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📄 fish.x

📁 3d游戏的一些基本场景包括任务山水河流等是用vc开发的
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xof 0303txt 0032
template XSkinMeshHeader {
 <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
 WORD nMaxSkinWeightsPerVertex;
 WORD nMaxSkinWeightsPerFace;
 WORD nBones;
}

template VertexDuplicationIndices {
 <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
 DWORD nIndices;
 DWORD nOriginalVertices;
 array DWORD indices[nIndices];
}

template SkinWeights {
 <6f0d123b-bad2-4167-a0d0-80224f25fabb>
 STRING transformNodeName;
 DWORD nWeights;
 array DWORD vertexIndices[nWeights];
 array FLOAT weights[nWeights];
 Matrix4x4 matrixOffset;
}


Material PDX1_-_Default {
 1.000000;1.000000;1.000000;1.000000;;
 3.200000;
 0.000000;0.000000;0.000000;;
 0.000000;0.000000;0.000000;;

 TextureFilename  {
  "./mod/fish.tga";
 }
}

Frame Object03 {
 

 FrameTransformMatrix {
  0.019669,0.000000,0.000000,0.000000,0.000000,0.019669,0.000000,0.000000,0.000000,0.000000,0.019669,0.000000,-13.175933,-12.722912,-2.815322,1.000000;;
 }

 Frame {
  

  FrameTransformMatrix {
   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000015,0.000015,0.000006,1.000000;;
  }

  Mesh  {
   13;
   607.484192;879.741699;211.482574;,
   714.075500;812.500244;211.482559;,
   585.718262;814.563721;211.482574;,
   412.950989;747.468933;211.482605;,
   413.631195;697.626953;211.482590;,
   309.562653;655.069702;211.482620;,
   313.643768;802.295044;211.482620;,
   722.406067;724.112732;282.732819;,
   603.403137;640.687561;211.482574;,
   722.406006;724.112732;140.232346;,
   829.224915;794.627075;211.482605;,
   921.730164;704.144958;211.482635;,
   766.056824;645.509827;211.482590;;
   22;
   3;0,1,2;,
   3;1,0,2;,
   3;3,4,5;,
   3;4,3,5;,
   3;6,3,5;,
   3;3,6,5;,
   3;3,2,4;,
   3;2,3,4;,
   3;7,2,4;,
   3;7,4,8;,
   3;4,9,8;,
   3;2,9,4;,
   3;2,1,9;,
   3;1,2,7;,
   3;7,10,1;,
   3;7,11,10;,
   3;7,12,11;,
   3;7,8,12;,
   3;8,9,12;,
   3;12,9,11;,
   3;11,9,10;,
   3;10,9,1;;

   MeshNormals  {
    22;
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.239017;0.351744;0.905068;,
    -0.152212;-0.507305;0.848218;,
    -0.152212;-0.507305;-0.848218;,
    -0.239017;0.351744;-0.905068;,
    0.010098;0.628137;-0.778037;,
    0.010098;0.628137;0.778037;,
    0.097811;0.630155;0.770285;,
    0.346056;0.353794;0.868950;,
    0.220372;-0.585077;0.780462;,
    0.019728;-0.665437;0.746193;,
    0.019729;-0.665437;-0.746193;,
    0.220372;-0.585077;-0.780462;,
    0.346057;0.353794;-0.868950;,
    0.097811;0.630154;-0.770285;;
    22;
    3;0,0,0;,
    3;1,1,1;,
    3;2,2,2;,
    3;3,3,3;,
    3;4,4,4;,
    3;5,5,5;,
    3;6,6,6;,
    3;7,7,7;,
    3;8,8,8;,
    3;9,9,9;,
    3;10,10,10;,
    3;11,11,11;,
    3;12,12,12;,
    3;13,13,13;,
    3;14,14,14;,
    3;15,15,15;,
    3;16,16,16;,
    3;17,17,17;,
    3;18,18,18;,
    3;19,19,19;,
    3;20,20,20;,
    3;21,21,21;;
   }

