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📁 战场登陆器vc++源代码很好用的哦精彩精彩
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//#define	UPDATE_SCREEN_ON_CHANGE_PASSWORD6	"want to change. Password should be at"
//#define	UPDATE_SCREEN_ON_CHANGE_PASSWORD7	"least 8 letters."

// 2002-10-18 #1
#define	UPDATE_SCREEN_ON_CHANGE_PASSWORD5	"Enter your new password. Password should"
#define	UPDATE_SCREEN_ON_CHANGE_PASSWORD6	"be at least 8 letters. The new password"
#define	UPDATE_SCREEN_ON_CHANGE_PASSWORD7	"must be different with the previous one."


#define	DLGBOX_CLICK_SYSMENU1	"Restarting game....%d"
#define	DLGBOX_CLICK_SYSMENU2	"Logout count stopped."


#define	NPC_NAME_SLIME	"Slime"
#define	NPC_NAME_SKELETON	"Skeleton"
#define	NPC_NAME_STONEGOLEM	"Stone Golem"
#define	NPC_NAME_CYCLOPS	"Cyclops"
#define	NPC_NAME_ORC	"Orc"
#define	NPC_NAME_SHOP_KEEPER	"Shop Keeper"
#define	NPC_NAME_GIANTANT	"Giant Ant"
#define	NPC_NAME_GIANTSCORPION	"Giant Scorpion"
#define	NPC_NAME_ZOMBIE	"Zombie"
#define	NPC_NAME_MAGICIAN	"Sorcerer"
#define	NPC_NAME_WAREHOUSE_KEEPER	"Warehouse Keeper"
#define	NPC_NAME_GUARD	"Guard"
#define	NPC_NAME_SNAKE	"Snake"
#define	NPC_NAME_CLAYGOLEM	"Clay Golem"
#define	NPC_NAME_BLACKSMITH_KEEPER	"BlackSmith Keeper"
#define	NPC_NAME_CITYHALL_OFFICER	"Cityhall Officer"
#define	NPC_NAME_GUILDHALL_OFFICER	"Guildhall Officer"
#define	NPC_NAME_HELHOUND	"Helhound"
#define	NPC_NAME_TROLL	"Troll"
#define	NPC_NAME_OGRE	"Ogre"
#define	NPC_NAME_LICHE	"Liche"
#define	NPC_NAME_DEMON	"Demon"
#define	NPC_NAME_UNICORN	"Unicorn"
#define	NPC_NAME_WEREWOLF	"Werewolf"
#define	NPC_NAME_DUMMY	"Dummy"
#define	NPC_NAME_RABBIT	"Rabbit"
#define	NPC_NAME_CAT	"Cat"
#define NPC_NAME_FROG	"Giant Frog"

#define NPC_NAME_ETTIN			"Ettin"
#define NPC_NAME_MOUNTAIN_GIANT	"Mountan Giant"
#define NPC_NAME_CANNIBAL		"Cannibal Plant"
#define NPC_NAME_RUDOLPH		"Vice Rudolph"
#define NPC_NAME_DIREBOAR		"Direboar"
#define NPC_NAME_FROST			"Frost"
#define NPC_NAME_ICEGOLEM		"IceGolem"
#define NPC_NAME_WYVERN			"Wyvern"
#define NPC_NAME_MCGAFFIN		"Mcgaffin"
#define NPC_NAME_PERRY			"Perry"
#define NPC_NAME_DEVLIN			"Devlin"

#define NPC_NAME_WATERMELON		"WaterMelon"
#define NPC_NAME_PUMPKIN		"Pumpkin"
#define NPC_NAME_GARLIC			"Garlic"
#define NPC_NAME_BARLEY			"Barley"
#define NPC_NAME_CROP			"Crop"

