📄 lan_eng.h
字号:
//#define UPDATE_SCREEN_ON_CHANGE_PASSWORD6 "want to change. Password should be at"
//#define UPDATE_SCREEN_ON_CHANGE_PASSWORD7 "least 8 letters."
// 2002-10-18 #1
#define UPDATE_SCREEN_ON_CHANGE_PASSWORD5 "Enter your new password. Password should"
#define UPDATE_SCREEN_ON_CHANGE_PASSWORD6 "be at least 8 letters. The new password"
#define UPDATE_SCREEN_ON_CHANGE_PASSWORD7 "must be different with the previous one."
#define DLGBOX_CLICK_SYSMENU1 "Restarting game....%d"
#define DLGBOX_CLICK_SYSMENU2 "Logout count stopped."
#define NPC_NAME_SLIME "Slime"
#define NPC_NAME_SKELETON "Skeleton"
#define NPC_NAME_STONEGOLEM "Stone Golem"
#define NPC_NAME_CYCLOPS "Cyclops"
#define NPC_NAME_ORC "Orc"
#define NPC_NAME_SHOP_KEEPER "Shop Keeper"
#define NPC_NAME_GIANTANT "Giant Ant"
#define NPC_NAME_GIANTSCORPION "Giant Scorpion"
#define NPC_NAME_ZOMBIE "Zombie"
#define NPC_NAME_MAGICIAN "Sorcerer"
#define NPC_NAME_WAREHOUSE_KEEPER "Warehouse Keeper"
#define NPC_NAME_GUARD "Guard"
#define NPC_NAME_SNAKE "Snake"
#define NPC_NAME_CLAYGOLEM "Clay Golem"
#define NPC_NAME_BLACKSMITH_KEEPER "BlackSmith Keeper"
#define NPC_NAME_CITYHALL_OFFICER "Cityhall Officer"
#define NPC_NAME_GUILDHALL_OFFICER "Guildhall Officer"
#define NPC_NAME_HELHOUND "Helhound"
#define NPC_NAME_TROLL "Troll"
#define NPC_NAME_OGRE "Ogre"
#define NPC_NAME_LICHE "Liche"
#define NPC_NAME_DEMON "Demon"
#define NPC_NAME_UNICORN "Unicorn"
#define NPC_NAME_WEREWOLF "Werewolf"
#define NPC_NAME_DUMMY "Dummy"
#define NPC_NAME_RABBIT "Rabbit"
#define NPC_NAME_CAT "Cat"
#define NPC_NAME_FROG "Giant Frog"
#define NPC_NAME_ETTIN "Ettin"
#define NPC_NAME_MOUNTAIN_GIANT "Mountan Giant"
#define NPC_NAME_CANNIBAL "Cannibal Plant"
#define NPC_NAME_RUDOLPH "Vice Rudolph"
#define NPC_NAME_DIREBOAR "Direboar"
#define NPC_NAME_FROST "Frost"
#define NPC_NAME_ICEGOLEM "IceGolem"
#define NPC_NAME_WYVERN "Wyvern"
#define NPC_NAME_MCGAFFIN "Mcgaffin"
#define NPC_NAME_PERRY "Perry"
#define NPC_NAME_DEVLIN "Devlin"
#define NPC_NAME_WATERMELON "WaterMelon"
#define NPC_NAME_PUMPKIN "Pumpkin"
#define NPC_NAME_GARLIC "Garlic"
#define NPC_NAME_BARLEY "Barley"
#define NPC_NAME_CROP "Crop"
#define NPC_NAME_ENERGYSPHERE "Energy Sphere"
#define NPC_NAME_ARROWGUARDTOWER_CK "Arrow Guard Tower Construction Kit"
#define NPC_NAME_ARROWGUARDTOWER "Arrow Guard Tower"
#define NPC_NAME_CANNONGUARDTOWER_CK "Cannon Guard Tower Construction Kit"
#define NPC_NAME_CANNONGUARDTOWER "Cannon Guard Tower"
#define NPC_NAME_MANACOLLECTOR_CK "Mana Collector Construction Kit"
#define NPC_NAME_MANACOLLECTOR "Mana Collector"
#define NPC_NAME_DETECTOR_CK "Detector Construction Kit"
