📄 vmpascal.cpp
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// vmpascal.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "vmpascal.h"
#include "../VirtualMachine.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
cerr << _T("Fatal Error: MFC initialization failed") << endl;
nRetCode = 1;
}
else
{
// TODO: code your application's behavior here.
if (argc<2)
{
cout << "Zolysoftware Bulshit Virtual Machine v1.0a" << endl;
cout << "ussage: vmpascal binfile" << endl;
return 0;
}
TRY
{
CString sFileName = argv[1];
CFile file(sFileName,CFile::modeRead);
BinHeader header;
// Next part must be updated for newer version headers
file.Read( &header,sizeof(header));
CVirtualMachine Machine;
Machine.LoadMemoryContent (0,&file,header.codeSize);
file.Close();
Machine.Start(header.entryPoint,header.codeSize +100);
}
CATCH(CFileException, e)
{
cout << "File Access Error" << endl;
}
END_CATCH
}
return nRetCode;
}
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