   MeshMaterialList  {
    1;
    22;
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0;
    { PDX1_-_Default }
   }

   MeshTextureCoords  {
    13;
    0.523232;1.002972;,
    0.383847;0.739617;,
    0.568436;0.730323;,
    0.847138;0.530323;,
    0.837042;0.393532;,
    0.994316;0.242397;,
    0.983040;0.717094;,
    0.297554;0.445577;,
    0.530027;0.175513;,
    0.297554;0.445577;,
    0.154025;0.687259;,
    0.011204;0.398389;,
    0.209905;0.211370;;
   }

   XSkinMeshHeader {
    2;
    5;
    2;
   }

   SkinWeights {
    "Bone22";
    11;
    0,
    1,
    2,
    3,
    4,
    7,
    8,
    9,
    10,
    11,
    12;
    1.000000,
    1.000000,
    1.000000,
    0.047380,
    0.041788,
    1.000000,
    1.000000,
    1.000000,
    1.000000,
    1.000000,
    1.000000;
    -0.019644,-0.000000,-0.001001,0.000000,0.001001,0.000000,-0.019644,0.000000,0.000000,-0.019669,0.000000,0.000000,16.584345,4.432242,14.629043,1.000000;;
   }

   SkinWeights {
    "Bone23";
    4;
    3,
    4,
    5,
    6;
    0.952620,
    0.958212,
    1.000000,
    1.000000;
    -0.019666,-0.000000,0.000351,0.000000,-0.000351,0.000000,-0.019666,0.000000,0.000000,-0.019669,-0.000000,0.000000,10.634276,4.432236,13.931264,1.000000;;
   }
  }
 }
}

Frame Object04 {
 

 FrameTransformMatrix {
  0.019669,0.000000,0.000000,0.000000,0.000000,0.019669,0.000000,0.000000,0.000000,0.000000,0.019669,0.000000,-13.175933,-12.722912,-2.815322,1.000000;;
 }

 Frame {
  

  FrameTransformMatrix {
   1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000015,0.000015,0.000006,1.000000;;
  }

  Mesh  {
   13;
   607.484192;879.741699;211.482574;,
   714.075500;812.500244;211.482559;,
   585.718262;814.563721;211.482574;,
   412.950989;747.468933;211.482605;,
   413.631195;697.626953;211.482590;,
   309.562653;655.069702;211.482620;,
   313.643768;802.295044;211.482620;,
   722.406067;724.112732;282.732819;,
   603.403137;640.687561;211.482574;,
   722.406006;724.112732;140.232346;,
   829.224915;794.627075;211.482605;,
   921.730164;704.144958;211.482635;,
   766.056824;645.509827;211.482590;;
   22;
   3;0,1,2;,
   3;1,0,2;,
   3;3,4,5;,
   3;4,3,5;,
   3;6,3,5;,
   3;3,6,5;,
   3;3,2,4;,
   3;2,3,4;,
   3;7,2,4;,
   3;7,4,8;,
   3;4,9,8;,
   3;2,9,4;,
   3;2,1,9;,
   3;1,2,7;,
   3;7,10,1;,
   3;7,11,10;,
   3;7,12,11;,
   3;7,8,12;,
   3;8,9,12;,
   3;12,9,11;,
   3;11,9,10;,
   3;10,9,1;;

   MeshNormals  {
    22;
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.000000;0.000000;-1.000000;,
    0.000000;-0.000000;1.000000;,
    -0.239017;0.351744;0.905068;,
    -0.152212;-0.507305;0.848218;,
    -0.152212;-0.507305;-0.848218;,
    -0.239017;0.351744;-0.905068;,
    0.010098;0.628137;-0.778037;,
    0.010098;0.628137;0.778037;,
    0.097811;0.630155;0.770285;,
    0.346056;0.353794;0.868950;,
    0.220372;-0.585077;0.780462;,
    0.019728;-0.665437;0.746193;,
    0.019729;-0.665437;-0.746193;,
    0.220372;-0.585077;-0.780462;,

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