⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 stl_algo.c

📁 粗糙集应用软件
💻 C
📖 第 1 页 / 共 5 页
字号:

const int __stl_chunk_size = 7;
        
template <class _RandomAccessIter, class _Distance>
void __chunk_insertion_sort(_RandomAccessIter __first, 
                            _RandomAccessIter __last, _Distance __chunk_size)
{
  while (__last - __first >= __chunk_size) {
    __insertion_sort(__first, __first + __chunk_size);
    __first += __chunk_size;
  }
  __insertion_sort(__first, __last);
}

template <class _RandomAccessIter, class _Distance, class _Compare>
void __chunk_insertion_sort(_RandomAccessIter __first, 
                            _RandomAccessIter __last,
                            _Distance __chunk_size, _Compare __comp)
{
  while (__last - __first >= __chunk_size) {
    __insertion_sort(__first, __first + __chunk_size, __comp);
    __first += __chunk_size;
  }
  __insertion_sort(__first, __last, __comp);
}

template <class _RandomAccessIter, class _Pointer, class _Distance>
void __merge_sort_with_buffer(_RandomAccessIter __first, 
                              _RandomAccessIter __last,
                              _Pointer __buffer, _Distance*) {
  _Distance __len = __last - __first;
  _Pointer __buffer_last = __buffer + __len;

  _Distance __step_size = __stl_chunk_size;
  __chunk_insertion_sort(__first, __last, __step_size);

  while (__step_size < __len) {
    __merge_sort_loop(__first, __last, __buffer, __step_size);
    __step_size *= 2;
    __merge_sort_loop(__buffer, __buffer_last, __first, __step_size);
    __step_size *= 2;
  }
}

template <class _RandomAccessIter, class _Pointer, class _Distance,
          class _Compare>
void __merge_sort_with_buffer(_RandomAccessIter __first, 
                              _RandomAccessIter __last, _Pointer __buffer,
                              _Distance*, _Compare __comp) {
  _Distance __len = __last - __first;
  _Pointer __buffer_last = __buffer + __len;

  _Distance __step_size = __stl_chunk_size;
  __chunk_insertion_sort(__first, __last, __step_size, __comp);

  while (__step_size < __len) {
    __merge_sort_loop(__first, __last, __buffer, __step_size, __comp);
    __step_size *= 2;
    __merge_sort_loop(__buffer, __buffer_last, __first, __step_size, __comp);
    __step_size *= 2;
  }
}

template <class _BidirectionalIter, class _Distance, class _Pointer>
void __merge_adaptive(_BidirectionalIter __first,
                      _BidirectionalIter __middle, 
                      _BidirectionalIter __last,
                      _Distance __len1, _Distance __len2,
                      _Pointer __buffer, _Distance __buffer_size) {
  if (__len1 <= __len2 && __len1 <= __buffer_size) {
    _Pointer __buffer_end = copy(__first, __middle, __buffer);
    merge(__buffer, __buffer_end, __middle, __last, __first);
  }
  else if (__len2 <= __buffer_size) {
    _Pointer __buffer_end = copy(__middle, __last, __buffer);
    __merge_backward(__first, __middle, __buffer, __buffer_end, __last);
  }
  else {
    _BidirectionalIter __first_cut = __first;
    _BidirectionalIter __second_cut = __middle;
    _Distance __len11 = 0;
    _Distance __len22 = 0;
    if (__len1 > __len2) {
      __len11 = __len1 / 2;
      advance(__first_cut, __len11);
      __second_cut = lower_bound(__middle, __last, *__first_cut);
      distance(__middle, __second_cut, __len22); 
    }
    else {
      __len22 = __len2 / 2;
      advance(__second_cut, __len22);
      __first_cut = upper_bound(__first, __middle, *__second_cut);
      distance(__first, __first_cut, __len11);
    }
    _BidirectionalIter __new_middle =
      __rotate_adaptive(__first_cut, __middle, __second_cut, __len1 - __len11,
                        __len22, __buffer, __buffer_size);
    __merge_adaptive(__first, __first_cut, __new_middle, __len11,
                     __len22, __buffer, __buffer_size);
    __merge_adaptive(__new_middle, __second_cut, __last, __len1 - __len11,
                     __len2 - __len22, __buffer, __buffer_size);
  }
}

