📄 wrapbitmap.cpp
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// WrapBitmap.cpp: implementation of the CWrapBitmap class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Log.h"
#include "WrapBitmap.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CWrapBitmap::CWrapBitmap()
{
m_hBitmap=NULL;
m_pBuffer=NULL;
}
CWrapBitmap::~CWrapBitmap()
{
if(m_hBitmap)
{
DeleteObject(m_hBitmap);
m_hBitmap=NULL;
}
if(m_pBuffer)
{
delete[] m_pBuffer;
}
}
BOOL CWrapBitmap::Load(LPCTSTR lpszPathName)
{
if(m_hBitmap) //已经载入过位图
{
m_Bitmap.Detach();
DeleteObject(m_hBitmap);
m_hBitmap=NULL;
}
m_hBitmap=(HBITMAP)::LoadImage(NULL,lpszPathName,IMAGE_BITMAP,0,0,LR_LOADFROMFILE|LR_CREATEDIBSECTION);
if(m_hBitmap==NULL)
{
TRACE("Load Bitmap Error");
return false;
}
m_Bitmap.Attach(m_hBitmap);
return true;
}
BOOL CWrapBitmap::Save(LPCTSTR lpszPathName)
{
HANDLE hDIB;
if(!m_hBitmap)
return FALSE;
hDIB=DDBToDIB(m_Bitmap,BI_RGB,NULL); //转化DDB2DIB
if( hDIB == NULL )
return FALSE;
// Write it to file
BITMAPFILEHEADER hdr; //位图文件头
LPBITMAPINFOHEADER lpbi; //位图信息头
CFile file;
if( !file.Open( lpszPathName, CFile::modeWrite|CFile::modeCreate) )
return FALSE;
lpbi = (LPBITMAPINFOHEADER)hDIB;
int nColors = 1 << lpbi->biBitCount;
// Fill in the fields of the file header
hdr.bfType = ((WORD) ('M' << 8) | 'B'); // is always "BM"
hdr.bfSize = GlobalSize (hDIB) + sizeof( hdr );
hdr.bfReserved1 = 0; //保留字
hdr.bfReserved2 = 0; //保留字
hdr.bfOffBits = (DWORD) (sizeof( hdr ) + lpbi->biSize +
nColors * sizeof(RGBQUAD));
// Write the file header
file.Write( &hdr, sizeof(hdr) );
// Write the DIB header and the bits
file.Write( lpbi, GlobalSize(hDIB) );
file.Flush();
file.Close();
// Free the memory allocated by DDBToDIB for the DIB
GlobalFree( hDIB );
return TRUE;
}
HANDLE CWrapBitmap::DDBToDIB(CBitmap &bitmap, DWORD dwCompression, CPalette *pPal)
{
BITMAP bm;
BITMAPINFOHEADER bi;
LPBITMAPINFOHEADER lpbi;
DWORD dwLen;
HANDLE handle;
HANDLE hDIB;
HDC hDC;
HPALETTE hPal;
ASSERT( bitmap.GetSafeHandle() );
// The function has no arg for bitfields
if( dwCompression == BI_BITFIELDS )
return NULL;
// If a palette has not been supplied use defaul palette
hPal = (HPALETTE) pPal->GetSafeHandle();
if (hPal==NULL)
hPal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
// Get bitmap information
bitmap.GetObject(sizeof(bm),(LPSTR)&bm);
//>> 填充位图信息头 bitmapinfoheader
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = bm.bmWidth;
bi.biHeight = bm.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = bm.bmPlanes * bm.bmBitsPixel;
bi.biCompression = dwCompression;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
//<<
// Compute the size of the infoheader and the color table
int nColors = (1 << bi.biBitCount);
if( nColors > 256 )
nColors = 0;
dwLen = bi.biSize + nColors * sizeof(RGBQUAD);
// We need a device context to get the DIB from
hDC = GetDC(NULL);
hPal = SelectPalette(hDC,hPal,FALSE);
RealizePalette(hDC);
// Allocate enough memory to hold bitmapinfoheader and color table
hDIB = GlobalAlloc(GMEM_FIXED,dwLen);
if (!hDIB){
SelectPalette(hDC,hPal,FALSE);
ReleaseDC(NULL,hDC);
return NULL;
}
lpbi = (LPBITMAPINFOHEADER)hDIB;
*lpbi = bi;
// Call GetDIBits with a NULL lpBits param, so the device driver
// will calculate the biSizeImage field
GetDIBits(hDC, (HBITMAP)bitmap.GetSafeHandle(), 0L, (DWORD)bi.biHeight,
(LPBYTE)NULL, (LPBITMAPINFO)lpbi, (DWORD)DIB_RGB_COLORS);
bi = *lpbi;
// If the driver did not fill in the biSizeImage field, then compute it
// Each scan line of the image is aligned on a DWORD (32bit) boundary
if (bi.biSizeImage == 0){
bi.biSizeImage = ((((bi.biWidth * bi.biBitCount) + 31) & ~31) / 8)
* bi.biHeight;
// If a compression scheme is used the result may infact be larger
// Increase the size to account for this.
