📄 integer.h
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/*===================================================================
Copyright (c) 1999
Hewlett-Packard Company
ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS.
Permission to use, copy, modify, distribute and/or sell this software
and/or its documentation is hereby granted without fee. User agrees
to display the above copyright notice and this license notice in all
copies of the software and any documentation of the software. User
agrees to assume all liability for the use of the software; Hewlett-Packard
makes no representations about the suitability of this software for any
purpose. It is provided "AS-IS without warranty of any kind,either express
or implied. User hereby grants a royalty-free license to any and all
derivatives based upon this software code base.
SNMP++ I N T E G E R. H
INTEGER CLASS DEFINITION
VERSION:
2.8
RCS INFO:
$Header: integer.h,v 1.15 96/09/11 14:01:27 hmgr Exp $
DESIGN:
Jeff Meyer
AUTHOR:
Jeff Meyer
LANGUAGE:
ANSI C++
OPERATING SYSTEMS:
MS-Windows Win32
BSD UNIX
DESCRIPTION:
Class definition for Integer classes.
=====================================================================*/
#ifndef _SNMPINTEGER
#define _SNMPINTEGER
#include "smival.h"
#define INTOUTBUF 15 // largest ASCII formatted integer
//------------[ Integer Classes ]------------------------------------------
// The integer class allows all the functionality of the various
// integers but is contained in a Value object for consistency
// among the various types.
// class objects may be set or get into Vb objects.
//
// 32 bit unsigned integer class
class DLLOPT SnmpUInt32: public SnmpSyntax
{
public:
// constructor no value
SnmpUInt32( void);
// constructor with value
SnmpUInt32 (const unsigned long i);
// copy constructor
SnmpUInt32( const SnmpUInt32 &c);
// destructor (ensure that SnmpSyntax::~SnmpSyntax() is overridden)
virtual ~SnmpUInt32();
// syntax type
virtual SmiUINT32 get_syntax();
// overloaded assignment
SnmpUInt32& operator=( const unsigned long i);
// overloaded assignment
SnmpUInt32& operator=( const SnmpUInt32 &uli);
// otherwise, behave like an unsigned long int
operator unsigned long();
// get a printable ASCII value
virtual char *get_printable();
// create a new instance of this Value
virtual SnmpSyntax *clone() const;
// copy an instance of this Value
SnmpSyntax& operator=( SnmpSyntax &val);
int valid() const;
protected:
int valid_flag;
char output_buffer[INTOUTBUF];
};
// 32 bit signed integer class
class DLLOPT SnmpInt32: public SnmpSyntax
{
public:
// constructor no value
SnmpInt32( void);
// constructor with value
SnmpInt32 (const long i);
// constructor with value
SnmpInt32 (const SnmpInt32 &c);
// destructor (ensure that SnmpSyntax::~SnmpSyntax() is overridden)
virtual ~SnmpInt32();
// syntax type
virtual SmiUINT32 get_syntax();
// overloaded assignment
SnmpInt32& operator=( const long i);
// overloaded assignment
SnmpInt32& operator=( const SnmpInt32 &li);
// otherwise, behave like a long int
operator long();
// get a printable ASCII value
char *get_printable();
// create a new instance of this Value
SnmpSyntax *clone() const;
// copy an instance of this Value
SnmpSyntax& operator=( SnmpSyntax &val);
int valid() const;
protected:
int valid_flag;
char output_buffer[INTOUTBUF];
};
#endif
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