template <class _BidirectionalIter, class _Distance, class _Pointer,
          class _Compare>
void __merge_adaptive(_BidirectionalIter __first, 
                      _BidirectionalIter __middle, 
                      _BidirectionalIter __last,
                      _Distance __len1, _Distance __len2,
                      _Pointer __buffer, _Distance __buffer_size,
                      _Compare __comp) {
  if (__len1 <= __len2 && __len1 <= __buffer_size) {
    _Pointer __buffer_end = copy(__first, __middle, __buffer);
    merge(__buffer, __buffer_end, __middle, __last, __first, __comp);
  }
  else if (__len2 <= __buffer_size) {
    _Pointer __buffer_end = copy(__middle, __last, __buffer);
    __merge_backward(__first, __middle, __buffer, __buffer_end, __last,
                     __comp);
  }
  else {
    _BidirectionalIter __first_cut = __first;
    _BidirectionalIter __second_cut = __middle;
    _Distance __len11 = 0;
    _Distance __len22 = 0;
    if (__len1 > __len2) {
      __len11 = __len1 / 2;
      advance(__first_cut, __len11);
      __second_cut = lower_bound(__middle, __last, *__first_cut, __comp);
      distance(__middle, __second_cut, __len22);   
    }
    else {
      __len22 = __len2 / 2;
      advance(__second_cut, __len22);
      __first_cut = upper_bound(__first, __middle, *__second_cut, __comp);
      distance(__first, __first_cut, __len11);
    }
    _BidirectionalIter __new_middle =
      __rotate_adaptive(__first_cut, __middle, __second_cut, __len1 - __len11,
                        __len22, __buffer, __buffer_size);
    __merge_adaptive(__first, __first_cut, __new_middle, __len11,
                     __len22, __buffer, __buffer_size, __comp);
    __merge_adaptive(__new_middle, __second_cut, __last, __len1 - __len11,
                     __len2 - __len22, __buffer, __buffer_size, __comp);
  }
}

template <class _RandomAccessIter, class _Pointer, class _Distance>
void __stable_sort_adaptive(_RandomAccessIter __first, 
                            _RandomAccessIter __last, _Pointer __buffer,
                            _Distance __buffer_size) {
  _Distance __len = (__last - __first + 1) / 2;
  _RandomAccessIter __middle = __first + __len;
  if (__len > __buffer_size) {
    __stable_sort_adaptive(__first, __middle, __buffer, __buffer_size);
    __stable_sort_adaptive(__middle, __last, __buffer, __buffer_size);
  }
  else {
    __merge_sort_with_buffer(__first, __middle, __buffer, (_Distance*)0);
    __merge_sort_with_buffer(__middle, __last, __buffer, (_Distance*)0);
  }
  __merge_adaptive(__first, __middle, __last, _Distance(__middle - __first), 
                   _Distance(__last - __middle), __buffer, __buffer_size);
}

template <class _RandomAccessIter, class _Pointer, class _Distance, 
          class _Compare>
void __stable_sort_adaptive(_RandomAccessIter __first, 
                            _RandomAccessIter __last, _Pointer __buffer,
                            _Distance __buffer_size, _Compare __comp) {
  _Distance __len = (__last - __first + 1) / 2;
  _RandomAccessIter __middle = __first + __len;
  if (__len > __buffer_size) {
    __stable_sort_adaptive(__first, __middle, __buffer, __buffer_size, 
                           __comp);
    __stable_sort_adaptive(__middle, __last, __buffer, __buffer_size, 
                           __comp);
  }
  else {
    __merge_sort_with_buffer(__first, __middle, __buffer, (_Distance*)0,
                               __comp);
    __merge_sort_with_buffer(__middle, __last, __buffer, (_Distance*)0,
                               __comp);
  }
  __merge_adaptive(__first, __middle, __last, _Distance(__middle - __first), 
                   _Distance(__last - __middle), __buffer, __buffer_size,
                   __comp);
}

