📄 moneyanywhere.vcp
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".\MoneyAnyWhere.h"\
".\NewCashDealDlg.h"\
".\SavingDetailDlg.h"\
".\SortHeaderCtrl.h"\
".\SortListCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_CASHDL=\
".\Account.h"\
".\Cash.h"\
".\CashDetailDlg.h"\
".\CashDlg.h"\
".\CeBtnST.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\SortHeaderCtrl.h"\
".\SortListCtrl.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\CeBtnST.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_CEBTN=\
".\CeBtnST.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_CEBTN=\
".\CeBtnST.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_CEBTN=\
".\CeBtnST.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_CEBTN=\
".\CeBtnST.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ChooseTypeDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_CHOOS=\
".\ChooseTypeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_CHOOS=\
".\ChooseTypeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_CHOOS=\
".\ChooseTypeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_CHOOS=\
".\ChooseTypeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\DealModifyDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_DEALM=\
".\DealModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_DEALM=\
".\DealModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_DEALM=\
".\DealModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_DEALM=\
".\DealModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Goods.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GOODS=\
".\Account.h"\
".\Goods.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GOODS=\
".\Account.h"\
".\Goods.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GOODS=\
".\Account.h"\
".\Goods.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GOODS=\
".\Account.h"\
".\Goods.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GoodsAddDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GOODSA=\
".\GoodsAddDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GOODSA=\
".\GoodsAddDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GOODSA=\
".\GoodsAddDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GOODSA=\
".\GoodsAddDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GoodsDetailDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GOODSD=\
".\GoodsDetailDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GOODSD=\
".\GoodsDetailDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GOODSD=\
".\GoodsDetailDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GOODSD=\
".\GoodsDetailDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GoodsDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GOODSDL=\
".\Account.h"\
".\Cash.h"\
".\CashDlg.h"\
".\CeBtnST.h"\
".\Goods.h"\
".\GoodsAddDlg.h"\
".\GoodsDetailDlg.h"\
".\GoodsDlg.h"\
".\GoodsModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\SortHeaderCtrl.h"\
".\SortListCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GOODSDL=\
".\Account.h"\
".\Cash.h"\
".\CashDlg.h"\
".\CeBtnST.h"\
".\Goods.h"\
".\GoodsAddDlg.h"\
".\GoodsDetailDlg.h"\
".\GoodsDlg.h"\
".\GoodsModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\SortHeaderCtrl.h"\
".\SortListCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GOODSDL=\
".\Account.h"\
".\Cash.h"\
".\CashDlg.h"\
".\CeBtnST.h"\
".\Goods.h"\
".\GoodsAddDlg.h"\
".\GoodsDetailDlg.h"\
".\GoodsDlg.h"\
".\GoodsModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\SortHeaderCtrl.h"\
".\SortListCtrl.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GOODSDL=\
".\Account.h"\
".\Cash.h"\
".\CashDlg.h"\
".\CeBtnST.h"\
".\Goods.h"\
".\GoodsAddDlg.h"\
".\GoodsDetailDlg.h"\
".\GoodsDlg.h"\
".\GoodsModifyDlg.h"\
".\IniReader.h"\
".\MoneyAnyWhere.h"\
".\SortHeaderCtrl.h"\
".\SortListCtrl.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GoodsModifyDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GOODSM=\
".\GoodsModifyDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GOODSM=\
".\GoodsModifyDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GOODSM=\
".\GoodsModifyDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GOODSM=\
".\GoodsModifyDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GWExtDIBSectionLite.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GWEXT=\
".\GWExtDIBSectionLite.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GWEXT=\
".\GWExtDIBSectionLite.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GWEXT=\
".\GWExtDIBSectionLite.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GWEXT=\
".\GWExtDIBSectionLite.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GWExtTransSplashWnd.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_GWEXTT=\
".\GWExtDIBSectionLite.h"\
".\GWExtTransSplashWnd.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_GWEXTT=\
".\GWExtDIBSectionLite.h"\
".\GWExtTransSplashWnd.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_GWEXTT=\
".\GWExtDIBSectionLite.h"\
".\GWExtTransSplashWnd.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_GWEXTT=\
".\GWExtDIBSectionLite.h"\
".\GWExtTransSplashWnd.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\HelpDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_HELPD=\
".\HelpDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
".\STHtmlDialog.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_HELPD=\
".\HelpDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
".\STHtmlDialog.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_HELPD=\
".\HelpDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
".\STHtmlDialog.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_HELPD=\
".\HelpDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
".\STHtmlDialog.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\IniReader.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_INIRE=\
".\IniReader.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_INIRE=\
".\IniReader.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_INIRE=\
".\IniReader.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_INIRE=\
".\IniReader.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\InterestComputeDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_INTER=\
".\InterestComputeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_INTER=\
".\InterestComputeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_INTER=\
".\InterestComputeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_INTER=\
".\InterestComputeDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\IrDASocket.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_IRDAS=\
".\IrDASocket.h"\
".\StdAfx.h"\
{$(INCLUDE)}"af_irda.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_IRDAS=\
".\IrDASocket.h"\
".\StdAfx.h"\
{$(INCLUDE)}"af_irda.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_IRDAS=\
".\IrDASocket.h"\
".\StdAfx.h"\
{$(INCLUDE)}"af_irda.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_IRDAS=\
".\IrDASocket.h"\
".\StdAfx.h"\
{$(INCLUDE)}"af_irda.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_MAINF=\
".\MainFrm.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_MAINF=\
".\MainFrm.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_MAINF=\
".\MainFrm.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_MAINF=\
".\MainFrm.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MakeAssetDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_MAKEA=\
".\IniReader.h"\
".\MakeAssetDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_MAKEA=\
".\IniReader.h"\
".\MakeAssetDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Release"
DEP_CPP_MAKEA=\
".\IniReader.h"\
".\MakeAssetDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE ARMV4) Debug"
DEP_CPP_MAKEA=\
".\IniReader.h"\
".\MakeAssetDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\MakeCashDlg.cpp
!IF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Release"
DEP_CPP_MAKEC=\
".\IniReader.h"\
".\MakeCashDlg.h"\
".\MoneyAnyWhere.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "MoneyAnyWhere - Win32 (WCE emulator) Debug"
DEP_CPP_MAKEC=\
".\MakeCashDlg.h"\
".\MoneyAnyWhere.h"\
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