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📄 lan_eng.h

📁 战场登陆器vc++源代码很好用的哦精彩精彩
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#define	NPC_TALK_HANDLER27	"Direct teleport to enemy's rear region"
#define	NPC_TALK_HANDLER28	"and try to destroy the main facilities"
#define	NPC_TALK_HANDLER29	"or a mission of making guerila tactics"
#define	NPC_TALK_HANDLER30	"to obstruct their actions"
#define	NPC_TALK_HANDLER31	"Teleport destination: presuposition unknown"
#define	NPC_TALK_HANDLER32	"Teleport destination: %s"
#define	NPC_TALK_HANDLER33	"I will appreciate it if you succeed."
#define	NPC_TALK_HANDLER34	"So, would you?"
#define	NPC_TALK_HANDLER35	"Would you try this quest?"


#define	NPC_NAME_MERCENARY	"Mercenary"
#define BGET_NPC_NAME23	", Party Member"

#define	GET_ITEM_NAME1	"Purity: %d%%"
#define	GET_ITEM_NAME2	"Completion: %d%%"
#define	GET_ITEM_NAME3	"Critical "
#define	GET_ITEM_NAME4	"Poisoning "
#define	GET_ITEM_NAME5	"Righteous "
#define	GET_ITEM_NAME6	"Agile "
#define	GET_ITEM_NAME7	"Light "
#define	GET_ITEM_NAME8	"Sharp "
#define	GET_ITEM_NAME9	"Strong "
#define	GET_ITEM_NAME10	"Ancient "
#define	GET_ITEM_NAME11	"Special "
#define	GET_ITEM_NAME12	"Mana Converting "
#define	GET_ITEM_NAME13	"Critical "
#define	GET_ITEM_NAME14	"Critical Hit Damage+%d"
#define	GET_ITEM_NAME15	"Poison Damage+%d"
#define	GET_ITEM_NAME16	"Attack Speed -1"
#define	GET_ITEM_NAME17	"%d%% light"
#define	GET_ITEM_NAME18	"Damage added"
#define	GET_ITEM_NAME19	"Endurance +%d%%"
#define	GET_ITEM_NAME20	"Extra Damage added"
#define	GET_ITEM_NAME21	"Magic Casting Probability+%d%%"
#define	GET_ITEM_NAME22	"Replace %d%% damage to mana"
#define	GET_ITEM_NAME23	"Crit Increase Chance %d%%"
#define	GET_ITEM_NAME24	"Poison Resistance+%d%%"
#define	GET_ITEM_NAME25	"Hitting Probability+%d"
#define	GET_ITEM_NAME26	"Defense Ratio+%d"
#define	GET_ITEM_NAME27	"HP recovery %d%%"
#define	GET_ITEM_NAME28	"SP recovery %d%%"
#define	GET_ITEM_NAME29	"MP recovery %d%%"
#define	GET_ITEM_NAME30	"Magic Resistance+%d%%"
#define	GET_ITEM_NAME31	"Physical Absorption+%d%%"
#define	GET_ITEM_NAME32	"Magic Absorption+%d%%"
#define	GET_ITEM_NAME33	"Consecutive Attack Damage+%d"
#define	GET_ITEM_NAME34	"Experience+%d%%"
#define	GET_ITEM_NAME35	"Gold+%d%%"


#define	CALC_SOCKET_CLOSED1	"Game exits because paying sockect disconnected."


#define	POINT_COMMAND_HANDLER1	"A character for party member has not been selected. You can not join party."

#define	UPDATE_SCREEN_ONGAME1	"You can not give or drop before the actual Item transaction."
#define	UPDATE_SCREEN_ONGAME2	"You can not give or drop before the actual Item transaction."
#define	UPDATE_SCREEN_ONGAME3	"You can not give or drop before the actual Item transaction."
#define	UPDATE_SCREEN_ONGAME4	"You can not give or drop before the actual Item transaction."
#define	UPDATE_SCREEN_ONGAME5	"You can not give the item to your self."
#define	UPDATE_SCREEN_ONGAME6	"You can not see more than 12 items at the same time"
#define	UPDATE_SCREEN_ONGAME7	"Too far to give the Item."
#define	UPDATE_SCREEN_ONGAME8	"The quantity you enter is not correct."
#define	UPDATE_SCREEN_ONGAME9	"You entered more quantity that you can carry."
#define	UPDATE_SCREEN_ONGAME10	"Endurance: %d"
#define	UPDATE_SCREEN_ONGAME12	"Press F1 for help."
#define	UPDATE_SCREEN_ONGAME13	"Logging out...%d"
#define	UPDATE_SCREEN_ONGAME14	"Restarting game...%d"


#define	MOTION_RESPONSE_HANDLER2	"Logout count cancels if HP decreases while logout count."


