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📄 moneyanywhere.vcp

📁 该项目是为PPC(PocketPc)使用者提供方便的理财事务.如,现金的借贷,债务处理,证券买卖,以及物品管 理等等。该项目的主要用户群是:PPC使用者.
💻 VCP
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	".\MoneyAnyWhere.h"\
	".\NewCashDealDlg.h"\
	".\SavingDetailDlg.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_CASHDL=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDetailDlg.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\CeBtnST.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_CEBTN=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_CEBTN=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_CEBTN=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_CEBTN=\
	".\CeBtnST.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ChooseTypeDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_CHOOS=\
	".\ChooseTypeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_CHOOS=\
	".\ChooseTypeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_CHOOS=\
	".\ChooseTypeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_CHOOS=\
	".\ChooseTypeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\DealModifyDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_DEALM=\
	".\DealModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_DEALM=\
	".\DealModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_DEALM=\
	".\DealModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_DEALM=\
	".\DealModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Goods.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GOODS=\
	".\Account.h"\
	".\Goods.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GOODS=\
	".\Account.h"\
	".\Goods.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GOODS=\
	".\Account.h"\
	".\Goods.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GOODS=\
	".\Account.h"\
	".\Goods.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GoodsAddDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GOODSA=\
	".\GoodsAddDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GOODSA=\
	".\GoodsAddDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GOODSA=\
	".\GoodsAddDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GOODSA=\
	".\GoodsAddDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GoodsDetailDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GOODSD=\
	".\GoodsDetailDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GOODSD=\
	".\GoodsDetailDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GOODSD=\
	".\GoodsDetailDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GOODSD=\
	".\GoodsDetailDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GoodsDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GOODSDL=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\Goods.h"\
	".\GoodsAddDlg.h"\
	".\GoodsDetailDlg.h"\
	".\GoodsDlg.h"\
	".\GoodsModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GOODSDL=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\Goods.h"\
	".\GoodsAddDlg.h"\
	".\GoodsDetailDlg.h"\
	".\GoodsDlg.h"\
	".\GoodsModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GOODSDL=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\Goods.h"\
	".\GoodsAddDlg.h"\
	".\GoodsDetailDlg.h"\
	".\GoodsDlg.h"\
	".\GoodsModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GOODSDL=\
	".\Account.h"\
	".\Cash.h"\
	".\CashDlg.h"\
	".\CeBtnST.h"\
	".\Goods.h"\
	".\GoodsAddDlg.h"\
	".\GoodsDetailDlg.h"\
	".\GoodsDlg.h"\
	".\GoodsModifyDlg.h"\
	".\IniReader.h"\
	".\MoneyAnyWhere.h"\
	".\SortHeaderCtrl.h"\
	".\SortListCtrl.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GoodsModifyDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GOODSM=\
	".\GoodsModifyDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GOODSM=\
	".\GoodsModifyDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GOODSM=\
	".\GoodsModifyDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GOODSM=\
	".\GoodsModifyDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GWExtDIBSectionLite.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GWEXT=\
	".\GWExtDIBSectionLite.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GWEXT=\
	".\GWExtDIBSectionLite.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GWEXT=\
	".\GWExtDIBSectionLite.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GWEXT=\
	".\GWExtDIBSectionLite.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GWExtTransSplashWnd.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_GWEXTT=\
	".\GWExtDIBSectionLite.h"\
	".\GWExtTransSplashWnd.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_GWEXTT=\
	".\GWExtDIBSectionLite.h"\
	".\GWExtTransSplashWnd.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_GWEXTT=\
	".\GWExtDIBSectionLite.h"\
	".\GWExtTransSplashWnd.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_GWEXTT=\
	".\GWExtDIBSectionLite.h"\
	".\GWExtTransSplashWnd.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\HelpDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_HELPD=\
	".\HelpDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_HELPD=\
	".\HelpDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_HELPD=\
	".\HelpDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_HELPD=\
	".\HelpDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	".\STHtmlDialog.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\IniReader.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_INIRE=\
	".\IniReader.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_INIRE=\
	".\IniReader.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_INIRE=\
	".\IniReader.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_INIRE=\
	".\IniReader.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\InterestComputeDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_INTER=\
	".\InterestComputeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_INTER=\
	".\InterestComputeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_INTER=\
	".\InterestComputeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_INTER=\
	".\InterestComputeDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\IrDASocket.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_IRDAS=\
	".\IrDASocket.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"af_irda.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_IRDAS=\
	".\IrDASocket.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"af_irda.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_IRDAS=\
	".\IrDASocket.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"af_irda.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_IRDAS=\
	".\IrDASocket.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"af_irda.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MAINF=\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MAINF=\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MAINF=\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAINF=\
	".\MainFrm.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MakeAssetDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MAKEA=\
	".\IniReader.h"\
	".\MakeAssetDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MAKEA=\
	".\IniReader.h"\
	".\MakeAssetDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"

DEP_CPP_MAKEA=\
	".\IniReader.h"\
	".\MakeAssetDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAKEA=\
	".\IniReader.h"\
	".\MakeAssetDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MakeCashDlg.cpp

!IF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"

DEP_CPP_MAKEC=\
	".\IniReader.h"\
	".\MakeCashDlg.h"\
	".\MoneyAnyWhere.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"

DEP_CPP_MAKEC=\
	".\MakeCashDlg.h"\
	".\MoneyAnyWhere.h"\

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