📄 umc_audio_spl.h
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/*////////////////////////////////////////////////////////////////////////////////// INTEL CORPORATION PROPRIETARY INFORMATION// This software is supplied under the terms of a license agreement or// nondisclosure agreement with Intel Corporation and may not be copied// or disclosed except in accordance with the terms of that agreement.// Copyright(c) 2003-2005 Intel Corporation. All Rights Reserved.//*/#ifndef __UMC_AUDIO_SPL_H__#define __UMC_AUDIO_SPL_H__#include "umc_mpeg2_spl_av.h"//Pure mpeg audio splitternamespace UMC{ class MPEG2AudioSplitter : public MPEG2AVSplitter { public: MPEG2AudioSplitter(); virtual Status GetPosition (double& pos); virtual Status GetInfo (SplitterInfo* pSplInfo); protected: virtual Status InitAudioFrameBuffer(); //here must be implemented real packet processing, //it is specific for each format //this function witll return control if reading error //or end of stream happen Status virtual ProcessPackets(int count = -1); //read one packet (or size bytes of pure stream) and //return control, for PS, TS streams size parameter must be 0 //returned UMC_OK means next frame was formed and ready //to output //UMC_NOT_ENOUGH_DATA means packed was processed but frame //is not ready //all other is errors Status virtual ProcessOnePacket(int size = 0) { return UMC_NOT_IMPLEMENTED;} //initialization of subprocessing, call before ProcessOnePacket Status virtual InitProcessing() { return UMC_NOT_IMPLEMENTED;} //de-initialization of subprocessing, call after ProcessOnePacket Status virtual CloseProcessing() { return UMC_NOT_IMPLEMENTED;} //here must be implemented pointer positioning to first //valid start code after repositioning Status virtual MoveToNextSyncWord(); };} // namespace UMC#endif /* __UMC_AUDIO_SPL_H__ */
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