#define	COMMAND_PROCESSOR1	"Canceled"
#define	COMMAND_PROCESSOR2	"Network Traffic/Lag. Please wait a moment!"
#define	COMMAND_PROCESSOR3	"Network Traffic/Lag. Please wait a moment!"
#define	COMMAND_PROCESSOR4	"Network Traffic/Lag. Please wait a moment!"
#define	COMMAND_PROCESSOR5	"Network Traffic/Lag. Please wait a moment!"
#define	COMMAND_PROCESSOR6	"Critical!"


#define	DRAW_DIALOGBOX_BANK1	"Taking back items."
#define	DRAW_DIALOGBOX_BANK2	"Please wait until process is finished."
#define	DRAW_DIALOGBOX_BANK3	"Either drag an item to restore from bag"
#define	DRAW_DIALOGBOX_BANK4	"or click an item to take out on the list."
#define	DRAW_DIALOGBOX_BANK5	"item to take out on the list."

#define	DRAW_DIALOGBOX_CHARACTER1	"Criminal (%d)"
#define	DRAW_DIALOGBOX_CHARACTER2	"Contribution (%d)"
#define	DRAW_DIALOGBOX_CHARACTER3	"Aresden %s GuildMaster"
#define	DRAW_DIALOGBOX_CHARACTER4	"Elvine %s GuildMaster"
#define	DRAW_DIALOGBOX_CHARACTER5	"Aresden %s Guildsman"
#define	DRAW_DIALOGBOX_CHARACTER6	"Elvine %s Guildsman"
#define	DRAW_DIALOGBOX_CHARACTER7	"Traveller"
#define	DRAW_DIALOGBOX_CHARACTER8	"Citizen of Aresden"
#define	DRAW_DIALOGBOX_CHARACTER9	"Citizen of Elvine"


#define	DRAW_DIALOGBOX_LEVELUP_SETTING1	"When level up, your specific stats"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING2	"will be increased by setting."
#define	DRAW_DIALOGBOX_LEVELUP_SETTING3	"* Points left: %d"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING4	"Strength"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING5	"Vitality"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING6	"Dexterity"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING7	"Intelligence"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING8	"Magic"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING9	"Charisma"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING10	"At level up, your specific stat(s)"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING11	"will be increased by this setting."
#define	DRAW_DIALOGBOX_LEVELUP_SETTING12	"Press the OK button when you"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING13	"finish level up setting."
#define	DRAW_DIALOGBOX_LEVELUP_SETTING14	"Level up setting is not finished yet."
#define	DRAW_DIALOGBOX_LEVELUP_SETTING15	"Current level up setting is incorrect."
#define	DRAW_DIALOGBOX_LEVELUP_SETTING16	"Because when you level up, your specific"
#define	DRAW_DIALOGBOX_LEVELUP_SETTING17	"stat(s) will be over the limit"


#define	DRAW_DIALOGBOX_CITYHALL_MENU1	"Citizenship request."
#define	DRAW_DIALOGBOX_CITYHALL_MENU4	"Take the Prize Gold."
#define	DRAW_DIALOGBOX_CITYHALL_MENU8	"Take the HERO's cape."
#define	DRAW_DIALOGBOX_CITYHALL_MENU11	"Cancel the Quest."
#define	DRAW_DIALOGBOX_CITYHALL_MENU14	"Change the part of potal war."
#define	DRAW_DIALOGBOX_CITYHALL_MENU17	"Select an Item you want."

#define	DRAW_DIALOGBOX_CITYHALL_MENU18	"If you become a citizen, the level"
#define	DRAW_DIALOGBOX_CITYHALL_MENU19	"restriction as a traveller is removed."
#define	DRAW_DIALOGBOX_CITYHALL_MENU20	"You can buy and sell almost all items"
#define	DRAW_DIALOGBOX_CITYHALL_MENU21	"which are produced in town. Also, by"
#define	DRAW_DIALOGBOX_CITYHALL_MENU22	"repelling enemies of opposing city you"
#define	DRAW_DIALOGBOX_CITYHALL_MENU23	"can get prize gold. You can also"
#define	DRAW_DIALOGBOX_CITYHALL_MENU24	"join any guilds."
#define	DRAW_DIALOGBOX_CITYHALL_MENU25	"Would you do your duty"
#define	DRAW_DIALOGBOX_CITYHALL_MENU26	"and responsibility as a"
#define	DRAW_DIALOGBOX_CITYHALL_MENU27	"citizen of our town?"

