📄 text.h
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// text.h: interface for the CText class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TEXT_H__26BE5460_39F7_11D4_9B7C_0000B45DD4B6__INCLUDED_)
#define AFX_TEXT_H__26BE5460_39F7_11D4_9B7C_0000B45DD4B6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Shape.h"
class CText : public CShape
{
public:
void UpdateProp();
void changepts(int sel);
void CalForRot(CPoint &pt);
void rotate(int rsel,CDC *pDC,CPoint pt, CGeditorView *pView);
CShape * copys(TCHAR &ch);
void InitProp();
void serialfont(CArchive &ar);
void Serialize(CArchive& ar);
void invalid(CGeditorView *pView);
void dragobj(int leash,CDC *pDC,CPoint pt,CGeditorView* pView);
int InTest(CPoint pt);
int RotateNoInit;
LOGFONT tlog;
CString textstr;
CPoint pts[4];
CRect rect;
int Rotnumber;
CText();
CText(LOGFONT &log,CPoint &pt,COLORREF &clr,CString &str);
void Draw(CDC *pDC);
virtual ~CText();
};
#endif // !defined(AFX_TEXT_H__26BE5460_39F7_11D4_9B7C_0000B45DD4B6__INCLUDED_)
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