📄 lan_eng.h
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#define NPC_TALK_HANDLER27 "Direct teleport to enemy's rear region"
#define NPC_TALK_HANDLER28 "and try to destroy the main facilities"
#define NPC_TALK_HANDLER29 "or a mission of making guerila tactics"
#define NPC_TALK_HANDLER30 "to obstruct their actions"
#define NPC_TALK_HANDLER31 "Teleport destination: presuposition unknown"
#define NPC_TALK_HANDLER32 "Teleport destination: %s"
#define NPC_TALK_HANDLER33 "I will appreciate it if you succeed."
#define NPC_TALK_HANDLER34 "So, would you?"
#define NPC_TALK_HANDLER35 "Would you try this quest?"
#define NPC_NAME_MERCENARY "Mercenary"
#define BGET_NPC_NAME23 ", Party Member"
#define GET_ITEM_NAME1 "Purity: %d%%"
#define GET_ITEM_NAME2 "Completion: %d%%"
#define GET_ITEM_NAME3 "Critical "
#define GET_ITEM_NAME4 "Poisoning "
#define GET_ITEM_NAME5 "Righteous "
#define GET_ITEM_NAME6 "Agile "
#define GET_ITEM_NAME7 "Light "
#define GET_ITEM_NAME8 "Sharp "
#define GET_ITEM_NAME9 "Strong "
#define GET_ITEM_NAME10 "Ancient "
#define GET_ITEM_NAME11 "Special "
#define GET_ITEM_NAME12 "Mana Converting "
#define GET_ITEM_NAME13 "Critical "
#define GET_ITEM_NAME14 "Critical Hit Damage+%d"
#define GET_ITEM_NAME15 "Poison Damage+%d"
#define GET_ITEM_NAME16 "Attack Speed -1"
#define GET_ITEM_NAME17 "%d%% light"
#define GET_ITEM_NAME18 "Damage added"
#define GET_ITEM_NAME19 "Endurance +%d%%"
#define GET_ITEM_NAME20 "Extra Damage added"
#define GET_ITEM_NAME21 "Magic Casting Probability+%d%%"
#define GET_ITEM_NAME22 "Replace %d%% damage to mana"
#define GET_ITEM_NAME23 "Crit Increase Chance %d%%"
#define GET_ITEM_NAME24 "Poison Resistance+%d%%"
#define GET_ITEM_NAME25 "Hitting Probability+%d"
#define GET_ITEM_NAME26 "Defense Ratio+%d"
#define GET_ITEM_NAME27 "HP recovery %d%%"
#define GET_ITEM_NAME28 "SP recovery %d%%"
#define GET_ITEM_NAME29 "MP recovery %d%%"
#define GET_ITEM_NAME30 "Magic Resistance+%d%%"
#define GET_ITEM_NAME31 "Physical Absorption+%d%%"
#define GET_ITEM_NAME32 "Magic Absorption+%d%%"
#define GET_ITEM_NAME33 "Consecutive Attack Damage+%d"
#define GET_ITEM_NAME34 "Experience+%d%%"
#define GET_ITEM_NAME35 "Gold+%d%%"
#define CALC_SOCKET_CLOSED1 "Game exits because paying sockect disconnected."
#define POINT_COMMAND_HANDLER1 "A character for party member has not been selected. You can not join party."
#define UPDATE_SCREEN_ONGAME1 "You can not give or drop before the actual Item transaction."
#define UPDATE_SCREEN_ONGAME2 "You can not give or drop before the actual Item transaction."
#define UPDATE_SCREEN_ONGAME3 "You can not give or drop before the actual Item transaction."
#define UPDATE_SCREEN_ONGAME4 "You can not give or drop before the actual Item transaction."
#define UPDATE_SCREEN_ONGAME5 "You can not give the item to your self."
#define UPDATE_SCREEN_ONGAME6 "You can not see more than 12 items at the same time"
#define UPDATE_SCREEN_ONGAME7 "Too far to give the Item."
#define UPDATE_SCREEN_ONGAME8 "The quantity you enter is not correct."
#define UPDATE_SCREEN_ONGAME9 "You entered more quantity that you can carry."
#define UPDATE_SCREEN_ONGAME10 "Endurance: %d"
#define UPDATE_SCREEN_ONGAME12 "Press F1 for help."
#define UPDATE_SCREEN_ONGAME13 "Logging out...%d"
#define UPDATE_SCREEN_ONGAME14 "Restarting game...%d"
#define MOTION_RESPONSE_HANDLER2 "Logout count cancels if HP decreases while logout count."