#define	DRAW_DIALOGBOX_CITYHALL_MENU28	"Offering Citizenship..."
#define	DRAW_DIALOGBOX_CITYHALL_MENU29	"Congratulations!! You acquired Citizenship"
#define	DRAW_DIALOGBOX_CITYHALL_MENU30	"Failed on acquiring citizenship!"

#define	DRAW_DIALOGBOX_CITYHALL_MENU31	"Low Level or Criminal Character"
#define	DRAW_DIALOGBOX_CITYHALL_MENU32	"can't be a citizen"

#define	DRAW_DIALOGBOX_CITYHALL_MENU33	"The prize gold for your"
#define	DRAW_DIALOGBOX_CITYHALL_MENU34	"activities is %d Gold. Do"
#define	DRAW_DIALOGBOX_CITYHALL_MENU35	"you wish to receive this now?"

#define	DRAW_DIALOGBOX_CITYHALL_MENU46	"We give a hero's cape to the brave"
#define	DRAW_DIALOGBOX_CITYHALL_MENU47	"warriors who fight against people of"
#define	DRAW_DIALOGBOX_CITYHALL_MENU48	"other city for the safety of our city"
#define	DRAW_DIALOGBOX_CITYHALL_MENU49	"Enemy kill count should be at"
#define	DRAW_DIALOGBOX_CITYHALL_MENU50	"least 300 to get a hero's cape."

#define	DRAW_DIALOGBOX_CITYHALL_MENU51	"If you get a hero's cape, the"
#define	DRAW_DIALOGBOX_CITYHALL_MENU52	"enemy kill count decreases by 300"
#define	DRAW_DIALOGBOX_CITYHALL_MENU53	"Do you want to get a HERO's cape?"

#define	DRAW_DIALOGBOX_CITYHALL_MENU54	"Do you want to cancel"
#define	DRAW_DIALOGBOX_CITYHALL_MENU55	"current quest?"


#define	DRAW_DIALOGBOX_EXCHANGE1	"My Item"
#define	DRAW_DIALOGBOX_EXCHANGE2	"Quantity: %d"
#define	DRAW_DIALOGBOX_EXCHANGE3	"Endurance: %d/%d"
#define	DRAW_DIALOGBOX_EXCHANGE4	"Completion: %d%%"
#define	DRAW_DIALOGBOX_EXCHANGE5	"%s's item"

#define	DRAW_DIALOGBOX_EXCHANGE9	"Please wait until other player decides"
#define	DRAW_DIALOGBOX_EXCHANGE10	"to exchange. If you want to cancel the"
#define	DRAW_DIALOGBOX_EXCHANGE11	"exchange press the CANCEL button now."

#define	DRAW_DIALOGBOX_EXCHANGE12	"Other player offered an item exchange"
#define	DRAW_DIALOGBOX_EXCHANGE13	"Select an item which you want to exc-"
#define	DRAW_DIALOGBOX_EXCHANGE14	"hange with above item, drag it to the"
#define	DRAW_DIALOGBOX_EXCHANGE15	"blank and press the EXCHANGE button. "
#define	DRAW_DIALOGBOX_EXCHANGE16	"And you can also reject an offer by  "
#define	DRAW_DIALOGBOX_EXCHANGE17	"pressing the CANCEL button."

#define	DRAW_DIALOGBOX_EXCHANGE18	"The preparation for item exchange"
#define	DRAW_DIALOGBOX_EXCHANGE19	"has been finished. Press the EXCHANGE"
#define	DRAW_DIALOGBOX_EXCHANGE20	"button to exchange as above. Press the"
#define	DRAW_DIALOGBOX_EXCHANGE21	"CANCEL button to cancel. Occasionally"
#define	DRAW_DIALOGBOX_EXCHANGE22	"when you press the EXCHANGE button, you"
#define	DRAW_DIALOGBOX_EXCHANGE23	"will not be able to cancel the exchange."

#define	DRAW_DIALOGBOX_EXCHANGE33	"Please wait until %s agrees to"
#define	DRAW_DIALOGBOX_EXCHANGE34	"exchange. The exchange can't be achieved"
#define	DRAW_DIALOGBOX_EXCHANGE35	"unless both people agree."