template <class _RandomAccessIter, class _Tp, class _Distance>
void __stable_sort_aux(_RandomAccessIter __first,
			      _RandomAccessIter __last, _Tp*, _Distance*) {
  _Temporary_buffer<_RandomAccessIter, _Tp> buf(__first, __last);
  _Tp* __begin = buf.begin();
  if (__begin == 0)
    __inplace_stable_sort(__first, __last);
  else 
    __stable_sort_adaptive(__first, __last, __begin,
                           (_Distance)buf.size());
}

template <class _RandomAccessIter, class _Tp, class _Distance, class _Compare>
void __stable_sort_aux(_RandomAccessIter __first,
			      _RandomAccessIter __last, _Tp*, _Distance*,
			      _Compare __comp) {
  _Temporary_buffer<_RandomAccessIter, _Tp> buf(__first, __last);
  if (buf.begin() == 0)
    __inplace_stable_sort(__first, __last, __comp);
  else 
    __stable_sort_adaptive(__first, __last, buf.begin(),
                           _Distance(buf.size()),
                           __comp);
}

template <class _RandomAccessIter>
void stable_sort(_RandomAccessIter __first,
		 _RandomAccessIter __last) {
  __stl_debug_check(__check_range(__first, __last));
  __stable_sort_aux(__first, __last,
                    __VALUE_TYPE(__first),
                    __DISTANCE_TYPE(__first));
}

template <class _RandomAccessIter, class _Compare>
void stable_sort(_RandomAccessIter __first,
		 _RandomAccessIter __last, _Compare __comp) {
  __stl_debug_check(__check_range(__first, __last));
  __stable_sort_aux(__first, __last,
                    __VALUE_TYPE(__first),
                    __DISTANCE_TYPE(__first), 
                    __comp);
}

// partial_sort, partial_sort_copy, and auxiliary functions.

template <class _RandomAccessIter, class _Tp>
void __partial_sort(_RandomAccessIter __first, _RandomAccessIter __middle,
                    _RandomAccessIter __last, _Tp*) {
  make_heap(__first, __middle);
  for (_RandomAccessIter __i = __middle; __i < __last; ++__i)
    if (*__i < *__first) 
      __pop_heap(__first, __middle, __i, _Tp(*__i),
                 __DISTANCE_TYPE(__first));
  sort_heap(__first, __middle);
}

template <class _RandomAccessIter, class _Tp, class _Compare>
void __partial_sort(_RandomAccessIter __first, _RandomAccessIter __middle,
                    _RandomAccessIter __last, _Tp*, _Compare __comp) {
  make_heap(__first, __middle, __comp);
  for (_RandomAccessIter __i = __middle; __i < __last; ++__i)
    if (__comp(*__i, *__first))
      __pop_heap(__first, __middle, __i, _Tp(*__i), __comp,
                 __DISTANCE_TYPE(__first));
  sort_heap(__first, __middle, __comp);
}

template <class _InputIter, class _RandomAccessIter, class _Distance,
          class _Tp>
_RandomAccessIter __partial_sort_copy(_InputIter __first,
                                         _InputIter __last,
                                         _RandomAccessIter __result_first,
                                         _RandomAccessIter __result_last, 
                                         _Distance*, _Tp*) {
  if (__result_first == __result_last) return __result_last;
  _RandomAccessIter __result_real_last = __result_first;
  while(__first != __last && __result_real_last != __result_last) {
    *__result_real_last = *__first;
    ++__result_real_last;
    ++__first;
  }
  make_heap(__result_first, __result_real_last);
  while (__first != __last) {
    if (*__first < *__result_first) 
      __adjust_heap(__result_first, _Distance(0),
                    _Distance(__result_real_last - __result_first),
                    _Tp(*__first));
    ++__first;
  }
  sort_heap(__result_first, __result_real_last);
  return __result_real_last;
}

