sm1time.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 213 行
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213 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: sm1time.h,v 1.2.12.1 2004/07/09 01:57:34 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _SM1TIME_H_
#define _SM1TIME_H_
class CSmil1TimelineElement;
class CSmil1TimelineElementManager
{
public:
CSmil1TimelineElementManager ();
~CSmil1TimelineElementManager ();
void addTimelineElement (CSmil1TimelineElement* pElement);
void addNotification (const char* pID,
CSmil1TimelineElement* pElement);
void notify (const char* pID);
void resetTimeline ();
CSmil1TimelineElement*
getTimelineElement (const char* pID);
private:
CHXMapStringToOb* m_pElementMap;
CHXMapStringToOb* m_pNotifierMap;
};
class CSmil1TimelineElement
{
public:
CSmil1TimelineElement (CSmil1Element *pSourceElement,
CSmil1Parser* pParser);
virtual ~CSmil1TimelineElement ();
virtual void setDelay (UINT32 ulDelay);
virtual void setDuration (UINT32 ulDuration,
BOOL bSetFromParent = FALSE);
virtual void setMaxDuration (UINT32 ulMaxDuration);
virtual void adjustDependentDuration(CSmil1TimelineElement* pDependent);
virtual void addDuration (UINT32 ulDuration,
UINT32 ulDelay,
const char* pID)
{
}
BOOL initialDelaySet ()
{ return m_bDelaySet; }
BOOL delayEvent ()
{ return m_bDelayEvent; }
BOOL durationSet ()
{ return m_bDurationSet; }
BOOL durationEvent ()
{ return m_bDurationEvent; }
void reset ();
virtual void elementResolved (CSmil1TimelineElement* pElement);
void setParent (CSmil1TimelineElement* pParent)
{
m_pParent = pParent;
}
void setDependent (CSmil1TimelineElement* pDependent)
{
m_pDependent = pDependent;
}
void addChild (CSmil1TimelineElement* pChild);
UINT32 getDuration ();
UINT32 getDelay ();
virtual void dump ();
char* m_pID;
protected:
CSmil1Element* m_pSourceElement;
CSmil1Parser* m_pParser;
CHXSimpleList* m_pChildren;
CSmil1TimelineElement* m_pParent;
CSmil1TimelineElement* m_pDependent;
BOOL m_bDelaySet;
BOOL m_bDelayEvent;
BOOL m_bDurationEvent;
BOOL m_bDurationSet;
BOOL m_bMaxDurationSet;
BOOL m_bDontResetDuration;
//The following is for cases where a non-event delay and
// an event delay exist and m_bDelaySet is not sufficient
// to keep track of all 3 possible delaySet states. The
// non-event delay is always set before the event is resolved
// so that's why there are 3 and not 4 states:
BOOL m_bNonEventDelaySet;
friend class CSmil1TimelinePar;
friend class CSmil1TimelineSeq;
friend class CSmil1TimelineAnchor;
};
class CSmil1TimelinePar: public CSmil1TimelineElement
{
public:
CSmil1TimelinePar (CSmil1Element* pSourceElement,
CSmil1Parser* pRenderer);
virtual ~CSmil1TimelinePar ();
virtual void setDelay (UINT32 ulDelay);
virtual void setDuration (UINT32 ulDuration,
BOOL bSetFromParent = FALSE);
virtual void setMaxDuration (UINT32 ulMaxDuration);
virtual void adjustDependentDuration(CSmil1TimelineElement* pDependent);
virtual void addDuration (UINT32 ulDuration,
UINT32 ulDelay,
const char* pID);
virtual void elementResolved (CSmil1TimelineElement* pElement);
void durationResolved (UINT32 ulDuration,
BOOL bUpdateChildren);
private:
int m_nDurationAdded;
UINT32 m_ulFirstDuration;
UINT32 m_ulLastDuration;
};
class CSmil1TimelineSeq: public CSmil1TimelineElement
{
public:
CSmil1TimelineSeq (CSmil1Element* pSourceElement,
CSmil1Parser* pRenderer);
virtual void setDelay (UINT32 ulDelay);
virtual void setDuration (UINT32 ulDuration,
BOOL bSetFromParent = FALSE);
virtual void setMaxDuration (UINT32 ulMaxDuration);
virtual void adjustDependentDuration(CSmil1TimelineElement* pDependent);
BOOL setElementDuration (UINT32& ulDurationLeft, CSmil1TimelineElement* pElement);
virtual void addDuration (UINT32 ulDuration,
UINT32 ulDelay,
const char* pID);
private:
int m_nDurationAdded;
};
class CSmil1TimelineAnchor: public CSmil1TimelineElement
{
public:
CSmil1TimelineAnchor (CSmil1Element* pSourceElement,
CSmil1Parser* pRenderer);
virtual ~CSmil1TimelineAnchor ();
virtual void elementResolved (CSmil1TimelineElement* pElement);
void durationResolved (UINT32 ulDuration);
private:
int m_nDurationAdded;
};
#endif /* _SM1TIME_H_ */
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