📄 ld_sysdep.h
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/* * Various assmbly language/system dependent hacks that are required * so that we can minimize the amount of platform specific code. *//* * Define this if the system uses RELOCA. */#undef ELF_USES_RELOCA/* * Get a pointer to the argv array. On many platforms this can be just * the address if the first argument, on other platforms we need to * do something a little more subtle here. */#define GET_ARGV(ARGVP, ARGS) ARGVP = ((unsigned long*) ARGS)/* * Initialization sequence for a GOT. */#define INIT_GOT(GOT_BASE,MODULE) \{ \ GOT_BASE[2] = (unsigned long) _dl_linux_resolve; \ GOT_BASE[1] = (unsigned long) MODULE; \}/* * Here is a macro to perform a relocation. This is only used when * bootstrapping the dynamic loader. RELP is the relocation that we * are performing, REL is the pointer to the address we are relocating. * SYMBOL is the symbol involved in the relocation, and LOAD is the * load address. */#define PERFORM_BOOTSTRAP_RELOC(RELP,REL,SYMBOL,LOAD) \ switch(ELF32_R_TYPE((RELP)->r_info)){ \ case R_ARM_ABS32: \ *REL += SYMBOL; \ break; \ case R_ARM_PC24: \ { long newvalue, topbits; \ unsigned long addend = *REL & 0x00ffffff; \ if (addend & 0x00800000) addend |= 0xff000000; \ newvalue=SYMBOL-(unsigned long)REL+(addend<<2); \ topbits = newvalue & 0xfe000000; \ if (topbits!=0xfe000000&&topbits!=0x00000000){ \ newvalue = fix_bad_pc24(REL, SYMBOL) \ -(unsigned long)REL+(addend<<2); \ topbits = newvalue & 0xfe000000; \ if (topbits!=0xfe000000&&topbits!=0x00000000){ \ SEND_STDERR("R_ARM_PC24 relocation out of range\n");\ _dl_exit(1); } } \ newvalue>>=2; \ SYMBOL=(*REL&0xff000000)|(newvalue & 0x00ffffff); \ *REL=SYMBOL; \ } \ break; \ case R_ARM_GLOB_DAT: \ case R_ARM_JUMP_SLOT: \ *REL = SYMBOL; \ break; \ case R_ARM_RELATIVE: \ *REL += (unsigned long) LOAD; \ break; \ case R_ARM_NONE: \ break; \ default: \ SEND_STDERR("Aiieeee!"); \ _dl_exit(1); \ }/* * Transfer control to the user's application, once the dynamic loader * is done. This routine has to exit the current function, then * call the _dl_elf_main function. */#define START() return _dl_elf_main; /* Here we define the magic numbers that this dynamic loader should accept */#define MAGIC1 EM_ARM#undef MAGIC2/* Used for error messages */#define ELF_TARGET "ARM"struct elf_resolve;unsigned long _dl_linux_resolver(struct elf_resolve * tpnt, int reloc_entry);static inline unsigned long arm_modulus(unsigned long m, unsigned long p) { unsigned long i,t,inc; i=p; t=0; while(!(i&(1<<31))) { i<<=1; t++; } t--; for(inc=t;inc>2;inc--) { i=p<<inc; if(i&(1<<31)) break; while(m>=i) { m-=i; i<<=1; if(i&(1<<31)) break; if(i<p) break; } } while(m>=p) { m-=p; } return m;}#define do_rem(result, n, base) result=arm_modulus(n,base);/* 4096 bytes alignment */#define PAGE_ALIGN 0xfffff000#define ADDR_ALIGN 0xfff#define OFFS_ALIGN 0x7ffff000
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