#define	NPC_NAME_ENERGYSPHERE	"Energy Sphere"
#define	NPC_NAME_ARROWGUARDTOWER_CK	"Arrow Guard Tower Construction Kit"
#define	NPC_NAME_ARROWGUARDTOWER	"Arrow Guard Tower"
#define	NPC_NAME_CANNONGUARDTOWER_CK	"Cannon Guard Tower Construction Kit"
#define	NPC_NAME_CANNONGUARDTOWER	"Cannon Guard Tower"
#define	NPC_NAME_MANACOLLECTOR_CK	"Mana Collector Construction Kit"
#define	NPC_NAME_MANACOLLECTOR	"Mana Collector"
#define	NPC_NAME_DETECTOR_CK	"Detector Construction Kit"
#define	NPC_NAME_DETECTOR	"Detector"
#define	NPC_NAME_ENERGYSHIELD	"Energy Shield Generator"
#define	NPC_NAME_GRANDMAGICGENERATOR	"Grand Magic Generator"
#define	NPC_NAME_MANASTONE	"Mana Stone"
#define	NPC_NAME_LIGHTWARBEETLE	"Light War Beetle"
#define	NPC_NAME_GODSHANDKNIGHT	"God's Hand Knight"
#define	NPC_NAME_GODSHANDKNIGHT_CK	"God's Hand Knight"
#define	NPC_NAME_TEMPLEKNIGHT	"Temple Knight"
#define	NPC_NAME_BATTLEGOLEM	"Battle Golem"
#define	NPC_NAME_STALKER	"Stalker"
#define	NPC_NAME_HELLCLAW	"Helclaw"
#define	NPC_NAME_TIGERWORM	"Tiger Worm"
#define	NPC_NAME_CATAPULT	"Catapult"
#define	NPC_NAME_GARGOYLE	"Gargoyle"
#define	NPC_NAME_BEHOLDER	"Beholder"
#define	NPC_NAME_DARKELF	"Darkelf"
#define	DRAW_OBJECT_NAME50	" Berserked"
#define	DRAW_OBJECT_NAME51	" Frozen"
#define	DRAW_OBJECT_NAME52	"Clairvoyant"
#define	DRAW_OBJECT_NAME53	"Destruction of Magic Protection"
#define	DRAW_OBJECT_NAME54	"Anti-Physical Damage"
#define	DRAW_OBJECT_NAME55	"Anti-Magic Damage"
#define	DRAW_OBJECT_NAME56	"Poisonous"
#define	DRAW_OBJECT_NAME57	"Critical Poisonous"
#define	DRAW_OBJECT_NAME58	"Explosive"
#define	DRAW_OBJECT_NAME59	"Critical Explosive"
#define	DRAW_OBJECT_NAME60	"Traveller"
#define	DRAW_OBJECT_NAME61	"Traveller,"
#define	DRAW_OBJECT_NAME62	"Aresden"
#define	DRAW_OBJECT_NAME63	"Citizen of Aresden,"
#define	DRAW_OBJECT_NAME64	"Aresden"
#define	DRAW_OBJECT_NAME65	"Criminal of Aresden,"
#define	DRAW_OBJECT_NAME66	"Your Guildsman,"
#define	DRAW_OBJECT_NAME67	"Aresden Guildsman"
#define	DRAW_OBJECT_NAME68	"Aresden Guildsman,"
#define	DRAW_OBJECT_NAME69	"Your Guildmaster,"
#define	DRAW_OBJECT_NAME70	"Aresden Guildmaster"
#define	DRAW_OBJECT_NAME71	"Aresden Guildsman"
#define	DRAW_OBJECT_NAME72	"Aresden Guildmaster"
#define	DRAW_OBJECT_NAME73	"Aresden Guildmaster,"
#define	DRAW_OBJECT_NAME74	"Elvine"
#define	DRAW_OBJECT_NAME75	"Citizen of Elvine,"
#define	DRAW_OBJECT_NAME76	"Elvine"
#define	DRAW_OBJECT_NAME77	"Criminal of Elvine,"
#define	DRAW_OBJECT_NAME78	"Your Guildsman,"
#define	DRAW_OBJECT_NAME79	"Elvine Guildsman"
#define	DRAW_OBJECT_NAME80	"Elvine Guildsman,"
#define	DRAW_OBJECT_NAME81	"Your Guildmaster,"
#define	DRAW_OBJECT_NAME82	"Elvine Guildmaster"
#define	DRAW_OBJECT_NAME83	"Elvine Guildsman"
#define	DRAW_OBJECT_NAME84	"Elvine Guildmaster"
#define	DRAW_OBJECT_NAME85	"Elvine Guildmaster,"
#define	DRAW_OBJECT_NAME86	"Criminal,"
#define	DRAW_OBJECT_NAME87	"Unknown"
#define	DRAW_OBJECT_NAME88	"Neutral"
#define	DRAW_OBJECT_NAME89	"(Friendly)"
#define	DRAW_OBJECT_NAME90	"(Enemy)"
#define	DRAW_OBJECT_NAME91	"(Threat)"



#define	UPDATE_SCREEN_ON_VERSION_NO_MATCH1	"Client program version does not match with server!"
#define	UPDATE_SCREEN_ON_VERSION_NO_MATCH2	"Download recent version and try again."


