hxbufstate.h
来自「symbian 下的helix player源代码」· C头文件 代码 · 共 243 行
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243 行
/* ***** BEGIN LICENSE BLOCK *****
* Source last modified: $Id: hxbufstate.h,v 1.1.22.4 2004/07/09 02:05:57 hubbe Exp $
*
* Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file,
* are subject to the current version of the RealNetworks Public
* Source License (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the current version of the RealNetworks Community
* Source License (the "RCSL") available at
* http://www.helixcommunity.org/content/rcsl, in which case the RCSL
* will apply. You may also obtain the license terms directly from
* RealNetworks. You may not use this file except in compliance with
* the RPSL or, if you have a valid RCSL with RealNetworks applicable
* to this file, the RCSL. Please see the applicable RPSL or RCSL for
* the rights, obligations and limitations governing use of the
* contents of the file.
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU General Public License Version 2 or later (the
* "GPL") in which case the provisions of the GPL are applicable
* instead of those above. If you wish to allow use of your version of
* this file only under the terms of the GPL, and not to allow others
* to use your version of this file under the terms of either the RPSL
* or RCSL, indicate your decision by deleting the provisions above
* and replace them with the notice and other provisions required by
* the GPL. If you do not delete the provisions above, a recipient may
* use your version of this file under the terms of any one of the
* RPSL, the RCSL or the GPL.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the
* portions it created.
*
* This file, and the files included with this file, is distributed
* and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
* KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
* ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
* ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef HXBUFSTATE_H
#define HXBUFSTATE_H
#include "hxtypes.h"
#include "hxresult.h"
#include "hxcom.h"
#include "hxsmbw.h" // IHXASMProps
#include "hxslist.h" // CHXSimpleList
class HXBufferingState
{
public:
HXBufferingState();
~HXBufferingState();
void OnStreamHeader(UINT32 ulPreroll,
UINT32 ulPredata,
BOOL preDataAtStart,
BOOL preDataAfterSeek,
BOOL prerollAtStart,
BOOL prerollAfterSeek,
ULONG32 ulAvgBitRate);
void OnStream(IUnknown* pStream);
void Init(ULONG32 ulPerfectPlayTime);
void SetMinimumPreroll(UINT32 ulSourcePreroll,
UINT32 ulInitialAudioPreroll,
UINT32 ulPerfectPlayTime,
BOOL bIsRebuffering);
void Stop();
void Reset(BOOL bIsSeeking, UINT32 ulSeekTime);
void GetRemainToBuffer(REF(UINT32) ulRemainToBufferInMs,
REF(UINT32) ulRemainToBuffer);
ULONG32 GetMinPrerollInMs() { return m_ulMinimumPrerollInMs;}
UINT16 GetPercentDone(BOOL bIsSeekPerformed);
void SetPreroll(ULONG32 ulPreroll) { m_ulPreroll = ulPreroll;}
void UpdatePreroll(ULONG32 ulPreroll);
void SetPredata(ULONG32 ulPredata) { m_ulPredata = ulPredata;}
BOOL HasPreroll(BOOL bIsSeekPerformed);
BOOL HasPredata(BOOL bIsSeekPerformed);
INT64 CreateINT64Timestamp(UINT32 ulTime);
INT64 CreateINT64Timesync(UINT32 ulTime);
void OnPacket(UINT32 ulTimestamp, UINT32 ulPacketSize,
UINT32 ulElapsedTime, BOOL bIsLive,
BOOL bIsBufferedPlayMode);
void UpdateBufferingInMs(INT64 llRefLowTimestamp,
INT64 llHighTimestamp,
BOOL bIsBufferedPlayMode,
BOOL bIsTimestampDelivery,
UINT32 ulElapsedTime);