#define COMMAND_PROCESSOR1 "Canceled"
#define COMMAND_PROCESSOR2 "Network Traffic/Lag. Please wait a moment!"
#define COMMAND_PROCESSOR3 "Network Traffic/Lag. Please wait a moment!"
#define COMMAND_PROCESSOR4 "Network Traffic/Lag. Please wait a moment!"
#define COMMAND_PROCESSOR5 "Network Traffic/Lag. Please wait a moment!"
#define COMMAND_PROCESSOR6 "Critical!"
#define DRAW_DIALOGBOX_BANK1 "Taking back items."
#define DRAW_DIALOGBOX_BANK2 "Please wait until process is finished."
#define DRAW_DIALOGBOX_BANK3 "Either drag an item to restore from bag"
#define DRAW_DIALOGBOX_BANK4 "or click an item to take out on the list."
#define DRAW_DIALOGBOX_BANK5 "item to take out on the list."
#define DRAW_DIALOGBOX_CHARACTER1 "Criminal (%d)"
#define DRAW_DIALOGBOX_CHARACTER2 "Contribution (%d)"
#define DRAW_DIALOGBOX_CHARACTER3 "Aresden %s GuildMaster"
#define DRAW_DIALOGBOX_CHARACTER4 "Elvine %s GuildMaster"
#define DRAW_DIALOGBOX_CHARACTER5 "Aresden %s Guildsman"
#define DRAW_DIALOGBOX_CHARACTER6 "Elvine %s Guildsman"
#define DRAW_DIALOGBOX_CHARACTER7 "Traveller"
#define DRAW_DIALOGBOX_CHARACTER8 "Citizen of Aresden"
#define DRAW_DIALOGBOX_CHARACTER9 "Citizen of Elvine"
#define DRAW_DIALOGBOX_LEVELUP_SETTING1 "When level up, your specific stats"
#define DRAW_DIALOGBOX_LEVELUP_SETTING2 "will be increased by setting."
#define DRAW_DIALOGBOX_LEVELUP_SETTING3 "* Points left: %d"
#define DRAW_DIALOGBOX_LEVELUP_SETTING4 "Strength"
#define DRAW_DIALOGBOX_LEVELUP_SETTING5 "Vitality"
#define DRAW_DIALOGBOX_LEVELUP_SETTING6 "Dexterity"
#define DRAW_DIALOGBOX_LEVELUP_SETTING7 "Intelligence"
#define DRAW_DIALOGBOX_LEVELUP_SETTING8 "Magic"
#define DRAW_DIALOGBOX_LEVELUP_SETTING9 "Charisma"
#define DRAW_DIALOGBOX_LEVELUP_SETTING10 "At level up, your specific stat(s)"
#define DRAW_DIALOGBOX_LEVELUP_SETTING11 "will be increased by this setting."
#define DRAW_DIALOGBOX_LEVELUP_SETTING12 "Press the OK button when you"
#define DRAW_DIALOGBOX_LEVELUP_SETTING13 "finish level up setting."
#define DRAW_DIALOGBOX_LEVELUP_SETTING14 "Level up setting is not finished yet."
#define DRAW_DIALOGBOX_LEVELUP_SETTING15 "Current level up setting is incorrect."
#define DRAW_DIALOGBOX_LEVELUP_SETTING16 "Because when you level up, your specific"
#define DRAW_DIALOGBOX_LEVELUP_SETTING17 "stat(s) will be over the limit"
#define DRAW_DIALOGBOX_CITYHALL_MENU1 "Citizenship request."
#define DRAW_DIALOGBOX_CITYHALL_MENU4 "Take the Prize Gold."
#define DRAW_DIALOGBOX_CITYHALL_MENU8 "Take the HERO's cape."
#define DRAW_DIALOGBOX_CITYHALL_MENU11 "Cancel the Quest."
#define DRAW_DIALOGBOX_CITYHALL_MENU14 "Change the part of potal war."
#define DRAW_DIALOGBOX_CITYHALL_MENU17 "Select an Item you want."
#define DRAW_DIALOGBOX_CITYHALL_MENU18 "If you become a citizen, the level"
#define DRAW_DIALOGBOX_CITYHALL_MENU19 "restriction as a traveller is removed."