#define NPC_NAME_DETECTOR "Detector"
#define NPC_NAME_ENERGYSHIELD "Energy Shield Generator"
#define NPC_NAME_GRANDMAGICGENERATOR "Grand Magic Generator"
#define NPC_NAME_MANASTONE "Mana Stone"
#define NPC_NAME_LIGHTWARBEETLE "Light War Beetle"
#define NPC_NAME_GODSHANDKNIGHT "God's Hand Knight"
#define NPC_NAME_GODSHANDKNIGHT_CK "God's Hand Knight"
#define NPC_NAME_TEMPLEKNIGHT "Temple Knight"
#define NPC_NAME_BATTLEGOLEM "Battle Golem"
#define NPC_NAME_STALKER "Stalker"
#define NPC_NAME_HELLCLAW "Helclaw"
#define NPC_NAME_TIGERWORM "Tiger Worm"
#define NPC_NAME_CATAPULT "Catapult"
#define NPC_NAME_GARGOYLE "Gargoyle"
#define NPC_NAME_BEHOLDER "Beholder"
#define NPC_NAME_DARKELF "Darkelf"
#define DRAW_OBJECT_NAME50 " Berserked"
#define DRAW_OBJECT_NAME51 " Frozen"
#define DRAW_OBJECT_NAME52 "Clairvoyant"
#define DRAW_OBJECT_NAME53 "Destruction of Magic Protection"
#define DRAW_OBJECT_NAME54 "Anti-Physical Damage"
#define DRAW_OBJECT_NAME55 "Anti-Magic Damage"
#define DRAW_OBJECT_NAME56 "Poisonous"
#define DRAW_OBJECT_NAME57 "Critical Poisonous"
#define DRAW_OBJECT_NAME58 "Explosive"
#define DRAW_OBJECT_NAME59 "Critical Explosive"
#define DRAW_OBJECT_NAME60 "Traveller"
#define DRAW_OBJECT_NAME61 "Traveller,"
#define DRAW_OBJECT_NAME62 "Aresden"
#define DRAW_OBJECT_NAME63 "Citizen of Aresden,"
#define DRAW_OBJECT_NAME64 "Aresden"
#define DRAW_OBJECT_NAME65 "Criminal of Aresden,"
#define DRAW_OBJECT_NAME66 "Your Guildsman,"
#define DRAW_OBJECT_NAME67 "Aresden Guildsman"
#define DRAW_OBJECT_NAME68 "Aresden Guildsman,"
#define DRAW_OBJECT_NAME69 "Your Guildmaster,"
#define DRAW_OBJECT_NAME70 "Aresden Guildmaster"
#define DRAW_OBJECT_NAME71 "Aresden Guildsman"
#define DRAW_OBJECT_NAME72 "Aresden Guildmaster"
#define DRAW_OBJECT_NAME73 "Aresden Guildmaster,"
#define DRAW_OBJECT_NAME74 "Elvine"
#define DRAW_OBJECT_NAME75 "Citizen of Elvine,"
#define DRAW_OBJECT_NAME76 "Elvine"
#define DRAW_OBJECT_NAME77 "Criminal of Elvine,"
#define DRAW_OBJECT_NAME78 "Your Guildsman,"
#define DRAW_OBJECT_NAME79 "Elvine Guildsman"
#define DRAW_OBJECT_NAME80 "Elvine Guildsman,"
#define DRAW_OBJECT_NAME81 "Your Guildmaster,"
#define DRAW_OBJECT_NAME82 "Elvine Guildmaster"
#define DRAW_OBJECT_NAME83 "Elvine Guildsman"
#define DRAW_OBJECT_NAME84 "Elvine Guildmaster"
#define DRAW_OBJECT_NAME85 "Elvine Guildmaster,"
#define DRAW_OBJECT_NAME86 "Criminal,"
#define DRAW_OBJECT_NAME87 "Unknown"
#define DRAW_OBJECT_NAME88 "Neutral"
#define DRAW_OBJECT_NAME89 "(Friendly)"
#define DRAW_OBJECT_NAME90 "(Enemy)"
#define DRAW_OBJECT_NAME91 "(Threat)"
#define UPDATE_SCREEN_ON_VERSION_NO_MATCH1 "Client program version does not match with server!"
