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📄 hxaudstr.h

📁 symbian 下的helix player源代码
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				    REF(IUnknown*)  /*OUT*/ ppUnknown,
				    IUnknown*	    /*IN*/  pUnkOuter);

    /************************************************************************
     *	Method:
     *	    IHXUpdateProperties::UpdatePacketTimeOffset
     *	Purpose:
     *	    Call this method to update the timestamp offset of cached packets
     */
    STDMETHOD(UpdatePacketTimeOffset) (THIS_
				       INT32 lTimeOffset);


    /************************************************************************
     *	Method:
     *	    IHXUpdateProperties::UpdatePlayTimes
     *	Purpose:
     *	    Call this method to update the playtime attributes
     */
    STDMETHOD(UpdatePlayTimes)	      (THIS_
				       IHXValues* pProps);
    
    /*
     *      CHXAudioStream methods
     */
    HX_RESULT 	Setup   (
				    HXAudioFormat*	  pFormat
			    ,	ULONG32		  ulGranularity
			    );
    HX_RESULT	GetFormat( HXAudioFormat* pAudioFormat );

    HX_RESULT	MixIntoBuffer( 
			    UCHAR*	pBuf,
			    ULONG32	ulBufSize,
			    ULONG32&    ulBufTime,
			    BOOL&	bIsMixBufferDirty,
			    BOOL	bGetCrossFadeData = FALSE
			    );
    ULONG32		MixData(
				UCHAR*  pDestBuf
			    ,   ULONG32 ulBufLen 
			    ,	BOOL	bMonoToStereoMayBeConverted
			    ,	BOOL&	bIsMixBufferDirty);

	BOOL    IsInitialized(void)	     {return m_bInited;};
	BOOL    IsAudioFormatKnown(void) {return m_bAudioFormatKnown;};
	inline void SetLive(BOOL bIsLive)
        {   
            if (m_bIsFirstPacket)
            {
                m_bIsLive = bIsLive;
            }
        }
	void    SetupToBeDone()	     {m_bSetupToBeDone = TRUE;};
	HX_RESULT StartCrossFade(CHXAudioStream*    pFromStream, 
				UINT32		    ulCrossFadeStartTime,
				UINT32		    ulCrossFadeDuration, 
				BOOL		    bToStream);

	HX_RESULT   ConvertCurrentTime(double dBytesPlayed, 
				       UINT32 ulCurrentTime,
				       UINT32& ulAdjustedTime);

        
	void	SyncStream(INT64 llSyncTime);
	void	FreeInfo(HXAudioInfo* pInfo, BOOL bInstantaneous = FALSE);
	void	FreeBuffer(IHXBuffer* pBuffer);
#ifdef _MACINTOSH
	INT64	GetLastAudioWriteTime() {return m_llLastWriteTime - (INT64)(UINT64)m_ulBaseTime;};
#else
	INT64	GetLastAudioWriteTime() {return m_llLastWriteTime - (INT64)m_ulBaseTime;};
#endif
	void	UpdateStreamLastWriteTime(BOOL bForceUpdate = FALSE);
	void	SaveLastNMilliSeconds(BOOL bSave, UINT32 ulNMilliSeconds);
	void	RewindStream(UINT32 ulTimeToRewind);

	void	Pause(BOOL bPlayerPause = FALSE);
	void	Resume(BOOL bPlayerResume = FALSE);
	void	Stop(void);
	void	Seek(UINT32 ulSeekTime);

	EPlayerState	GetState(void) { return m_eState; };

	void	SetSoundLevel(float fSoundLevel);
	void	SetAudioDeviceReflushHint(BOOL bSupported);
	BOOL	IsAudioDeviceReflushHint(void) { return m_bAudioDeviceReflushHint; };
	void	RollBackTimestamp();

	CHXAudioPlayer*	m_Owner;
	BOOL		m_bMayNeedToRollbackTimestamp;

	virtual void	    ResetStream(void);
	virtual HX_RESULT   ProcessAudioHook(PROCESS_ACTION action, 
					     IHXAudioHook* pAudioHook);