#define	DRAW_DIALOGBOX_EXCHANGE36	" If other player does not decide to exchange"
#define	DRAW_DIALOGBOX_EXCHANGE37	"you can cancel the exchange by pressing the"
#define	DRAW_DIALOGBOX_EXCHANGE38	"CANCEL button. But if other player already"
#define	DRAW_DIALOGBOX_EXCHANGE39	"decided to exchange, you can't cancel anymore"


#define	DRAW_DIALOGBOX_FISHING1	"Value: %d Gold"
#define	DRAW_DIALOGBOX_FISHING2	"Probability:"


#define	DRAW_DIALOGBOX_GUILDMENU1	"Make a new guild"
#define	DRAW_DIALOGBOX_GUILDMENU4	"Break up your guild"
#define	DRAW_DIALOGBOX_GUILDMENU7	"Buy a guild admission ticket"
#define	DRAW_DIALOGBOX_GUILDMENU9	"Buy a guild withdrawal ticket"
#define	DRAW_DIALOGBOX_GUILDMENU11	"Reserve the arena"
#define	DRAW_DIALOGBOX_GUILDMENU13	"Get an entrance ticket"

#define	DRAW_DIALOGBOX_GUILDMENU17	"* Select an Item you want."
#define	DRAW_DIALOGBOX_GUILDMENU18	"Enter a new guild name"
#define	DRAW_DIALOGBOX_GUILDMENU19	"Making a new guild..."
#define	DRAW_DIALOGBOX_GUILDMENU20	"A new guild was made."
#define	DRAW_DIALOGBOX_GUILDMENU21	"You are a GuildMaster."
#define	DRAW_DIALOGBOX_GUILDMENU22	"Failed on making a new guild."
#define	DRAW_DIALOGBOX_GUILDMENU23	"Guild name already exists."
#define	DRAW_DIALOGBOX_GUILDMENU24	"Guild dismission:"
#define	DRAW_DIALOGBOX_GUILDMENU25	"Break up your guild. Your auth- "
#define	DRAW_DIALOGBOX_GUILDMENU26	"orization as a GuildMaster will"
#define	DRAW_DIALOGBOX_GUILDMENU27	"be lost. And your guild members"
#define	DRAW_DIALOGBOX_GUILDMENU28	"will be dismissed automatically."
#define	DRAW_DIALOGBOX_GUILDMENU28_1	"Do you accept Guild dismission?"

#define	DRAW_DIALOGBOX_GUILDMENU29	"Breaking up the guild..."
#define	DRAW_DIALOGBOX_GUILDMENU30	"Your guild has been dismissed"
#define	DRAW_DIALOGBOX_GUILDMENU31	"Failed on dismission of guild."

#define	DRAW_DIALOGBOX_GUILDMENU32	"The price for the guild joining paper"
#define	DRAW_DIALOGBOX_GUILDMENU33	"paper is 50Gold. Give it to the master"
#define	DRAW_DIALOGBOX_GUILDMENU34	"of the guild you want to join. He will"
#define	DRAW_DIALOGBOX_GUILDMENU35	"decide to your joining."
#define	DRAW_DIALOGBOX_GUILDMENU36	"Do you want to buy?"
#define	DRAW_DIALOGBOX_GUILDMENU37	"You bought the guild joining paper."

#define	DRAW_DIALOGBOX_GUILDMENU38	"The price for the guild secession"
#define	DRAW_DIALOGBOX_GUILDMENU39	"paper is 50Gold. Give it to the master"
#define	DRAW_DIALOGBOX_GUILDMENU40	"of the guild you want to join. He will"
#define	DRAW_DIALOGBOX_GUILDMENU41	"to your secession."
#define	DRAW_DIALOGBOX_GUILDMENU42	"Do you want to buy?"
#define	DRAW_DIALOGBOX_GUILDMENU43	"You bought a guild secession paper."

#define	DRAW_DIALOGBOX_GUILDMENU44	"It takes 1500gold to make"
#define	DRAW_DIALOGBOX_GUILDMENU45	"a reservation of arena."
#define	DRAW_DIALOGBOX_GUILDMENU46	"Click the arena that you"
#define	DRAW_DIALOGBOX_GUILDMENU47	"want to reserve. You will"
#define	DRAW_DIALOGBOX_GUILDMENU48	"be able to get 50 tickets,"

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