#define	DRAW_VERSION1	"This is the administrator version."


#define	USE_RED_POTION1	"You can use after the usage of the other item."
#define	USE_RED_POTION2	"You can't use a potion while exchanging."


#define	USE_BLUE_POTION1	"You can use after the usage of the other item."
#define	USE_BLUE_POTION2	"You can't use a potion while exchanging."


#define	GET_OFFICIAL_MAP_NAME1	"Aresden Farm"
#define	GET_OFFICIAL_MAP_NAME2	"Elvine Farm"
#define	GET_OFFICIAL_MAP_NAME3	"Beginner Zone"
#define	GET_OFFICIAL_MAP_NAME4	"Aresden Barrack 1"
#define	GET_OFFICIAL_MAP_NAME5	"Aresden Barrack 1"
#define	GET_OFFICIAL_MAP_NAME6	"Aresden Barrack 2"
#define	GET_OFFICIAL_MAP_NAME7	"Aresden Barrack 2"
#define	GET_OFFICIAL_MAP_NAME8	"Elvine Barrack 1"
#define	GET_OFFICIAL_MAP_NAME9	"Elvine Barrack 1"
#define	GET_OFFICIAL_MAP_NAME10	"Elvine Barrack 2"
#define	GET_OFFICIAL_MAP_NAME11	"Elvine Barrack 2"
#define	GET_OFFICIAL_MAP_NAME12	"Arena 1"
#define	GET_OFFICIAL_MAP_NAME13	"Arena 2"
#define	GET_OFFICIAL_MAP_NAME14	"Arena 3"
#define	GET_OFFICIAL_MAP_NAME15	"Arena 4"
#define	GET_OFFICIAL_MAP_NAME16	"Arena 5"
#define	GET_OFFICIAL_MAP_NAME17	"Arena 6"
#define	GET_OFFICIAL_MAP_NAME18	"Arena 7"
#define	GET_OFFICIAL_MAP_NAME19	"Arena 8"
#define	GET_OFFICIAL_MAP_NAME20	"Arena 9"
#define	GET_OFFICIAL_MAP_NAME21	"Aresden Dungeon"
#define	GET_OFFICIAL_MAP_NAME22	"Aresden"
#define	GET_OFFICIAL_MAP_NAME23	"Elvine Dungeon"
#define	GET_OFFICIAL_MAP_NAME24	"Elvine"
#define	GET_OFFICIAL_MAP_NAME25	"Dungeon L2"
#define	GET_OFFICIAL_MAP_NAME26	"Dungeon L3"
#define	GET_OFFICIAL_MAP_NAME27	"Bleeding Island"
#define	GET_OFFICIAL_MAP_NAME28	"Middleland"
#define	GET_OFFICIAL_MAP_NAME29	"Rocky Highland"
#define	GET_OFFICIAL_MAP_NAME30	"Eternal Field"
#define	GET_OFFICIAL_MAP_NAME31	"Death Valley"
#define	GET_OFFICIAL_MAP_NAME32	"Silent Wood"
#define	GET_OFFICIAL_MAP_NAME33	"Aresden Blacksmith"
#define	GET_OFFICIAL_MAP_NAME34	"Elvine Blacksmith"
#define	GET_OFFICIAL_MAP_NAME35	"Aresden Cityhall"
#define	GET_OFFICIAL_MAP_NAME36	"Elvine Cityhall"
#define	GET_OFFICIAL_MAP_NAME37	"Aresden Guildhall"
#define	GET_OFFICIAL_MAP_NAME38	"Elvine Guildhall"
#define	GET_OFFICIAL_MAP_NAME39	"Aresden Shop"
#define	GET_OFFICIAL_MAP_NAME40	"Elvine Shop"
#define	GET_OFFICIAL_MAP_NAME41	"Magic Tower"
#define	GET_OFFICIAL_MAP_NAME42	"Magic Tower"
#define	GET_OFFICIAL_MAP_NAME43	"Aresden Warehouse"
#define	GET_OFFICIAL_MAP_NAME44	"Elvine Warehouse"
#define	GET_OFFICIAL_MAP_NAME45	"Aresden Warehouse"
#define	GET_OFFICIAL_MAP_NAME46	"Elvine Warehouse"
#define	GET_OFFICIAL_MAP_NAME47	"Aresien Church"
#define	GET_OFFICIAL_MAP_NAME48	"Eldiniel Church"
#define	GET_OFFICIAL_MAP_NAME49	"Aresden-Middle DMZ"
#define	GET_OFFICIAL_MAP_NAME50	"Aresden-Middle DMZ"
#define	GET_OFFICIAL_MAP_NAME51	"Elvine-Middle DMZ"
#define	GET_OFFICIAL_MAP_NAME52	"Elvine-Middle DMZ"
#define	GET_OFFICIAL_MAP_NAME53	"Dungeon L4"
#define	GET_OFFICIAL_MAP_NAME54	"Revival Zone"
#define	GET_OFFICIAL_MAP_NAME55	"Revival Zone"
#define	GET_OFFICIAL_MAP_NAME56	"Aresien Garden"
#define	GET_OFFICIAL_MAP_NAME57	"Eldiniel Garden"
#define	GET_OFFICIAL_MAP_NAME58	"Middleland Mine"
#define	GET_OFFICIAL_MAP_NAME59	"Middleland Dungeon"
#define	GET_OFFICIAL_MAP_NAME60	"Tower of Hell 1"
#define	GET_OFFICIAL_MAP_NAME61	"Tower of Hell 2"
#define	GET_OFFICIAL_MAP_NAME62	"Tower of Hell 3"
#define GET_OFFICIAL_MAP_NAME63	"Aresden Jail"
#define GET_OFFICIAL_MAP_NAME64	"Elvine Jail"


