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📄 src-todo

📁 with vxworks we can develope a group of control software for industry.
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This is a list of stuff to be done on the source code and future ideas./////////////////////////CODE PROBLEMS/////////////////////////* Lots of the code needs restructuring. (abstract classes, virtual methods, etc.)* Inheritance needs to be cleaned up.////////////////////////////SPECIFIC PROBLEMS///////////////////////////* Arena::closest_to() is broken, the comp sometimes attacks you from far away.* Range weapons are broken right now.* In CompPlayer::take_turn() 4 temporary ints are declared when trying to track thecomp, there must be a better way.////////////////////////////IMPORTANT THINGS////////////////////////////* Designing database. Sairax wants to write his own database support.* Game-server.* Multi-threading. Sairax, again, wants to write his own threading libs.* Porting to Win32 systems (sigh, we have to) and other systems, I (eric) am investigating PDCurses./////////////////////////FUTURE IDEAS//////////////////////////* Graphical client. Sort of like Angband in graphical mode? Blademaster2 could have a text mode and a graphical mode with 2d sprites and terrain.* More of a rougelike MMORPG (arena as fighting system) than just an arena game.

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