📄 newassetdealdlg.cpp
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// NewAssetDealDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MoneyAnyWhere.h"
#include "NewAssetDealDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNewAssetDealDlg dialog
CNewAssetDealDlg::CNewAssetDealDlg(CWnd* pParent /*=NULL*/)
: CDialog(CNewAssetDealDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CNewAssetDealDlg)
m_iDealMoney = 0;
m_strDealAccount = _T("");
m_strDealTarget = _T("");
m_strCategory = _T("");
//}}AFX_DATA_INIT
}
void CNewAssetDealDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CNewAssetDealDlg)
DDX_Control(pDX, IDC_COMBO_CATEGORY, m_ctrComboBox);
DDX_Text(pDX, IDC_EDIT_DEALMONEY, m_iDealMoney);
DDX_Text(pDX, IDC_EDIT_DEALACCOUNT, m_strDealAccount);
DDX_Text(pDX, IDC_EDIT_DEALTARGET, m_strDealTarget);
DDX_CBString(pDX, IDC_COMBO_CATEGORY, m_strCategory);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CNewAssetDealDlg, CDialog)
//{{AFX_MSG_MAP(CNewAssetDealDlg)
ON_BN_CLICKED(IDC_BTNCANEL1, OnBtncanel1)
ON_BN_CLICKED(IDC_BTNHELP1, OnBtnhelp1)
ON_BN_CLICKED(IDC_BTNOK1, OnBtnok1)
ON_WM_PAINT()
ON_EN_SETFOCUS(IDC_EDIT_DEALMONEY, OnSetfocusEditDealmoney)
ON_EN_KILLFOCUS(IDC_EDIT_DEALMONEY, OnKillfocusEditDealmoney)
ON_EN_SETFOCUS(IDC_EDIT_DEALTARGET, OnSetfocusEditDealtarget)
ON_EN_KILLFOCUS(IDC_EDIT_DEALTARGET, OnKillfocusEditDealtarget)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNewAssetDealDlg message handlers
void CNewAssetDealDlg::OnBtncanel1()
{
CDialog::OnCancel();
// TODO: Add your control notification handler code here
}
void CNewAssetDealDlg::OnBtnhelp1()
{
AfxMessageBox(L"帮助!");
// TODO: Add your control notification handler code here
}
void CNewAssetDealDlg::OnBtnok1()
{
UpdateData(true);
GetDlgItemText(IDC_DATETIMEPICKER_DEALDATE,m_strDealTime);
GetDlgItemText(IDC_DATETIMEPICKER_BACKDEALDATE,m_strBackDealTime);
m_strInOrOut = Query(m_strCategory);
CDialog::OnOK();
// TODO: Add your control notification handler code here
}
BOOL CNewAssetDealDlg::OnInitDialog()
{
CDialog::OnInitDialog();
if(!Init())
return false;
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CNewAssetDealDlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
CRect rect;
this->GetClientRect(&rect);
CBrush *pBrush = new CBrush(COLORREF(RGB(222,215,181)));
dc.FillRect(rect,pBrush);
}
BOOL CNewAssetDealDlg::Init()
{
m_ctrComboBox.InsertString(0,L"借入");
m_ctrComboBox.InsertString(1,L"借出");
return TRUE;
}
CString CNewAssetDealDlg::Query(CString m_strCategory)
{
CString str;
if(m_strCategory == L"借入")
str = L"in";
else
str = L"out";
return str;
}
void CNewAssetDealDlg::OnSetfocusEditDealmoney()
{
SHSipPreference(m_hWnd, SIP_UP);
// TODO: Add your control notification handler code here
}
void CNewAssetDealDlg::OnKillfocusEditDealmoney()
{
SHSipPreference(m_hWnd, SIP_DOWN);
// TODO: Add your control notification handler code here
}
void CNewAssetDealDlg::OnSetfocusEditDealtarget()
{
SHSipPreference(m_hWnd, SIP_UP);
// TODO: Add your control notification handler code here
}
void CNewAssetDealDlg::OnKillfocusEditDealtarget()
{
SHSipPreference(m_hWnd, SIP_DOWN);
// TODO: Add your control notification handler code here
}
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