#define DRAW_DIALOGBOX_CITYHALL_MENU20 "You can buy and sell almost all items"
#define DRAW_DIALOGBOX_CITYHALL_MENU21 "which are produced in town. Also, by"
#define DRAW_DIALOGBOX_CITYHALL_MENU22 "repelling enemies of opposing city you"
#define DRAW_DIALOGBOX_CITYHALL_MENU23 "can get prize gold. You can also"
#define DRAW_DIALOGBOX_CITYHALL_MENU24 "join any guilds."
#define DRAW_DIALOGBOX_CITYHALL_MENU25 "Would you do your duty"
#define DRAW_DIALOGBOX_CITYHALL_MENU26 "and responsibility as a"
#define DRAW_DIALOGBOX_CITYHALL_MENU27 "citizen of our town?"
#define DRAW_DIALOGBOX_CITYHALL_MENU28 "Offering Citizenship..."
#define DRAW_DIALOGBOX_CITYHALL_MENU29 "Congratulations!! You acquired Citizenship"
#define DRAW_DIALOGBOX_CITYHALL_MENU30 "Failed on acquiring citizenship!"
#define DRAW_DIALOGBOX_CITYHALL_MENU31 "Low Level or Criminal Character"
#define DRAW_DIALOGBOX_CITYHALL_MENU32 "can't be a citizen"
#define DRAW_DIALOGBOX_CITYHALL_MENU33 "The prize gold for your"
#define DRAW_DIALOGBOX_CITYHALL_MENU34 "activities is %d Gold. Do"
#define DRAW_DIALOGBOX_CITYHALL_MENU35 "you wish to receive this now?"
#define DRAW_DIALOGBOX_CITYHALL_MENU46 "We give a hero's cape to the brave"
#define DRAW_DIALOGBOX_CITYHALL_MENU47 "warriors who fight against people of"
#define DRAW_DIALOGBOX_CITYHALL_MENU48 "other city for the safety of our city"
#define DRAW_DIALOGBOX_CITYHALL_MENU49 "Enemy kill count should be at"
#define DRAW_DIALOGBOX_CITYHALL_MENU50 "least 300 to get a hero's cape."
#define DRAW_DIALOGBOX_CITYHALL_MENU51 "If you get a hero's cape, the"
#define DRAW_DIALOGBOX_CITYHALL_MENU52 "enemy kill count decreases by 300"
#define DRAW_DIALOGBOX_CITYHALL_MENU53 "Do you want to get a HERO's cape?"
#define DRAW_DIALOGBOX_CITYHALL_MENU54 "Do you want to cancel"
#define DRAW_DIALOGBOX_CITYHALL_MENU55 "current quest?"
#define DRAW_DIALOGBOX_EXCHANGE1 "My Item"
#define DRAW_DIALOGBOX_EXCHANGE2 "Quantity: %d"
#define DRAW_DIALOGBOX_EXCHANGE3 "Endurance: %d/%d"
#define DRAW_DIALOGBOX_EXCHANGE4 "Completion: %d%%"
#define DRAW_DIALOGBOX_EXCHANGE5 "%s's item"
#define DRAW_DIALOGBOX_EXCHANGE9 "Please wait until other player decides"
#define DRAW_DIALOGBOX_EXCHANGE10 "to exchange. If you want to cancel the"
#define DRAW_DIALOGBOX_EXCHANGE11 "exchange press the CANCEL button now."
#define DRAW_DIALOGBOX_EXCHANGE12 "Other player offered an item exchange"
#define DRAW_DIALOGBOX_EXCHANGE13 "Select an item which you want to exc-"
#define DRAW_DIALOGBOX_EXCHANGE14 "hange with above item, drag it to the"
#define DRAW_DIALOGBOX_EXCHANGE15 "blank and press the EXCHANGE button. "
#define DRAW_DIALOGBOX_EXCHANGE16 "And you can also reject an offer by "
#define DRAW_DIALOGBOX_EXCHANGE17 "pressing the CANCEL button."
#define DRAW_DIALOGBOX_EXCHANGE18 "The preparation for item exchange"
#define DRAW_DIALOGBOX_EXCHANGE19 "has been finished. Press the EXCHANGE"
#define DRAW_DIALOGBOX_EXCHANGE20 "button to exchange as above. Press the"
#define DRAW_DIALOGBOX_EXCHANGE21 "CANCEL button to cancel. Occasionally"
#define DRAW_DIALOGBOX_EXCHANGE22 "when you press the EXCHANGE button, you"
#define DRAW_DIALOGBOX_EXCHANGE23 "will not be able to cancel the exchange."