#define UPDATE_SCREEN_ON_VERSION_NO_MATCH2 "Download recent version and try again."
#define DRAW_VERSION1 "This is the administrator version."
#define USE_RED_POTION1 "You can use after the usage of the other item."
#define USE_RED_POTION2 "You can't use a potion while exchanging."
#define USE_BLUE_POTION1 "You can use after the usage of the other item."
#define USE_BLUE_POTION2 "You can't use a potion while exchanging."
#define GET_OFFICIAL_MAP_NAME1 "Aresden Farm"
#define GET_OFFICIAL_MAP_NAME2 "Elvine Farm"
#define GET_OFFICIAL_MAP_NAME3 "Beginner Zone"
#define GET_OFFICIAL_MAP_NAME4 "Aresden Barrack 1"
#define GET_OFFICIAL_MAP_NAME5 "Aresden Barrack 1"
#define GET_OFFICIAL_MAP_NAME6 "Aresden Barrack 2"
#define GET_OFFICIAL_MAP_NAME7 "Aresden Barrack 2"
#define GET_OFFICIAL_MAP_NAME8 "Elvine Barrack 1"
#define GET_OFFICIAL_MAP_NAME9 "Elvine Barrack 1"
#define GET_OFFICIAL_MAP_NAME10 "Elvine Barrack 2"
#define GET_OFFICIAL_MAP_NAME11 "Elvine Barrack 2"
#define GET_OFFICIAL_MAP_NAME12 "Arena 1"
#define GET_OFFICIAL_MAP_NAME13 "Arena 2"
#define GET_OFFICIAL_MAP_NAME14 "Arena 3"
#define GET_OFFICIAL_MAP_NAME15 "Arena 4"
#define GET_OFFICIAL_MAP_NAME16 "Arena 5"
#define GET_OFFICIAL_MAP_NAME17 "Arena 6"
#define GET_OFFICIAL_MAP_NAME18 "Arena 7"
#define GET_OFFICIAL_MAP_NAME19 "Arena 8"
#define GET_OFFICIAL_MAP_NAME20 "Arena 9"
#define GET_OFFICIAL_MAP_NAME21 "Aresden Dungeon"
#define GET_OFFICIAL_MAP_NAME22 "Aresden"
#define GET_OFFICIAL_MAP_NAME23 "Elvine Dungeon"
#define GET_OFFICIAL_MAP_NAME24 "Elvine"
#define GET_OFFICIAL_MAP_NAME25 "Dungeon L2"
#define GET_OFFICIAL_MAP_NAME26 "Dungeon L3"
#define GET_OFFICIAL_MAP_NAME27 "Bleeding Island"
#define GET_OFFICIAL_MAP_NAME28 "Middleland"
#define GET_OFFICIAL_MAP_NAME29 "Rocky Highland"
#define GET_OFFICIAL_MAP_NAME30 "Eternal Field"
#define GET_OFFICIAL_MAP_NAME31 "Death Valley"
#define GET_OFFICIAL_MAP_NAME32 "Silent Wood"
#define GET_OFFICIAL_MAP_NAME33 "Aresden Blacksmith"
#define GET_OFFICIAL_MAP_NAME34 "Elvine Blacksmith"
#define GET_OFFICIAL_MAP_NAME35 "Aresden Cityhall"
#define GET_OFFICIAL_MAP_NAME36 "Elvine Cityhall"
#define GET_OFFICIAL_MAP_NAME37 "Aresden Guildhall"
#define GET_OFFICIAL_MAP_NAME38 "Elvine Guildhall"
#define GET_OFFICIAL_MAP_NAME39 "Aresden Shop"
#define GET_OFFICIAL_MAP_NAME40 "Elvine Shop"
#define GET_OFFICIAL_MAP_NAME41 "Magic Tower"
#define GET_OFFICIAL_MAP_NAME42 "Magic Tower"
#define GET_OFFICIAL_MAP_NAME43 "Aresden Warehouse"
#define GET_OFFICIAL_MAP_NAME44 "Elvine Warehouse"
#define GET_OFFICIAL_MAP_NAME45 "Aresden Warehouse"
#define GET_OFFICIAL_MAP_NAME46 "Elvine Warehouse"
#define GET_OFFICIAL_MAP_NAME47 "Aresien Church"
