📄 hclient.vcproj
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<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="HClient"
ProjectGUID="{55C6E031-A0DF-4040-B1A8-52162F05576F}"
SccProjectName=""$/秋宏饭胶 傍侥 努扼捞攫飘", ZWAAAAAA"
SccLocalPath=".">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="1"
PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/HClient.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib Cint.lib"
OutputFile=".\Debug/HClient.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="LIBC"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/HClient.pdb"
SubSystem="2"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/HClient.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1042"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
OptimizeForProcessor="1"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/HClient.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odbc32.lib odbccp32.lib Cint.lib"
OutputFile="Release/HelGame.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="LIBC"
ProgramDatabaseFile=".\Release/HelGame.pdb"
SubSystem="2"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/HClient.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Current"
Filter="">
<File
RelativePath=".\DXC_ddraw.cpp">
</File>
<File
RelativePath=".\DXC_ddraw.h">
</File>
<File
RelativePath=".\Game.cpp">
</File>
<File
RelativePath=".\Game.h">
</File>
<File
RelativePath=".\GlobalDef.h">
</File>
<File
RelativePath=".\GlobalVal.h">
</File>
<File
RelativePath=".\Item.h">
</File>
<File
RelativePath=".\MapData.cpp">
</File>
<File
RelativePath=".\MapData.h">
</File>
<File
RelativePath=".\Sprite.cpp">
</File>
<File
RelativePath=".\Sprite.h">
</File>
<File
RelativePath=".\wmain.cpp">
</File>
</Filter>
<Filter
Name="NotCurrent"
Filter="">
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RelativePath=".\ActionID.h">
</File>
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RelativePath=".\BuildItem.cpp">
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<File
RelativePath=".\CNTREVNT.H">
</File>
<File
RelativePath=".\CharInfo.cpp">
</File>
<File
RelativePath=".\CharInfo.h">
</File>
<File
RelativePath=".\Cint.h">
</File>
<File
RelativePath=".\Curse.cpp">
</File>
<File
RelativePath=".\Curse.h">
</File>
<File
RelativePath=".\DXC_dinput.cpp">
</File>
<File
RelativePath=".\DXC_dinput.h">
</File>
<File
RelativePath=".\DXC_dsound.cpp">
</File>
<File
RelativePath=".\DXC_dsound.h">
</File>
<File
RelativePath=".\DynamicObjectID.h">
</File>
<File
RelativePath=".\Effect.cpp">
</File>
<File
RelativePath=".\Effect.h">
</File>
<File
RelativePath=".\GameMonitor.cpp">
</File>
<File
RelativePath=".\GameMonitor.h">
</File>
<File
RelativePath=".\Item.cpp">
</File>
<File
RelativePath=".\ItemName.cpp">
</File>
<File
RelativePath=".\ItemName.h">
</File>
<File
RelativePath=".\Magic.cpp">
</File>
<File
RelativePath=".\Magic.h">
</File>
<File
RelativePath=".\Misc.cpp">
</File>
<File
RelativePath=".\Misc.h">
</File>
<File
RelativePath=".\MouseInterface.cpp">
</File>
<File
RelativePath=".\MouseInterface.h">
</File>
<File
RelativePath=".\Msg.cpp">
</File>
<File
RelativePath=".\Msg.h">
</File>
<File
RelativePath=".\Mydib.cpp">
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<File
RelativePath=".\Mydib.h">
</File>
<File
RelativePath=".\NetMessages.h">
</File>
<File
RelativePath=".\Skill.cpp">
</File>
<File
RelativePath=".\Skill.h">
</File>
<File
RelativePath=".\SoundBuffer.cpp">
</File>
<File
RelativePath=".\SoundBuffer.h">
</File>
<File
RelativePath=".\SpriteID.h">
</File>
<File
RelativePath=".\StdAfx.h">
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<File
RelativePath=".\StrTok.cpp">
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<File
RelativePath=".\StrTok.h">
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<File
RelativePath=".\Tile.cpp">
</File>
<File
RelativePath=".\Tile.h">
</File>
<File
RelativePath=".\TileSpr.cpp">
</File>
<File
RelativePath=".\TileSpr.h">
</File>
<File
RelativePath=".\WEBCTRL.CPP">
</File>
<File
RelativePath=".\WEBCTRL.H">
</File>
<File
RelativePath=".\XSocket.cpp">
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<File
RelativePath=".\XSocket.h">
</File>
<File
RelativePath=".\YWSound.cpp">
</File>
<File
RelativePath=".\YWSound.h">
</File>
<File
RelativePath=".\ddraw.h">
</File>
<File
RelativePath=".\dinput.h">
</File>
<File
RelativePath=".\dsound.h">
</File>
<File
RelativePath=".\icon1.ico">
</File>
<File
RelativePath=".\winmain.h">
</File>
</Filter>
<Filter
Name="Language"
Filter="">
<File
RelativePath=".\lan_chi.h">
</File>
<File
RelativePath=".\lan_eng.h">
</File>
<File
RelativePath=".\lan_jap.h">
</File>
<File
RelativePath=".\lan_kor.h">
</File>
<File
RelativePath=".\lan_tai.h">
</File>
</Filter>
<Filter
Name="Library"
Filter="*.lib">
<File
RelativePath=".\Cint.lib">
</File>
<File
RelativePath=".\Imm32.lib">
</File>
<File
RelativePath=".\Winmm.lib">
</File>
<File
RelativePath=".\Ws2_32.lib">
</File>
<File
RelativePath=".\ddraw.lib">
</File>
<File
RelativePath=".\dinput.lib">
</File>
<File
RelativePath=".\dsound.lib">
</File>
<File
RelativePath=".\dxguid.lib">
</File>
<File
RelativePath=".\search.lib">
</File>
</Filter>
<Filter
Name="Resource"
Filter="">
<File
RelativePath=".\_OK.bmp">
</File>
<File
RelativePath=".\htmlview(24).BMP">
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<File
RelativePath=".\resource.h">
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<File
RelativePath=".\resource.rc">
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</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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