void UpdateTransportStats(INT64 llLowTSAtTransport,
INT64 llHighTSAtTransport,
ULONG32 ulBytesAtTransport,
BOOL bDoneAtTransport);
HX_RESULT GetBufferingStats(REF(INT64) llLowTimestamp,
REF(INT64) llHighTimestamp,
REF(UINT32) ulBytesBuffered,
BOOL bUseTransportStats);
void GetExcessBufferInfo(INT64 llTheLowestTS,
INT64 llTheHighestTS,
BOOL bIsSeekPerformed,
REF(UINT32) ulRemainToBufferInMs,
REF(UINT32) ulRemainToBuffer,
REF(UINT32) ulExcessBufferInMs,
REF(UINT32) ulExcessBuffer,
REF(UINT32) ulExcessForThisStreamInMs,
REF(UINT32) ulExcessForThisStream);
UINT32 LastPacketTimestamp() {return m_ulLastPacketTimeStamp;}
INT64 LowTS() { return m_llLowestTimeStamp;}
UINT32 AvgBandwidth() { return m_ulAvgBandwidth;}
void OnTimeSync(UINT32 ulCurrentTime);
// Should remove
void SetAvgBWToASMBw();
BOOL DoneAtTransport() { return ((m_ulNumBytesAtTransport == 0) &&
m_bDoneAtTransport);}
private:
void SetMinPrerollInMs(ULONG32 ulMinPrerollInMs,
ULONG32 ulMinBufferingInMs);
void UpdateCurrentBufferingInMs(INT64 llLowestTimeStamp,
INT64 llHighestTimeStamp);
void SetMinPreroll();
void SetMinPreroll(UINT32 ulMinPreroll, UINT32 ulMinBuffering);
void UpdateMinPredata();
BOOL DataBasedPreroll() { return (m_preDataAtStart || m_preDataAfterSeek);}
ULONG32 MsToBytes(UINT32 ulValueInMs, UINT32 ulBw) const;
void CalcRemainingToBufferInMs();
void CalcRemainingToBufferInMs(ULONG32 ulElapsedTime);
void CalcRemainingToBuffer();
void CalcRemainingToBuffer(ULONG32 ulDenom);
UINT32 CalcRemaining(UINT32 ulMinimumBuffering,
UINT32 ulCurrentBuffering,
UINT32 ulMinimumPreroll,
UINT32 ulDenom) const;
/* Functions for tracking the amount of data
* buffered in the renderer
*/
void ClearPktInfo(); /* Clears out information about buffered packets */
void AddPktInfo(INT64 llTimestamp, UINT32 ulPacketSize); /* Called when
* a packet is
* sent to the
* renderer
*/
UINT32 GetBufferedData(); /* Get the current amount of data buffered
* in the renderer
*/
ULONG32 m_ulPreroll;
ULONG32 m_ulPredata;
UINT32 m_ulMinimumPrerollInMs;
UINT32 m_ulMinimumPreroll;
UINT32 m_ulMinimumBufferingInMs;
UINT32 m_ulMinimumBuffering;
UINT32 m_ulRemainingToBufferInMs;
UINT32 m_ulRemainingToBuffer;
UINT32 m_ulCurrentBufferingInMs;
UINT32 m_ulCurrentBuffering;
HX_BITFIELD m_bIsFirstPacket : 1;
HX_BITFIELD m_preDataAtStart : 1;
HX_BITFIELD m_prerollAtStart : 1;
HX_BITFIELD m_preDataAfterSeek : 1;
HX_BITFIELD m_prerollAfterSeek : 1;
INT64 m_llLowestTimeStamp;
INT64 m_llHighestTimeStamp;
INT64 m_llLowestTimestampAtTransport;
INT64 m_llHighestTimestampAtTransport;
UINT32 m_ulNumBytesAtTransport;
BOOL m_bDoneAtTransport;
UINT32 m_ulTSRollOver;
ULONG32 m_ulLastPacketTimeStamp;
ULONG32 m_ulAvgBandwidth;
IHXASMProps* m_pASMProps;
UINT32 m_ulLastTimeSync;
INT64 m_llFirstLivePacketTimestamp;
UINT32 m_ulTimeSyncRollOver;
// These variable keep track of the amount of
// data buffered in the renderer
BOOL m_bCurrentTimeSet;
INT64 m_llCurrentPlaybackTime; /* Cached value of last
* OnTimeSync() call
*/
UINT32 m_ulBufferedData; /* Data buffered in renderer.
* Always use GetBufferedData()
* to retreive the value
*/
CHXSimpleList m_pktInfo; /* List of packet information */
};
inline
BOOL HXBufferingState::HasPreroll(BOOL bIsSeekPerformed)
{
return (bIsSeekPerformed) ? (m_prerollAfterSeek) : (m_prerollAtStart);
}
inline
BOOL HXBufferingState::HasPredata(BOOL bIsSeekPerformed)
{
return (bIsSeekPerformed) ? (m_preDataAfterSeek) : (m_preDataAtStart);
}
#endif /* HXBUFSTATE_H */
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