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📄 guidemo_colorlist.c

📁 UCOSII在STM32平台的移植
💻 C
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/*
*********************************************************************************************************
*                                                uC/GUI
*                        Universal graphic software for embedded applications
*
*                       (c) Copyright 2002, Micrium Inc., Weston, FL
*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*              礐/GUI is protected by international copyright laws. Knowledge of the
*              source code may not be used to write a similar product. This file may
*              only be used in accordance with a license and should not be redistributed
*              in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File        : GUIDEMO_ColorList.c
Purpose     : Shows color list
----------------------------------------------------------------------
*/

//#include "LCD_ConfDefaults.h"
#include "..\GUIinc\LCD_ConfDefaults.h"  /* valid LCD configuration */
//#include "GUI.h"
//#include "GUIDEMO.h"
#include "..\GUIinc\GUI.h"
#include "..\uCGUIDemo\GUIDEMO.h"

/*********************************************************************
*
*       GUIDEMO_ShowColorList
*
**********************************************************************
*/

#if (LCD_BITSPERPIXEL > 2) && (LCD_BITSPERPIXEL <= 8)

void GUIDEMO_ShowColorList(void)
{
   int NumColors = LCD_GetDevCap(LCD_DEVCAP_NUMCOLORS);
   int Lines = (NumColors - 1) / 16 + 1;
   int y0 = 70;
   int XSize = LCD_GetXSize();
   int YSize = LCD_GetYSize();
#if (LCD_BITSPERPIXEL > 8)
   int XStep = XSize / 256;
   int YStep = NumColors / 256;
#endif
   int i;
   GUIDEMO_ShowIntro("Available colors",
      "Shows the first of the"
      "\navailable colors in the"
      "\nsimulated configuration");
   GUI_SetColor(GUI_WHITE);
   GUI_SetBkColor(GUI_BLACK); 
   GUI_Clear();
   GUI_SetFont(&GUI_Font8x16);
   GUI_DispString("Available colors\n");
   GUI_SetFont(&GUI_Font8_ASCII);
#ifdef LCD_CONTROLLER
   GUI_DispString("\nLCD_CONTROLLER: ");
   GUI_DispDecMin(LCD_CONTROLLER);
   GUI_DispString("\n");
#endif
   GUI_DispDecMin(LCD_BITSPERPIXEL);
   GUI_DispString(" bpp");
#ifdef LCD_BUSWIDTH
   GUI_DispString(", ");
   GUI_DispDecMin(LCD_BUSWIDTH);
   GUI_DispString(" bit bus");
#endif
   GUI_DispString(", ");
   GUI_DispDecMin(NumColors);
   GUI_DispString(" colors\n");
#if (LCD_FIXEDPALETTE) 
   GUI_DispString("Fixed palette: ");
   GUI_DispDecMin(LCD_FIXEDPALETTE);
#else
   GUI_DispString("(Custom)");
#endif
#if (LCD_BITSPERPIXEL <= 8)
   {
      int XStep = XSize / 16;
      int YStep = (YSize - y0 - (YSize < 320 ? 0 : 60)) / Lines;
      for (i = 0; i < NumColors; i++)
      {
         GUI_SetColorIndex(i);
         GUI_FillRect((i % 16) * XStep + 2, (i / 16) * YStep + 1 + y0,
            (i % 16 + 1) * XStep - 1, (i / 16 + 1) * YStep - 2 + y0);
      }
   }
#else
   {
      for (i = 0; i < NumColors; i++)
      {
         GUI_SetColorIndex(i);
         GUI_DrawPoint((U8) (i) + ((LCD_XSIZE - 1 - 256) >> 1), (i >> 8) + y0);
      }
   }
#endif
   GUIDEMO_Delay(2000);
}

#else

void GUIDEMO_ShowColorList(void)
{
}

#endif

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