📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__344EE176_614A_4DF2_9AA1_0B4746CBC018__INCLUDED_)
#define AFX_STDAFX_H__344EE176_614A_4DF2_9AA1_0B4746CBC018__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <stdio.h>
#include <conio.h>
#include <malloc.h>
#include <math.h>
#include <string.h>
#define MAX 256 //叶子结点编码的最大长度
#define STRINGMAX 32767 //字符串的最大长度
//哈夫曼树结点类型
typedef struct
{
char ch;
int weight;
int lchild,rchild,parent,next;
}HTNODE;
//叶编码类型
typedef struct
{
char *code;
char leaf;
}CODE;
//便于位操作
typedef unsigned char CODECELL;
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__344EE176_614A_4DF2_9AA1_0B4746CBC018__INCLUDED_)
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