📄 decisiontables.cpp
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//-------------------------------------------------------------------
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Revisions.....:
//===================================================================
#include <stdafx.h> // Precompiled headers.
#include <copyright.h>
#include <kernel/structures/decisiontables.h>
//-------------------------------------------------------------------
// Methods for class DecisionTables.
//===================================================================
//-------------------------------------------------------------------
// Constructors/destructor.
//===================================================================
DecisionTables::DecisionTables(const DecisionTables &in) : Structures(in) {
}
DecisionTables::DecisionTables() {
}
DecisionTables::~DecisionTables() {
}
//-------------------------------------------------------------------
// Methods inherited from Identifier.
//===================================================================
IMPLEMENTIDMETHODS(DecisionTables, DECISIONTABLES, Structures)
//-------------------------------------------------------------------
// Methods inherited from Structure.
//===================================================================
Structure *
DecisionTables::Duplicate() const {
return new DecisionTables(*this);
}
//-------------------------------------------------------------------
// Methods inherited from Structures.
//===================================================================
//------------------------------------------------------------------
// Method........: InsertStructure
// Author........: Aleksander 豩rn
// Date..........:
// Description...: Overloaded to check for consistency/homogenity.
// Ensures that only decision tables are inserted.
// Comments......: AppendStructure is not necessary to overload, since
// Structures::AppendStructure is implemented via the
// InsertStructure method.
// Revisions.....:
//===================================================================
bool
DecisionTables::InsertStructure(Structure *structure, int i) {
if (structure == NULL) {
Message::Error("Cannot insert a NULL decision table.");
return false;
}
if (!structure->IsA(DECISIONTABLE)) {
Message::Error("Cannot insert a non-decision table into a decision table set.");
return false;
}
return Structures::InsertStructure(structure, i);
}
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