
    if (InitInstance((HINSTANCE)hInstance))
    {
        if (0!=cbHeapSize)
        {
            UnlockData(0);
        }
    }
    return hInstance;
}

/////////////////////////////////////////////////////////////////////////////
//
//  Function:
//
//      _WEP()
//
//  Purpose:
//
//      Standard 16bit DLL entry point. Handles clean up of DLL 
//      instances. Only called in 16bit case.
//
extern "C" int WINAPI _WEP (int bSystemExit);
#pragma alloc_text(FIXEDSEG, _WEP)
extern "C" int WINAPI _WEP (int bSystemExit)
{
    ExitInstance();
    return(1);
}

#endif

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