📄 store.h
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#if !defined(AFX_STORE_H__5E2BD89A_794B_4B5F_8107_4FE19D1EC4F1__INCLUDED_)
#define AFX_STORE_H__5E2BD89A_794B_4B5F_8107_4FE19D1EC4F1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#include "Afx.h"
#include "Inputdialog.h"
#include "AFXPRIV.H"
#include "TCHAR.H"
//#define _MBCS
// _MSC_VER > 1000
// Store.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Store window
class Store : public CEdit
{
// Construction
public:
// Attributes
public:
// Operations
public:
// Overrides
int total;
int dian[15];
CString zifu;
struct{int relate;
int region;
int arc ;}detail[15][20];
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Store)
//}}AFX_VIRTUAL
// Implementation
public:
// Generated message map functions
protected:
//{{AFX_MSG(Store)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STORE_H__5E2BD89A_794B_4B5F_8107_4FE19D1EC4F1__INCLUDED_)
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