#define	BCHECK_LOCAL_CHAT_COMMAND1	"Character %s has been released from the message refusing list."
#define	BCHECK_LOCAL_CHAT_COMMAND2	"You can't refuse your own messages."
#define	BCHECK_LOCAL_CHAT_COMMAND3	"Character %s has been listed on the message refusing list."
#define	BCHECK_LOCAL_CHAT_COMMAND4	"There is no space in the refusing message character list."
#define	BCHECK_LOCAL_CHAT_COMMAND5	"The character's name you want to refuse is too long."
#define	BCHECK_LOCAL_CHAT_COMMAND6	"Enable to listen to whispers."
#define	BCHECK_LOCAL_CHAT_COMMAND7	"Unalbe to listen to whispers."
#define	BCHECK_LOCAL_CHAT_COMMAND8	"Enalbe to chat in public."
#define	BCHECK_LOCAL_CHAT_COMMAND9	"Unalbe to chat in public."


#define	BCHECK_ITEM_OPERATION_ENABLE1	"Item transaction not finished."
#define	BCHECK_ITEM_OPERATION_ENABLE2	"Item transaction not finished."
#define	BCHECK_ITEM_OPERATION_ENABLE3	"Item transaction not finished."
#define	BCHECK_ITEM_OPERATION_ENABLE4	"Item transaction not finished."
#define	BCHECK_ITEM_OPERATION_ENABLE5	"Item transaction not finished."
#define	BCHECK_ITEM_OPERATION_ENABLE6	"Item transaction not finished."


#define	CLEAR_SKILL_USING_STATUS1	"Stopped using the skill."


#define	NPC_TALK_HANDLER16	"Objective: slay %d %s"
#define	NPC_TALK_HANDLER17	"Location : Anywhere"
#define	NPC_TALK_HANDLER18	"Map : %s"
#define	NPC_TALK_HANDLER19	"Position: %d,%d within %d blocks"
#define	NPC_TALK_HANDLER20	"Contribution:%dPoints"
#define	NPC_TALK_HANDLER21	"Objective: Observe the enemy"
#define	NPC_TALK_HANDLER22	"Location : Anywhere"
#define	NPC_TALK_HANDLER23	"Map : %s"
#define	NPC_TALK_HANDLER24	"Position: %d,%d within %d blocks"
#define	NPC_TALK_HANDLER25	"Contribution: %dPoints"
#define	NPC_TALK_HANDLER26	"Operation plan: Enemy rear invasion"

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