if (dwCompression != BI_RGB)
bi.biSizeImage = (bi.biSizeImage * 3) / 2;
}
// Realloc the buffer so that it can hold all the bits
dwLen += bi.biSizeImage;
if (handle = GlobalReAlloc(hDIB, dwLen, GMEM_MOVEABLE))
hDIB = handle;
else{
GlobalFree(hDIB);
// Reselect the original palette
SelectPalette(hDC,hPal,FALSE);
ReleaseDC(NULL,hDC);
return NULL;
}
// Get the bitmap bits
lpbi = (LPBITMAPINFOHEADER)hDIB;
// FINALLY get the DIB
BOOL bGotBits = GetDIBits( hDC, (HBITMAP)bitmap.GetSafeHandle(),
0L, // Start scan line
(DWORD)bi.biHeight, // # of scan lines
(LPBYTE)lpbi // address for bitmap bits
+ (bi.biSize + nColors * sizeof(RGBQUAD)),
(LPBITMAPINFO)lpbi, // address of bitmapinfo
(DWORD)DIB_RGB_COLORS); // Use RGB for color table
if( !bGotBits )
{
GlobalFree(hDIB);
SelectPalette(hDC,hPal,FALSE);
ReleaseDC(NULL,hDC);
return NULL;
}
SelectPalette(hDC,hPal,FALSE);
ReleaseDC(NULL,hDC);
return hDIB;
}
BYTE* CWrapBitmap::GetpBuffer()
{
DWORD dwCount,dwValue;
if(!m_hBitmap)
{
return NULL;
}
dwCount=GetWidthBytes()*GetHeight(); //得到buf大小
if(m_pBuffer)
{
delete[] m_pBuffer;
m_pBuffer=NULL;
}
m_pBuffer=new BYTE[dwCount]; //(BYTE*)GlobalAlloc(GPTR,dwCount);
dwValue=m_Bitmap.GetBitmapBits(dwCount,m_pBuffer);
return m_pBuffer;
}
CBitmap* CWrapBitmap::GetpBitmap()
{
if(!m_hBitmap)
{
return NULL;
}
return &m_Bitmap;
}
BOOL CWrapBitmap::is256()
{
BITMAP bm;
if(!m_hBitmap)
{
return false;
}
m_Bitmap.GetBitmap(&bm);
int nColors = (1 << bm.bmPlanes * bm.bmBitsPixel);
if( nColors == 256 )
return true;
return false;
}
int CWrapBitmap::GetWidth()
{
BITMAP bm;
if(!m_hBitmap)
{
return false;
}
m_Bitmap.GetBitmap(&bm);
return bm.bmWidth;
}
int CWrapBitmap::GetHeight()
{
BITMAP bm;
if(!m_hBitmap)
{
return false;
}
m_Bitmap.GetBitmap(&bm);
return bm.bmHeight;
}
int CWrapBitmap::GetWidthBytes()
{
BITMAP bm;
if(!m_hBitmap)
{
return false;
}
m_Bitmap.GetBitmap(&bm);
return bm.bmWidthBytes;
}
long CWrapBitmap::GetSize()
{
BITMAP bm;
if(!m_hBitmap)
{
return false;
}
m_Bitmap.GetBitmap(&bm);
return bm.bmWidthBytes*bm.bmHeight;
}
void CWrapBitmap::YuZhi(BYTE btYu)
{
GetpBuffer();
if(!m_pBuffer)
{
return;
}
for(int i=0;i<GetSize();i++)
{
if(m_pBuffer[i]>btYu)
m_pBuffer[i]=255;
else m_pBuffer[i]=0;
}
m_Bitmap.SetBitmapBits(GetSize(),m_pBuffer);
}
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