📄 gui3d.cpp
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fxch st(2)
faddp st(5),st(0)
faddp st(3),st(0)
faddp st(1),st(0)
fxch st(2)
fadd [eax]m.e14
fxch st(1)
fadd [eax]m.e24
fxch st(2)
fadd [eax]m.e34
fxch st(1)
fstp [ecx]dot.x
fstp [ecx]dot.z
fstp [ecx]dot.y
}
}
inline void dotMove(POINT3D* dot,CONVERT_MATRIX3D* m)
{ POINT3D p = *dot;
dot->x = p.x + m->e14;
dot->y = p.y + m->e24;
dot->z = p.z + m->e34;
}
inline void fillTriangleParam(CPointList* p,TRIANGLE3D* t)
{ float x1,y1,z1;
POINT3D* pt;
VECTOR3D v1,v2;
pt = &p->points[t->p1];
x1 = pt->x, y1 = pt->y, z1 = pt->z;
pt = &p->points[t->p2];
v1.x = pt->x - x1, v1.y = pt->y - y1, v1.z = pt->z - z1;
pt = &p->points[t->p3];
v2.x = pt->x - x1, v2.y = pt->y - y1, v2.z = pt->z - z1;
vectorForkMul(&v1,&v2,&v1);
t->a = v1.x, t->b = v1.y, t->c = v1.z;
t->d = -(v1.x*x1+v1.y*y1+v1.z*z1);
}
inline void fillPolygonParam(CPointList* p,POLYGON3D* t)
{ float x1,y1,z1;
POINT3D* pt;
VECTOR3D v1,v2;
pt = &p->points[t->points[0]];
x1 = pt->x, y1 = pt->y, z1 = pt->z;
pt = &p->points[t->points[1]];
v1.x = pt->x - x1, v1.y = pt->y - y1, v1.z = pt->z - z1;
pt = &p->points[t->points[2]];
v2.x = pt->x - x1, v2.y = pt->y - y1, v2.z = pt->z - z1;
vectorForkMul(&v1,&v2,&v1);
t->a = v1.x, t->b = v1.y, t->c = v1.z;
t->d = -(v1.x*x1+v1.y*y1+v1.z*z1);
}
inline void drawTriangle3d(DDSURFACEDESC* ddsd,CPointList* p,TRIANGLE3D* t,WORD color)
{ int x1,y1,x2,y2,x3,y3;
POINT3D* pt;
pt = &p->points[t->p1];
x1 = (int)pt->x, y1 = (int)pt->y;
pt = &p->points[t->p2];
x2 = (int)pt->x, y2 = (int)pt->y;
pt = &p->points[t->p3];
x3 = (int)pt->x, y3 = (int)pt->y;
line(ddsd,x1,y1,x2,y2,color);
line(ddsd,x1,y1,x3,y3,color);
line(ddsd,x2,y2,x3,y3,color);
}
#define MAX_LINE_LENTH 40
//****************************************************************************
//read .dxf file!
//****************************************************************************
BOOL readDxfFile(LPCSTR fileName,CPointList* p,CFaceList* f)
{ char buf[MAX_LINE_LENTH],*cc;
double x,y,z;
long p1,p2,p3;
long l;
UINT base = p->topPos;
BOOL swc = FALSE;
POINT3D point;
TRIANGLE3D triangle;
ifstream ifs(fileName);
if(!ifs)
return FALSE;
triangle.maped = FALSE;
while(!ifs.eof())
{ ifs.getline( buf,MAX_LINE_LENTH-1);
if(strcmp(buf,"VERTEX") == 0)
{ ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
l = strtol( buf, &cc, 10 );
if(l != 10)
return FALSE;
ifs.getline( buf,MAX_LINE_LENTH-1);
x = strtod( buf, &cc);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
y = strtod( buf, &cc);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
z = strtod( buf, &cc);
if(x == 0 && y == 0 && z == 0)
{ ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
p1 = strtol( buf, &cc, 10);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
p2 = strtol( buf, &cc, 10);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
p3 = strtol( buf, &cc, 10);
if(p1 >= 0)
triangle.p1 = (UINT)(p1-1+base);
else
triangle.p1 = (UINT)(-p1-1+base);
if(p2 >= 0)
triangle.p2 = (UINT)(p2-1+base);
else
triangle.p2 = (UINT)(-p2-1+base);
if(p3 >= 0)
triangle.p3 = (UINT)(p3-1+base);
else
triangle.p3 = (UINT)(-p3-1+base);
f->addTriangle(&triangle);
swc = TRUE;
}
else
{ if(swc)
{ swc = FALSE;
base = p->topPos;
}
point.x = (float)x;
point.y = (float)y;
point.z = (float)z;
p->addPoint(&point);
}
}
if(ifs.bad())
return FALSE;
}
return TRUE;
}
//****************************************************************************
//read .asc file!
