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📄 shape.h

📁 一个复杂的画图系统
💻 H
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// GraphCell.h: interface for the CGraphCell class.////////////////////////////////////////////////////////////////////////#if !defined(AFX_SHAPE_H__F72DEE7A_FC88_11D2_B2E0_961FD60BAA53__INCLUDED_)#define AFX_SHAPE_H__F72DEE7A_FC88_11D2_B2E0_961FD60BAA53__INCLUDED_#if _MSC_VER >= 1000#pragma once#endif // _MSC_VER >= 1000
class Cprop;
class CGeditorView;class CShape : public CObject  {protected:    public:
	unsigned int m_color,edgeclr;	//The color of the object.	void SetColor(unsigned int color)	{		m_color = color;	}	//Constructors and destructorspublic://four virtual function!!!!
	virtual void InitProp();
	virtual void UpdateProp(int sel);
	virtual void invalid(CGeditorView * pView);
	virtual void CalForRot(CPoint &pt);
	virtual void rotate(int rsel,CDC *pDC,CPoint pt,CGeditorView* pView);
	virtual void Mirror(int syd,CDC *pDC,CPoint &BasePt,CGeditorView* pView);
	virtual void Draw(CDC* pDC);
	virtual int InTest(CPoint pt);
	virtual void dragobj(int leash,CDC *pDC,CPoint point,CGeditorView* pView);
	virtual CShape * copys(TCHAR &ch){return this;}
	int dragmode;
	int width,linesty,fills;
	LV_ITEM item;
	char svalue[3];
	CString name;
	CPoint movept;//this two para for drag obj 
	Cprop *p;
	CShape();	virtual ~CShape();    virtual void Serialize(CArchive &ar);#ifdef _DEBUG	virtual void AssertValid() const;	virtual void Dump(CDumpContext& dc) const;#endifprotected:	DECLARE_SERIAL(CShape)};//typedef CTypedPtrList<CObList, CShape*> CShapeList;#endif // !defined(AFX_SHAPE_H__F72DEE7A_FC88_11D2_B2E0_961FD60BAA53__INCLUDED_)

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