📄 vksub.h
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/*
* This file is part of Saenaru.
*
* Copyright (C) 2003 Hye-Shik Chang. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $Perky$
*/
/*++
Copyright (c) 1990-1998 Microsoft Corporation, All Rights Reserved
Module Name:
VKSUB.H
++*/
#define VK_0 0x030
#define VK_1 0x031
#define VK_2 0x032
#define VK_3 0x033
#define VK_4 0x034
#define VK_5 0x035
#define VK_6 0x036
#define VK_7 0x037
#define VK_8 0x038
#define VK_9 0x039
#define VK_A 0x041
#define VK_B 0x042
#define VK_C 0x043
#define VK_D 0x044
#define VK_E 0x045
#define VK_F 0x046
#define VK_G 0x047
#define VK_H 0x048
#define VK_I 0x049
#define VK_J 0x04A
#define VK_K 0x04B
#define VK_L 0x04C
#define VK_M 0x04D
#define VK_N 0x04E
#define VK_O 0x04F
#define VK_P 0x050
#define VK_Q 0x051
#define VK_R 0x052
#define VK_S 0x053
#define VK_T 0x054
#define VK_U 0x055
#define VK_V 0x056
#define VK_W 0x057
#define VK_X 0x058
#define VK_Y 0x059
#define VK_Z 0x05A
#define VK_OEM_NUMBER VK_NUMLOCK // NumLock
#define VK_OEM_SCROLL VK_SCROLL // ScrollLock
#define VK_OEM_SHIFT 0x92 // ShiftLock
#define VK_OEM_0 0x0B9 //
#define VK_OEM_9 0x0E0 // next available
#define VK_OEM_BSLASH 0x0E2 // additional Back Slash key for AX.
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