📄 partitioner.h
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//-------------------------------------------------------------------
// Author........: Aleksander 豩rn
// Date..........:
// Description...:
// Revisions.....:
//===================================================================
#ifndef __PARTITIONER_H__
#define __PARTITIONER_H__
#include <copyright.h>
#include <kernel/algorithms/algorithm.h>
//-------------------------------------------------------------------
// Class prototypes.
//===================================================================
class DecisionTable;
//-------------------------------------------------------------------
// Class.........: Partitioner
// Author........: Aleksander 豩rn
// Date..........:
// Description...: Partitions a decision table, i.e. determines and
// returns its equivalence classes.
// Revisions.....:
//===================================================================
class Partitioner : public Algorithm {
protected:
//- Parameters.....................................................
String attributes_; // Attribute subset to partition by, e.g., "{bird, penguin}" or "{0, 3}".
public:
//- Constructors/destructor........................................
Partitioner();
virtual ~Partitioner();
//- Methods inherited from Identifier..............................
DECLAREIDMETHODS()
//- Methods inherited from Algorithm...............................
virtual String GetParameters() const;
virtual bool SetParameter(const String &keyword, const String &value);
virtual bool IsApplicable(const Structure &structure, bool warn = true) const;
virtual Structure *Apply(Structure &structure) const;
//- Parameter management...........................................
const String &GetAttributes() const {return attributes_;}
bool SetAttributes(const String &attributes) {attributes_ = attributes; return true;}
};
#endif
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