#define DRAW_DIALOGBOX_EXCHANGE33 "Please wait until %s agrees to"
#define DRAW_DIALOGBOX_EXCHANGE34 "exchange. The exchange can't be achieved"
#define DRAW_DIALOGBOX_EXCHANGE35 "unless both people agree."
#define DRAW_DIALOGBOX_EXCHANGE36 " If other player does not decide to exchange"
#define DRAW_DIALOGBOX_EXCHANGE37 "you can cancel the exchange by pressing the"
#define DRAW_DIALOGBOX_EXCHANGE38 "CANCEL button. But if other player already"
#define DRAW_DIALOGBOX_EXCHANGE39 "decided to exchange, you can't cancel anymore"
#define DRAW_DIALOGBOX_FISHING1 "Value: %d Gold"
#define DRAW_DIALOGBOX_FISHING2 "Probability:"
#define DRAW_DIALOGBOX_GUILDMENU1 "Make a new guild"
#define DRAW_DIALOGBOX_GUILDMENU4 "Break up your guild"
#define DRAW_DIALOGBOX_GUILDMENU7 "Buy a guild admission ticket"
#define DRAW_DIALOGBOX_GUILDMENU9 "Buy a guild withdrawal ticket"
#define DRAW_DIALOGBOX_GUILDMENU11 "Reserve the arena"
#define DRAW_DIALOGBOX_GUILDMENU13 "Get an entrance ticket"
#define DRAW_DIALOGBOX_GUILDMENU17 "* Select an Item you want."
#define DRAW_DIALOGBOX_GUILDMENU18 "Enter a new guild name"
#define DRAW_DIALOGBOX_GUILDMENU19 "Making a new guild..."
#define DRAW_DIALOGBOX_GUILDMENU20 "A new guild was made."
#define DRAW_DIALOGBOX_GUILDMENU21 "You are a GuildMaster."
#define DRAW_DIALOGBOX_GUILDMENU22 "Failed on making a new guild."
#define DRAW_DIALOGBOX_GUILDMENU23 "Guild name already exists."
#define DRAW_DIALOGBOX_GUILDMENU24 "Guild dismission:"
#define DRAW_DIALOGBOX_GUILDMENU25 "Break up your guild. Your auth- "
#define DRAW_DIALOGBOX_GUILDMENU26 "orization as a GuildMaster will"
#define DRAW_DIALOGBOX_GUILDMENU27 "be lost. And your guild members"
#define DRAW_DIALOGBOX_GUILDMENU28 "will be dismissed automatically."
#define DRAW_DIALOGBOX_GUILDMENU28_1 "Do you accept Guild dismission?"
#define DRAW_DIALOGBOX_GUILDMENU29 "Breaking up the guild..."
#define DRAW_DIALOGBOX_GUILDMENU30 "Your guild has been dismissed"
#define DRAW_DIALOGBOX_GUILDMENU31 "Failed on dismission of guild."
#define DRAW_DIALOGBOX_GUILDMENU32 "The price for the guild joining paper"
#define DRAW_DIALOGBOX_GUILDMENU33 "paper is 50Gold. Give it to the master"
#define DRAW_DIALOGBOX_GUILDMENU34 "of the guild you want to join. He will"
#define DRAW_DIALOGBOX_GUILDMENU35 "decide to your joining."
#define DRAW_DIALOGBOX_GUILDMENU36 "Do you want to buy?"
#define DRAW_DIALOGBOX_GUILDMENU37 "You bought the guild joining paper."
#define DRAW_DIALOGBOX_GUILDMENU38 "The price for the guild secession"
#define DRAW_DIALOGBOX_GUILDMENU39 "paper is 50Gold. Give it to the master"
#define DRAW_DIALOGBOX_GUILDMENU40 "of the guild you want to join. He will"
#define DRAW_DIALOGBOX_GUILDMENU41 "to your secession."
#define DRAW_DIALOGBOX_GUILDMENU42 "Do you want to buy?"
#define DRAW_DIALOGBOX_GUILDMENU43 "You bought a guild secession paper."
#define DRAW_DIALOGBOX_GUILDMENU44 "It takes 1500gold to make"
#define DRAW_DIALOGBOX_GUILDMENU45 "a reservation of arena."
#define DRAW_DIALOGBOX_GUILDMENU46 "Click the arena that you"
#define DRAW_DIALOGBOX_GUILDMENU47 "want to reserve. You will"
#define DRAW_DIALOGBOX_GUILDMENU48 "be able to get 50 tickets,"
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