template <class _InputIter, class _RandomAccessIter, class _Compare,
          class _Distance, class _Tp>
_RandomAccessIter __partial_sort_copy(_InputIter __first,
                                         _InputIter __last,
                                         _RandomAccessIter __result_first,
                                         _RandomAccessIter __result_last,
                                         _Compare __comp, _Distance*, _Tp*) {
  if (__result_first == __result_last) return __result_last;
  _RandomAccessIter __result_real_last = __result_first;
  while(__first != __last && __result_real_last != __result_last) {
    *__result_real_last = *__first;
    ++__result_real_last;
    ++__first;
  }
  make_heap(__result_first, __result_real_last, __comp);
  while (__first != __last) {
    if (__comp(*__first, *__result_first))
      __adjust_heap(__result_first, _Distance(0),
                    _Distance(__result_real_last - __result_first),
                    _Tp(*__first),
                    __comp);
    ++__first;
  }
  sort_heap(__result_first, __result_real_last, __comp);
  return __result_real_last;
}

// nth_element() and its auxiliary functions.  

template <class _RandomAccessIter, class _Tp>
void __nth_element(_RandomAccessIter __first, _RandomAccessIter __nth,
                   _RandomAccessIter __last, _Tp*) {
  while (__last - __first > 3) {
    _RandomAccessIter __cut =
      __unguarded_partition(__first, __last,
                            _Tp(__median(*__first,
                                         *(__first + (__last - __first)/2),
                                         *(__last - 1))));
    if (__cut <= __nth)
      __first = __cut;
    else 
      __last = __cut;
  }
  __insertion_sort(__first, __last);
}

template <class _RandomAccessIter, class _Tp, class _Compare>
void __nth_element(_RandomAccessIter __first, _RandomAccessIter __nth,
                   _RandomAccessIter __last, _Tp*, _Compare __comp) {
  while (__last - __first > 3) {
    _RandomAccessIter __cut =
      __unguarded_partition(__first, __last,
                            _Tp(__median(*__first,
                                         *(__first + (__last - __first)/2), 
                                         *(__last - 1),
                                         __comp)),
                            __comp);
    if (__cut <= __nth)
      __first = __cut;
    else 
      __last = __cut;
  }
  __insertion_sort(__first, __last, __comp);
}

template <class _ForwardIter, class _Tp, class _Distance>
_ForwardIter __lower_bound(_ForwardIter __first, _ForwardIter __last,
                           const _Tp& __val, _Distance*) 
{
  _Distance __len = 0;
  distance(__first, __last, __len);
  _Distance __half;
  _ForwardIter __middle;

  while (__len > 0) {
    __half = __len >> 1;
    __middle = __first;
    advance(__middle, __half);
    if (*__middle < __val) {
      __first = __middle;
      ++__first;
      __len = __len - __half - 1;
    }
    else
      __len = __half;
  }
  return __first;
}

template <class _ForwardIter, class _Tp, class _Compare, class _Distance>
_ForwardIter __lower_bound(_ForwardIter __first, _ForwardIter __last,
                              const _Tp& __val, _Compare __comp, _Distance*)
{
  _Distance __len = 0;
  distance(__first, __last, __len);
  _Distance __half;
  _ForwardIter __middle;

  while (__len > 0) {
    __half = __len >> 1;
    __middle = __first;
    advance(__middle, __half);
    if (__comp(*__middle, __val)) {
      __first = __middle;
      ++__first;
      __len = __len - __half - 1;
    }
    else
      __len = __half;
  }
  return __first;
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -