📄 andychat.hlp
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AndyChat Help File
English Version
Copyright (c) 1997-1998 by Andypoo
Started on December 31st, 1997
Continued on February 11th, 1998
Completed on March 27th, 1998
[BUYPIZZA]
This command allows you to place an order for a pizza which
the Pizza Server has listed on the menu. All you need to
specify is the pizza number which you can find out by using
the Page Up and Page Dn keys.
Format: `0/BUYPIZZA <#>
Related Commands: `#PIZZA, CANCEL, SELLPIZZA, KILLPIZZA,
`#PGUP, PGDN
[CANCEL]
This command cancels a pizza order which you have made to
the pizza server. After using this command, you can then
order a different pizza.
Format: `0/CANCEL
Related Commands: `#PIZZA, BUYPIZZA, SELLPIZZA, KILLPIZZA
[CD]
Using the CD commands, one can listen to an Audio CD on
their computer.
Related Commands: `#CD PLAY, CD STOP, CD PAUSE, CD PREV,
`#CD NEXT, CD EJECT
[CD PLAY]
If no parameters or invalid parameters are given, CD PLAY
starts playing the current CD from track 1.
If a number has been given as a parameter, AndyChat plays
only the single track as specified.
Format: `0/CD PLAY [#]
Related Commands: `#CD STOP, CD PAUSE, CD PREV, CD NEXT,
`#CD EJECT
[CD STOP]
This command pauses the current CD if playing. If you
execute a /CD PLAY command after this, it shall resume from
the current position, unless a parameter is given to
/CD PLAY.
Format: `0/CD STOP
Related Commands: `#CD PLAY, CD PAUSE, CD PREV, CD NEXT,
`#CD EJECT
[CD PAUSE]
If the current CD is playing, this command pauses the CD on
the current frame.
If the current CD is paused (or stopped), this command
continues playing from the paused frame.
Format: `0/CD PAUSE
Related Commands: `#CD PLAY, CD STOP, CD PREV, CD NEXT,
`#CD EJECT
[CD PREV]
This command plays the previous track on a CD. If the
current CD track is 1, AndyChat plays the last track.
Format: `0/CD PREV
Related Commands: `#CD PLAY, CD STOP, CD PAUSE, CD NEXT,
`#CD EJECT
[CD NEXT]
This command plays the next track on a CD. If there are no
more tracks, then AndyChat plays track 1.
Format: `0/CD NEXT
Related Commands: `#CD PLAY, CD STOP, CD PAUSE, CD PREV,
`#CD EJECT
[CD EJECT]
This command ejects the CD tray.
Note: `@Does not work with all CD drives!
Format: `0/CD EJECT
Related Commands: `#CD PLAY, CD STOP, CD PAUSE, CD PREV,
`#CD NEXT
[CHASE]
This command activates the CHASE Plug-In Game Module. To
play chase, just join through rooms 2-40, until you find
YVONNEZ. Remember, YvonneZ changes rooms too, so even if
you go through all the rooms, you may not find her. You
have 5-10 minutes and there are AI people chatting to help
you along.
Typing /CHASE a second time will abort the current game.
Format: `0/CHASE
Related Commands: `#None
[CLEAR]
This command clears the current chat window.
Format: `0/CLEAR
`0/CLS
Related Commands: `#JOIN, PGUP, PGDN
[ENDGAME]
This command is used by the Game Master to end a game which
they have initiated. If anybody else tries to use /endgame
on a game they did initialize, you will remove yourself from
the game. See LEAVEGAME.
Format: `0/ENDGAME [alias]
Related Commands: `#INITGAME, JOINGAME, STARTGAME, LEAVEGAME
[EXECUTE]
The EXECUTE command allows you to play/execute files on
anybody's computer who has the same file association as
yourself. For more information, please see FILETYPE.INI.
Note: `@Must be running under Windows 95 to use this feature
Format: `0/EXECUTE <filename.ext>
Related Commands: `#None
[GET]
This command allows you to get a file which somebody is
trying to send you. The file will immediately begin to
receive in the background.
Format: `0/GET
Related Commands: `#SKIP, SEND
[HELP]
The help command allows you to find help on various topics
involving AndyChat. To find help on a command, simply type
/HELP and then the name of the command (without the slash at
the beginning).
Format: `0/HELP <topic>
Related Commands: `#None
[INITGAME]
/initgame Duke3D My_Duke 65 8
This command initializes a multi-player network game. The
first parameter is the game type, (see docs). The second is
an alias up to 12 characters ppl must type when they join
the game. The third is the socket for the game to run on
and the fourth is the maximum number of players you want.
Note: `@The third and fourth parameters are optional.
Format: `0/INITGAME <gametype> <alias> [socket] [max players]
Related Commands: `#JOINGAME, STARTGAME, LEAVEGAME, ENDGAME
[INV]
This command makes you invisible :) To others it will seem
as though you've left the chat. Others will still see any
messages you send privately or in the channel. They just
won't see you on the online users list. If you are already
invisible, this command makes you visible again.
Note: `@This command may be removed at any time.
Format: `0/INV
Related Commands: `#None
[JOIN]
This command is used to change rooms. Valid rooms are 1-999
where room 1 is the Lobby. Any room 2-999 which you enter
with nobody else in becomes your own private room, you have
the ability to change the topic with the /TOPIC command.
