📄 cordinate.h
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#if !defined(AFX_CORDINATE_H__61AC9566_8B98_400F_967B_B515A839433E__INCLUDED_)
#define AFX_CORDINATE_H__61AC9566_8B98_400F_967B_B515A839433E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Cordinate.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCordinate form view
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
class CViewState;
class CCordinate : public CFormView
{
protected:
DECLARE_DYNCREATE(CCordinate)
// Form Data
public:
CCordinate(); // protected constructor used by dynamic creation
//{{AFX_DATA(CCordinate)
enum { IDD = IDD_CORDINATE };
//}}AFX_DATA
// Attributes
public:
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL);
CViewState* GetViewState();
public:
void UpDateCordinateState();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCordinate)
public:
virtual void OnInitialUpdate();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CCordinate();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(CCordinate)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
UINT m_nIDStatic[11];
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CORDINATE_H__61AC9566_8B98_400F_967B_B515A839433E__INCLUDED_)
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