	// CAudioSvcSampleConverter method
	virtual BOOL ConvertIntoBuffer(tAudioSample* buffer, UINT32 nSamples, INT64 llStartTimeInSamples) ;

protected:

    LONG32		m_lRefCount;
    HX_RESULT		m_wLastError;
    BOOL		m_bInited;		// Set to TRUE after buffer is created. 
    BOOL		m_bSetupDone;
    BOOL		m_bAudioFormatKnown;
    BOOL		m_bIsResumed;
    BOOL		m_bPlayerPause;
    HXAudioFormat      m_AudioFmt;		// This streams format
    HXAudioFormat      m_DeviceFmt;		// The audio device format
    IHXAudioResampler* m_pResampler;		// Id used by resampling code
    void*		m_pInterpId;		// Id used by linear interpolator code
    IHXValues*		m_pValues;
    BOOL		m_bDisableWrite;
#if defined(HELIX_FEATURE_AUDIO_PREMIXHOOK)
    CHXMapPtrToPtr	m_PreMixHookMap;
#endif
    
    CHXMapPtrToPtr*	m_DryNotificationMap;
    ULONG32		m_ulGranularity;	// Play at least this amt of audio
    ULONG32		m_ulInputBytesPerGran;	// Number of bytes for this amt of audio
    ULONG32		m_ulOutputBytesPerGran;	// Number of bytes for this amt of audio
    ULONG32		m_ulExcessInterpBufferSize;	// Number of bytes for this amt of audio
    ULONG32		m_ulPreviousExcessInterpBufferSize;
    BOOL		m_bFirstWrite;
    ULONG32		m_ulMaxBlockSize;	// Size of resampled data buffer
    UCHAR*		m_pResampleBuf; 	// Resampler output buffer
    UCHAR*		m_pTmpResBuf; 		// Tmp resample  buffer
    UCHAR*		m_pCrossFadeBuffer; 		// Tmp resample  buffer
    UCHAR*		m_pExcessInterpBuffer;
    UCHAR*		m_pTempInterpBuffer;
    UINT32		m_ulCrossFadeBufferSize;
    float		m_fVolume;		// Stream volume level
    BOOL		m_bChannelConvert;	// if TRUE convert mono->stereo
    UINT16		m_uVolume;		// Stream's current volume.
    BOOL		m_bMute;
    BOOL		m_bGotHooks;		// if TRUE if this stream has hooks

    INT64		m_llLastWriteTime;	// Time of last buffer written
    ULONG32		m_ulFudge;		// The fudge factor for detecting gaps

    BOOL		m_bHooksInitialized;
    HXAudioData*   m_pInDataPtr;
    HXAudioData*   m_pOutDataPtr;
    CHXSimpleList*  m_pDataList;		// Audio data list
    CHXSimpleList*  m_pInstantaneousList;	// Instantaneous data list
    CHXSimpleList*  m_pRAByToTsInList;
    CHXSimpleList*  m_pRAByToTsAdjustedList;
#if defined(HELIX_FEATURE_CROSSFADE)
    CrossFader*	    m_pCrossFader;
#else
    void*           m_pCrossFader;
#endif /* HELIX_FEATURE_CROSSFADE */
    IHXCommonClassFactory* m_pCommonClassFactory;
    IHXPreferences* m_pPreferences;
    
#ifdef _MACINTOSH
    HXAudioMacQueue* m_pAvailableBuffers;
#else
    CHXSimpleList*  m_pAvailableBuffers;
#endif
    
    UINT16	    m_uCacheSize;
    BOOL	    m_bDeterminedInitialCacheSize;
    BOOL	    m_bCacheMayBeGrown;

    BOOL		m_bTobeTimed;

    BOOL		m_bIsFirstPacket;
    BOOL		m_bIsLive;
    BOOL		m_bSetupToBeDone;
    UINT32		m_ulBaseTime;

    BOOL		m_bCrossFadingToBeDone;
    CHXAudioStream*	m_pCrossFadeStream;
    INT64		m_llCrossFadeStartTime;
    UINT32		m_ulCrossFadeDuration;
    BOOL		m_bFadeToThisStream;
    BOOL		m_bFadeAlreadyDone;