#define GET_OFFICIAL_MAP_NAME48 "Eldiniel Church"
#define GET_OFFICIAL_MAP_NAME49 "Aresden-Middle DMZ"
#define GET_OFFICIAL_MAP_NAME50 "Aresden-Middle DMZ"
#define GET_OFFICIAL_MAP_NAME51 "Elvine-Middle DMZ"
#define GET_OFFICIAL_MAP_NAME52 "Elvine-Middle DMZ"
#define GET_OFFICIAL_MAP_NAME53 "Dungeon L4"
#define GET_OFFICIAL_MAP_NAME54 "Revival Zone"
#define GET_OFFICIAL_MAP_NAME55 "Revival Zone"
#define GET_OFFICIAL_MAP_NAME56 "Aresien Garden"
#define GET_OFFICIAL_MAP_NAME57 "Eldiniel Garden"
#define GET_OFFICIAL_MAP_NAME58 "Middleland Mine"
#define GET_OFFICIAL_MAP_NAME59 "Middleland Dungeon"
#define GET_OFFICIAL_MAP_NAME60 "Tower of Hell 1"
#define GET_OFFICIAL_MAP_NAME61 "Tower of Hell 2"
#define GET_OFFICIAL_MAP_NAME62 "Tower of Hell 3"
#define GET_OFFICIAL_MAP_NAME63 "Aresden Jail"
#define GET_OFFICIAL_MAP_NAME64 "Elvine Jail"
#define BCHECK_LOCAL_CHAT_COMMAND1 "Character %s has been released from the message refusing list."
#define BCHECK_LOCAL_CHAT_COMMAND2 "You can't refuse your own messages."
#define BCHECK_LOCAL_CHAT_COMMAND3 "Character %s has been listed on the message refusing list."
#define BCHECK_LOCAL_CHAT_COMMAND4 "There is no space in the refusing message character list."
#define BCHECK_LOCAL_CHAT_COMMAND5 "The character's name you want to refuse is too long."
#define BCHECK_LOCAL_CHAT_COMMAND6 "Enable to listen to whispers."
#define BCHECK_LOCAL_CHAT_COMMAND7 "Unalbe to listen to whispers."
#define BCHECK_LOCAL_CHAT_COMMAND8 "Enalbe to chat in public."
#define BCHECK_LOCAL_CHAT_COMMAND9 "Unalbe to chat in public."
#define BCHECK_ITEM_OPERATION_ENABLE1 "Item transaction not finished."
#define BCHECK_ITEM_OPERATION_ENABLE2 "Item transaction not finished."
#define BCHECK_ITEM_OPERATION_ENABLE3 "Item transaction not finished."
#define BCHECK_ITEM_OPERATION_ENABLE4 "Item transaction not finished."
#define BCHECK_ITEM_OPERATION_ENABLE5 "Item transaction not finished."
#define BCHECK_ITEM_OPERATION_ENABLE6 "Item transaction not finished."
#define CLEAR_SKILL_USING_STATUS1 "Stopped using the skill."
#define NPC_TALK_HANDLER16 "Objective: slay %d %s"
#define NPC_TALK_HANDLER17 "Location : Anywhere"
#define NPC_TALK_HANDLER18 "Map : %s"
#define NPC_TALK_HANDLER19 "Position: %d,%d within %d blocks"
#define NPC_TALK_HANDLER20 "Contribution:%dPoints"
#define NPC_TALK_HANDLER21 "Objective: Observe the enemy"
#define NPC_TALK_HANDLER22 "Location : Anywhere"
#define NPC_TALK_HANDLER23 "Map : %s"
#define NPC_TALK_HANDLER24 "Position: %d,%d within %d blocks"
#define NPC_TALK_HANDLER25 "Contribution: %dPoints"
#define NPC_TALK_HANDLER26 "Operation plan: Enemy rear invasion"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -