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📄 dxmutexception.cs

📁 运用directX完成的坦克游戏雏形
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//--------------------------------------------------------------------------------------
// File: DXMUTException.cs
//
// Holds all exception classes for the DX Managed Utility Toolkit
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//--------------------------------------------------------------------------------------
using System;
using System.Collections;
using Microsoft.DirectX;
using Microsoft.DirectX.Direct3D;

namespace Microsoft.Samples.DirectX.UtilityToolkit
{
    /// <summary>Base class for sample exceptions</summary>
    public class DirectXSampleException : System.ApplicationException 
    {
        public DirectXSampleException(string message) : base(message) {}
        public DirectXSampleException(string message, Exception inner) : base(message, inner) {}
    }

    /// <summary>
    /// The No Direct3D exception.  Something really had to go wrong for this to occur.
    /// </summary>
    public class NoDirect3DException : DirectXSampleException
    {
        public NoDirect3DException() : base("Could not initialize Direct3D. You may want to check that the latest version of DirectX is correctly installed on your system.") {}
        public NoDirect3DException(Exception inner) : base("Could not initialize Direct3D. You may want to check that the latest version of DirectX is correctly installed on your system.", inner) {}
    }
    /// <summary>
    /// No compatible devices were found for this application.  
    /// </summary>
    public class NoCompatibleDevicesException : DirectXSampleException
    {
        public NoCompatibleDevicesException() : base("Could not find any compatible Direct3D devices.") { }
        public NoCompatibleDevicesException(Exception inner) : base("Could not find any compatible Direct3D devices.", inner) {}
    }
    /// <summary>
    /// Media couldn't be found
    /// </summary>
    public class MediaNotFoundException : DirectXSampleException
    {
        public MediaNotFoundException() : base("Could not find required media. Ensure that the DirectX SDK is correctly installed.") { }
        public MediaNotFoundException(Exception inner) : base("Could not find required media. Ensure that the DirectX SDK is correctly installed.", inner) {}
    }
    /// <summary>
    /// Creating the device failed
    /// </summary>
    public class CreatingDeviceException : DirectXSampleException
    {
        public CreatingDeviceException() : base("Failed creating the Direct3D device.") { }
        public CreatingDeviceException(Exception inner) : base("Failed creating the Direct3D device.", inner) {}
    }
    /// <summary>
    /// Resetting the device failed
    /// </summary>
    public class ResettingDeviceException : DirectXSampleException
    {
        public ResettingDeviceException() : base("Failed resetting the Direct3D device.") { }
        public ResettingDeviceException(Exception inner) : base("Failed resetting the Direct3D device.", inner) {}
    }
    /// <summary>
    /// Creating the device objects failed
    /// </summary>
    public class CreatingDeviceObjectsException : DirectXSampleException
    {
        public CreatingDeviceObjectsException() : base("Failed creating Direct3D device objects.") { }
        public CreatingDeviceObjectsException(Exception inner) : base("Failed creating Direct3D device objects.", inner) {}
    }
    /// <summary>
    /// Resetting the device failed
    /// </summary>
    public class ResettingDeviceObjectsException : DirectXSampleException
    {
        public ResettingDeviceObjectsException() : base("Failed resetting Direct3D device objects.") { }
        public ResettingDeviceObjectsException(Exception inner) : base("Failed resetting Direct3D device objects.", inner) {}
    }
}

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