    BOOL		m_bRealAudioStream;

    UINT32		m_ulLastInputStartTime;
    UINT32		m_ulLastInputEndTime;
    INT64		m_llLastStartTimePlayed;

    UINT32		m_ulTSRollOver;
    UINT32		m_ulLiveDelay;
    HX_BITFIELD		m_bLastWriteTimeUpdated  : 1;

    HX_BITFIELD		m_bAudioDeviceReflushHint  : 1;

    HX_BITFIELD		m_bLastNMilliSecsToBeSaved : 1;
    UINT32		m_ulLastNMilliSeconds;
    CHXSimpleList*	m_pLastNMilliSecsList;
    UINT32		m_ulLastNHeadTime;
    UINT32		m_ulLastNTailTime;

    EPlayerState	m_eState;
    HX_BITFIELD		m_bCanBeRewound : 1;

/*
 *  Left around for future debugging
    FILE*		fdbefore;
    FILE*		fdbeforetxt;
    FILE*		fdafter;
    FILE*		fdaftertxt;
    FILE*		fdin;
*/
    virtual		~CHXAudioStream();
    PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME

    void	InitHooks();
    HX_RESULT 	ProcessHooks(HXAudioData*  pInData
			     ,HXAudioData* pOutData);
    HX_RESULT	AddData (HXAudioData* pData);
    HX_RESULT	SetupResampler(void);

    ULONG32	CalcMs( ULONG32 ulNumBytes );
    ULONG32	CalcDeviceMs( ULONG32 ulNumBytes );
    
    UINT32	CalcOffset(INT64 llStartTime, INT64 llEndTime);
    void	FlushBuffers(BOOL bInstantaneousAlso = TRUE);
    HX_RESULT	ProcessInfo(void);
    BOOL	EnoughDataAvailable(INT64& llStartTimeInSamples, UINT32& nSamplesRequired);
    void	CleanupRAByToTs(void);
    void	MapFudgedTimestamps(void);
    void	InitializeCrossFader(void);
    void	RemoveExcessCrossFadeData();

private:
    HXAudioSvcMixEngine *m_pMixEngine ;

    static UINT32 Bytes2Samples(UINT64 ulNumBytes, const HXAudioFormat *fmt) ;
    static UINT64 Samples2Ms(INT64 nSamples, const HXAudioFormat *fmt) ;

    // variables to estimate the true sample rate
    INT64	m_startMeasureTime ;
    INT32	m_totSamples ;

    // how many samples apart may the mixes lie until we don't recognize them anymore
    // as contiguous? Essentially, this should be sample rate * [error in time stamps]
    enum { MIXTIMEFUDGEINSAMPLES = 400 } ;

    // we need these to correct for incoming data containing incomplete
    // sample frames.
    IHXBuffer* m_piPendingAudioData ;
    UINT32 m_ulPendingAudioBytes ; // size in bytes of the slush buffer content
    UINT32 m_ulSampleFrameSize ; // size in bytes of a sample frame, i.e. 2*nChannels
    // Write() backend function
    HX_RESULT Write2(HXAudioData* pAudioData) ;

#ifdef HELIX_FEATURE_VOLUME
    IHXVolume* m_pStreamVolume;
#endif

};

#ifdef _MACINTOSH

struct HXAudioMacQueueElement 
{
	HXAudioMacQueueElement 	*mNextElementInQueue; // link must be first member
	void			*mObject;
};

class HXAudioMacQueue 
{
	protected:
	
		QHdr 		mQueueHeader;
		Boolean		mDestructing;
		unsigned long	m_nCount;
		
	public:
	
		HXAudioMacQueue(void);
		~HXAudioMacQueue(void);	// decrements the ref on the irma nodes (via release)
		
		void*	 	RemoveHead(void);
		HX_RESULT 	AddTail(void* pObject);	// increments the ref
		UINT32		GetCount();
};
#endif // _MACINTOSH

#endif /* HXAUSTR_H_ */

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