📄 eabitset.h
字号:
// EABitset.h: interface for the EABitset class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_EABITSET_H__8A931B51_3C08_11D2_AF8B_000000000000__INCLUDED_)
#define AFX_EABITSET_H__8A931B51_3C08_11D2_AF8B_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "../copyright.h" // Added 000323 by Aleksander 豩rn.
#include "Individual.h"
#include <kernel/basic/bits.h>
#ifdef _MSC_VER
#include <typeinfo.h>
#endif
class EABitset : public Individual
{
Vector(int) index; // for inversion: keep track of org. pos
Bits bits;
Bits nbits;
bool renorm;
public:
ostream &print(ostream& out);
Individual * clone();
int size() const;
EABitset(const EABitset &b);
EABitset & operator=(const EABitset & b);
void transpose(int bita, int bitb);
void setP(int bit, bool state);
void set(int bit, bool state);
bool getP(int bit) const;
bool get(int bit) const;
void copyInto(Individual &p) const;
EABitset(int size);
EABitset();
virtual ~EABitset();
virtual bool operator==(Individual & b){
return ::operator==(*this, *(EABitset *)&b);
}
virtual bool operator<(Individual & b){
return ::operator<(*this, *(EABitset *)&b);
}
Bits &getBits() { return bits; }
friend bool operator==(EABitset &a, EABitset &b);
friend bool operator!=(EABitset &a, EABitset &b);
friend bool operator>(EABitset &a, EABitset &b);
friend bool operator<(EABitset &a, EABitset &b);
friend bool operator<=(EABitset &a, EABitset &b);
friend bool operator>=(EABitset &a, EABitset &b);
private:
void checkngrow(int bit);
public:
Bits & normalize();
};
#endif // !defined(AFX_EABITSET_H__8A931B51_3C08_11D2_AF8B_000000000000__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -