moneyanywhere.vcp

来自「该项目是为PPC(PocketPc)使用者提供方便的理财事务.如,现金的借贷,债」· VCP 代码 · 共 2,862 行 · 第 1/4 页

VCP
2,862
字号
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MAKEC=\
	".\IniReader.h"\
	".\MakeCashDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAKEC=\
	".\MakeCashDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MakeGoodsDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MAKEG=\
	".\IniReader.h"\
	".\MakeGoodsDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MAKEG=\
	".\IniReader.h"\
	".\MakeGoodsDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MAKEG=\
	".\IniReader.h"\
	".\MakeGoodsDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAKEG=\
	".\IniReader.h"\
	".\MakeGoodsDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MakeSavingDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MAKES=\
	".\IniReader.h"\
	".\MakeSavingDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MAKES=\
	".\IniReader.h"\
	".\MakeSavingDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MAKES=\
	".\IniReader.h"\
	".\MakeSavingDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAKES=\
	".\IniReader.h"\
	".\MakeSavingDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MakeStockDealBuyIn.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MAKEST=\
	".\IniReader.h"\
	".\MakeStockDealBuyIn.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MAKEST=\
	".\MakeStockDealBuyIn.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MAKEST=\
	".\IniReader.h"\
	".\MakeStockDealBuyIn.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAKEST=\
	".\MakeStockDealBuyIn.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Module1Dlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MODUL=\
	".\Account.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\IniReader.h"\
	".\MakeAssetDlg.h"\
	".\MakeCashDlg.h"\
	".\MakeGoodsDlg.h"\
	".\MakeSavingDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MODUL=\
	".\Account.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\IniReader.h"\
	".\MakeCashDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MODUL=\
	".\Account.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\IniReader.h"\
	".\MakeAssetDlg.h"\
	".\MakeCashDlg.h"\
	".\MakeGoodsDlg.h"\
	".\MakeSavingDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MODUL=\
	".\Account.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\IniReader.h"\
	".\MakeCashDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MoneyAnyWhere.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MONEY=\
	".\GWExtTransSplashWnd.h"\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MONEY=\
	".\GWExtTransSplashWnd.h"\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MONEY=\
	".\GWExtTransSplashWnd.h"\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MONEY=\
	".\GWExtTransSplashWnd.h"\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MoneyAnyWhere.rc

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MoneyAnyWhereDoc.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MONEYA=\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MONEYA=\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MONEYA=\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MONEYA=\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MoneyAnyWhereView.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MONEYAN=\
	".\Account.h"\
	".\AllAssetDlg.h"\
	".\AllCashDlg.h"\
	".\AllStockDlg.h"\
	".\Asset.h"\
	".\AssetDlg.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\Goods.h"\
	".\GoodsDlg.h"\
	".\HelpDlg.h"\
	".\IniReader.h"\
	".\InterestComputeDlg.h"\
	".\MakeAssetDlg.h"\
	".\MakeCashDlg.h"\
	".\MakeGoodsDlg.h"\
	".\MakeSavingDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	".\Stock.h"\
	".\StockDlg.h"\
	".\TaxComputeDlg.h"\
	".\TopDlg.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MONEYAN=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\HelpDlg.h"\
	".\IniReader.h"\
	".\MakeCashDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	".\TopDlg.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MONEYAN=\
	".\Account.h"\
	".\AllAssetDlg.h"\
	".\AllCashDlg.h"\
	".\AllStockDlg.h"\
	".\Asset.h"\
	".\AssetDlg.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\Goods.h"\
	".\GoodsDlg.h"\
	".\HelpDlg.h"\
	".\IniReader.h"\
	".\InterestComputeDlg.h"\
	".\MakeAssetDlg.h"\
	".\MakeCashDlg.h"\
	".\MakeGoodsDlg.h"\
	".\MakeSavingDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\Note.h"\
	".\NotificationDlg.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	".\Stock.h"\
	".\StockDlg.h"\
	".\TaxComputeDlg.h"\
	".\TopDlg.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MONEYAN=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\ChooseTypeDlg.h"\
	".\HelpDlg.h"\
	".\IniReader.h"\
	".\MakeCashDlg.h"\
	".\Module1Dlg.h"\
	".\MoneyAnyWhere.h"\
	".\MoneyAnyWhereDoc.h"\
	".\MoneyAnyWhereView.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	".\TopDlg.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\NewAssetDealDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_NEWAS=\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NewAssetDealDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_NEWAS=\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NewAssetDealDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_NEWAS=\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NewAssetDealDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_NEWAS=\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NewAssetDealDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\NewCashDealDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_NEWCA=\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NewCashDealDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_NEWCA=\
	".\MoneyAnyWhere.h"\
	".\NewCashDealDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_NEWCA=\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NewCashDealDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_NEWCA=\
	".\MoneyAnyWhere.h"\
	".\NewCashDealDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Note.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_NOTE_=\
	".\MoneyAnyWhere.h"\
	".\Note.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_NOTE_=\
	".\MoneyAnyWhere.h"\
	".\Note.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_NOTE_=\
	".\MoneyAnyWhere.h"\
	".\Note.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_NOTE_=\
	".\MoneyAnyWhere.h"\
	".\Note.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\NotificationDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_NOTIF=\
	".\CeBtnST.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\Note.h"\
	".\NotificationDlg.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_NOTIF=\
	".\CeBtnST.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NotificationDlg.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_NOTIF=\
	".\CeBtnST.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\Note.h"\
	".\NotificationDlg.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_NOTIF=\
	".\CeBtnST.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\NotificationDlg.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Saving.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_SAVIN=\
	".\Account.h"\
	".\MoneyAnyWhere.h"\
	".\Saving.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_SAVIN=\
	".\Account.h"\
	".\MoneyAnyWhere.h"\
	".\Saving.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_SAVIN=\
	".\Account.h"\
	".\MoneyAnyWhere.h"\
	".\Saving.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_SAVIN=\
	".\Account.h"\
	".\MoneyAnyWhere.h"\
	".\Saving.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SavingDetailDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_SAVING=\
	".\MoneyAnyWhere.h"\
	".\SavingDetailDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_SAVING=\
	".\MoneyAnyWhere.h"\
	".\SavingDetailDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_SAVING=\
	".\MoneyAnyWhere.h"\
	".\SavingDetailDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_SAVING=\
	".\MoneyAnyWhere.h"\

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?