rvxvdfmt.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 139 行
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139 行
/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef __RVXVDFMT_H__
#define __RVXVDFMT_H__
/****************************************************************************
* Defines
*/
#define RVXV_PIXEL_SIZE 12
#define RVXV_PIXEL_FORMAT HX_I420
/****************************************************************************
* Includes
*/
#include "vidrendf.h"
#include "hxformt.h"
#include "rvxpyld.h"
#include "rvxvdec.h"
/****************************************************************************
* Globals
*/
class CRVXVideoRenderer;
/****************************************************************************
* CRVXVideoFormat
*/
class CRVXVideoFormat : public CVideoFormat
{
public:
/*
* Constructor/Destructor
*/
CRVXVideoFormat(IHXCommonClassFactory* pCommonClassFactory,
CRVXVideoRenderer* pRVXVideoRenderer);
virtual ~CRVXVideoFormat();
/*
* Public and Customizable functionality - derived
*/
virtual HX_RESULT Init(IHXValues* pHeader);
virtual void Reset(void);
virtual HX_RESULT InitBitmapInfoHeader(HXBitmapInfoHeader &bitmapInfoHeader,
CMediaPacket* pVideoPacket);
virtual BOOL IsBitmapFormatChanged(HXBitmapInfoHeader &BitmapInfoHeader,
CMediaPacket* pVideoPacket);
virtual ULONG32 GetDefaultPreroll(IHXValues* pValues);
/*
* Public, Custom functionality
*/
HX_RESULT DecodeDone(HXCODEC_DATA* pData);
ULONG32 GetBitstreamHeaderSize(void);
const HX_MOF* GetBitstreamHeader(void);
ULONG32 m_ulMaxDecodedFrames;
CRVXVideoRenderer* m_pRVXVideoRenderer;
protected:
/*
* Protected but Customizable functionality - derived
*/
virtual CMediaPacket* CreateAssembledPacket(IHXPacket* pCodecData);
virtual CMediaPacket* CreateDecodedPacket(CMediaPacket* pFrameToDecode);
virtual CRVXVDecoder* CreateDecoder();
virtual void CheckPacketBuffer(HXCODEC_DATA* pCodecData) {};
virtual ULONG32 GetMaxDecodedFrames(void);
CRVXVDecoder* m_pDecoder;
private:
static void KillRVXSampleDesc(void* pSampleDesc, void* pUserData);
static void KillInputBuffer(void* pBuffer, void* pUserData);
static void KillOutputBuffer(void* pBuffer, void* pUserData);
HX_RESULT SetupOutputFormat(HX_MOF* pMof, HX_MOFTAG moftagIn);
HX_RESULT CreateAllocators(void);
void FlushDecodedRngBuf(void);
void _Reset(void);
void ReleaseDecodedPacket(HXCODEC_DATA* &pDecodedData);
RVXPayloadFormat* m_pRssm;
CHXMemoryAllocator* m_pInputAllocator;
CRingBuffer* m_pDecodedRngBuf;
HXxSize m_sMediaSize;
ULONG32 m_ulWidthContainedInSegment;
ULONG32 m_ulHeightContainedInSegment;
HXBitmapInfoHeader* m_pCodecOutputBIH;
BOOL m_bFirstDecode;
ULONG32 m_ulLastSequenceNumber;
BOOL m_bFlushingToKeyFrame; // used to remember we are flushing to the next key frame
};
#endif // __RVXVDFMT_H__
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