📄 dlg_processing.cpp
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// Dlg_ProcessIng.cpp : implementation file
//
#include "stdafx.h"
#include "Usb_Install_2KXP.h"
#include "Dlg_ProcessIng.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlg_ProcessIng dialog
CDlg_ProcessIng::CDlg_ProcessIng(CWnd* pParent /*=NULL*/)
: CDialog(CDlg_ProcessIng::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlg_ProcessIng)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CDlg_ProcessIng::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlg_ProcessIng)
DDX_Control(pDX, IDC_PROGRESS_STEP, m_ctrl_Progress);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlg_ProcessIng, CDialog)
//{{AFX_MSG_MAP(CDlg_ProcessIng)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlg_ProcessIng message handlers
BOOL CDlg_ProcessIng::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
if (theApp.bInstall)
{
this->SetWindowText(_T("Installing..."));
}
else
{
this->SetWindowText(_T("UnInstalling..."));
}
m_ctrl_Progress.SetRange(0,100);
m_ctrl_Progress.SetPos(0);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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