You can create aliases to make it easier to join specific
room numbers. See roomname.ini
Format: `0/JOIN <#/name>
Related Commands: `#KICK, TOPIC
[JOINGAME]
This command allows you to join a game which support else
has already initialized. The only parameter is the alias
of the game as defined by the person who initialized the
game.
Format: `0/JOINGAME [alias]
Related Commands: `#INITGAME, STARTGAME, LEAVEGAME, ENDGAME
[KICK]
This command kicks a person out of your own private chat
room. You cannot use this command in the lobby, or in a
room which somebody else has created.
Note: `@This command has not been implemented at the time of
`@writing.
Format: `0/KICK <nickname>
Related Topics: `#JOIN, TOPIC
[KILLPIZZA]
This command removes a pizza off the pizza server. The
number you must specify is the pizza's number on the menu.
Press PgDn to scroll between the chat, pizza menu and
private chat messages, and a help window.
Note: `@Only the Pizza Server can use this command.
Format: `0/KILLPIZZA <#>
Related Commands: `#PIZZA, SELLPIZZA, BUYPIZZA, CANCEL,
`#PGUP, PGDN
[LEAVEGAME]
This command allows somebody who has requested to be
included in a game to cancel their request and be available
to join another game. If the game master uses this command
on their own game, the game will be cancelled.
Format: `0/LEAVEGAME [alias]
Related Commands: `#INITGAME, JOINGAME, STARTGAME, ENDGAME
[LOG]
Turns logging on and off. If you specify a parameter then
this will be used as the log file alternatively to what you
entered in ANDYCHAT.INI
Format: `0/LOG [filename.log]
Related Commands: `#None
[MSG]
This command allows you to send a private message to another
AndyChat user. The message will scroll along the bottom of
their screen and can also be found in one of the alternative
screens.
Format: `0/MSG <nick> <msg>
`0/P <nick> <msg>
Related Commands: `#PGUP, PGDN
[NICK]
This command allows you to change your AndyChat nickname
whilst staying in a chat. Other users will be made aware of
your new nickname. The nickname is only temporary, to make
a permanent nickname, edit ANDYCHAT.INI
Note: `@Nicknames can not have spaces
Format: `0/NICK <new nickname>
Related Commands: `#None
[PAGE]
This toggles paging. To disable paging, type /PAGE OFF, to
re-enable paging, type /PAGE ON. Anything else will be
treated like a MSG.
Format: `0/PAGE <ON/OFF>
`0/PAGE <nick> <msg>
Related Commands: `#MSG
[PGDN]
By pressing Page Down without typing anything else in your
typing box, you can scroll between 4 screens - Chat, Pizza
Menu and Private Messages you have received and Help.
Format: `0[PgDn]
Related Commands: `#PgUp
[PGUP]
By pressing Page Up without typing anything else in your
typing box, you can scroll between 4 screens - Help, Private
Messages, Pizza Menu and Chat.
Format: `0[PgUp]
Related Commands: `#PgDn
[PIZZA]
This command opens up a Pizza Server. Please note that
there can only be one pizza server open at a time. Once you
have opened a pizza shop, you have the ability to use the
/SELLPIZZA and /KILLPIZZA commands.
Typing this command twice will close down the pizza server.
Format: `0/PIZZA
Related Commands: `#SELLPIZZA, KILLPIZZA, BUYPIZZA, CANCEL
[PLAY]
This command allows you to start a -single- player game of
one of the games as defined in ANDYCHAT.INI. See docs for
game types.
Format: `0/PLAY [gametype]
Related Commands: `#None
[PLAYFILE]
This command allows you to play a file. The file can even
contain commands as anything in the file is fed into the
user's entry buffer in AndyChat. So it acts exactly as if
you typed it. There is a fixed delay between each line.
Note: `@You can only play one file at a time.
Format: `0/PLAYFILE <filename.ext>
Related Commands: `#STOPFILE
[SELLPIZZA]
Using the /SELLPIZZA command, you can make pizza's available
for sale to other room members. Please note the PRICE
format is: 2-digits for dollars and 2-digits for cents put
together. For example, $8.50 would be "0850".
Note: `@Only the Pizza Server can use this command.
Format: `0/SELLPIZZA <price> <description>
Related Commands: `#PIZZA, BUYPIZZA, CANCEL, KILLPIZZA
[SEND]
This command allows you to send a file to another AndyChat
user. The user must type /GET or /SKIP to acknowledge or
ignore the send.
Note: `@You can only send one file at a time.
Format: `0/SEND <nick> <file>
Related Commands: `#GET, SKIP
[SKIP]
This command tells the user trying to send you a file that
you do not wish to receive that file.
Format: `0/SKIP
Related Commands: `#SEND, GET
[STARTGAME]
This command is used by the Game Master to begin a game they
initiated when they feel they have enough players.
Format: `0/STARTGAME [alias]
Related Commands: `#INITGAME, JOINGAME, LEAVEGAME, ENDGAME
[STOPFILE]
This command will stop playing a file which you have started
using the PLAYFILE command.
Format: `0/STOPFILE
Related Commands: `#PLAYFILE
[TOPIC]
Changes the channel topic of your own private chat room.
You cannot change the topic of The Lobby, or somebody else's
chat room. But if you enter a room with nobody else in it,
this becomes your room and you can change the topic.
Format: `0/TOPIC <new topic>
Related Commands: `#JOIN, KICK
[]
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