//****************************************************************************
float uuu[5000],vvv[5000];
BOOL readAscFile(LPCSTR fileName,CPointList* p,CFaceList* f)
{ char buf[200],*cc;
double x,y,z;
long p1,p2,p3;
long l;
char *stopStr,*pos;
UINT pid,fid,line = 0;
UINT base = p->topPos;
BOOL swc = FALSE;
POINT3D point;
TRIANGLE3D triangle;
ifstream ifs(fileName);
if(!ifs)
return FALSE;
triangle.maped = TRUE;
triangle.map = 4;
while(!ifs.eof())
{ ifs.getline( buf,200-1);
line++;
if((strncmp(buf,"Vertex",6) == 0) && buf[7] >= 48 && buf[7] <= 57)
{ pid = strtoul(buf+7, &stopStr, 10 );
if(*stopStr != ':')
return FALSE;
if((pos = strchr(buf,':')) == NULL)
return FALSE;
if((pos = strchr(pos+1,':')) == NULL)
return FALSE;
point.x = (float)strtod(pos+1,&stopStr);
if((pos = strchr(pos+1,':')) == NULL)
return FALSE;
point.y = (float)strtod(pos+1,&stopStr);
if((pos = strchr(pos+1,':')) == NULL)
return FALSE;
point.z = (float)strtod(pos+1,&stopStr);
if((pos = strchr(pos+1,':')) != NULL)
{ uuu[pid+base] = (float)strtod(pos+1,&stopStr);
if((pos = strchr(pos+1,':')) != NULL)
vvv[pid+base] = (float)strtod(pos+1,&stopStr);
else
vvv[pid+base] = (float)0;
}
else
{ uuu[pid+base] = (float)0;
vvv[pid+base] = (float)0;
}
if(swc)
{ swc = FALSE;
base = p->topPos;
}
p->addPoint(&point);
}
else if((strncmp(buf,"Face",4) == 0) && buf[5] >= 48 && buf[5] <= 57)
{ fid = strtoul(buf+5, &stopStr, 10 );
if(*stopStr != ':')
return FALSE;
if((pos = strchr(buf,':')) == NULL)
return FALSE;
if((pos = strchr(pos+1,':')) == NULL)
return FALSE;
triangle.p1 = strtol(pos+1,&stopStr,10) + base;
triangle.u1 = uuu[triangle.p1];
triangle.v1 = vvv[triangle.p1];
if((pos = strchr(pos+1,':')) == NULL)
return FALSE;
triangle.p2 = strtol(pos+1,&stopStr,10) + base;
triangle.u2 = uuu[triangle.p2];
triangle.v2 = vvv[triangle.p2];
if((pos = strchr(pos+1,':')) == NULL)
return FALSE;
triangle.p3 = strtol(pos+1,&stopStr,10) + base;
triangle.u3 = uuu[triangle.p3];
triangle.v3 = vvv[triangle.p3];
f->addTriangle(&triangle);
swc = TRUE;
}
if(ifs.bad())
return FALSE;
}
return TRUE;
}
/*
BOOL readDxfFile2(LPCSTR fileName,CPointList* p,CPolygonList* f)
{ char buf[MAX_LINE_LENTH],*cc;
double x,y,z;
long p1,p2,p3;
long l;
UINT pbuf1[MAX_BORDER_NUM],pbuf2[10],flag;
POLYGON3D plg1,plg2;
UINT base = p->topPos,line = 0;
BOOL swc = FALSE,b1 = FALSE, b2 = FALSE;
POINT3D point;
plg1.num = 0;
plg1.points = pbuf1;
plg2.num = 0;
plg2.points = pbuf2;
ifstream ifs(fileName);
if(!ifs)
return FALSE;
while(!ifs.eof())
{ ifs.getline( buf,MAX_LINE_LENTH-1);
line++;
if(strcmp(buf,"VERTEX") == 0)
{ ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
l = strtol( buf, &cc, 10 );
if(l != 10)
return FALSE;
ifs.getline( buf,MAX_LINE_LENTH-1);
x = strtod( buf, &cc);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
y = strtod( buf, &cc);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
z = strtod( buf, &cc);
line += 8;
if(x == 0 && y == 0 && z == 0)
{ ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
p1 = strtol( buf, &cc, 10);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
p2 = strtol( buf, &cc, 10);
ifs.getline( buf,MAX_LINE_LENTH-1);
ifs.getline( buf,MAX_LINE_LENTH-1);
p3 = strtol( buf, &cc, 10);
line+=8;
flag = 0;
if(p1 > 0)
flag |= 0x01;
if(p2 > 0)
flag |= 0x02;
if(p3 > 0)
flag |= 0x04;
switch (flag)
{ case 0x01:
b1 = TRUE;
break;
case 0x04:
b1 = FALSE;
break;
case 0x03:
if(b1)
{ errorLine = line;
return FALSE;
}
b1 = FALSE;
break;
case 0x05:
b1 = FALSE;
break;
case 0x06:
b1 = FALSE;
break;
case 0x07:
b1 = FALSE;
break;
default:
return FALSE;
}
swc = TRUE;
}
else
{ if(swc)
{ swc = FALSE;
base = p->topPos;
}
point.x = (float)x;
point.y = (float)y;
point.z = (float)z;
p->addPoint(&point);
}
}
if(ifs.bad())
return FALSE;
}
return TRUE;
}*/
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