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📄 winmm_render.h

📁 这是在PCA下的基于IPP库示例代码例子,在网上下了IPP的库之后,设置相关参数就可以编译该代码.
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/*//////////////////////////////////////////////////////////////////////////////////                  INTEL CORPORATION PROPRIETARY INFORMATION//     This software is supplied under the terms of a license agreement or//     nondisclosure agreement with Intel Corporation and may not be copied//     or disclosed except in accordance with the terms of that agreement.//          Copyright(c) 2003-2005 Intel Corporation. All Rights Reserved.//*/#ifndef __WIN_MM_AUDIO_RENDER_H__#define __WIN_MM_AUDIO_RENDER_H__#if defined (UMC_ENABLE_WINMM_AUDIO_RENDER)#include "vm_debug.h"#include <windows.h>#include <mmsystem.h>#include "basic_audio_render.h"#define BUF_NUM_MAX 10#define BUF_SIZE 1152*16namespace UMC{    class WinMMAudioRender :public BasicAudioRender    {    public:        WinMMAudioRender(void);        // Initialize the audio device. The playback is paused        Status          Init(MediaReceiverParams* pInit);        // Write sound data to sound buffer        Status          SendFrame(MediaData* in);        Status          UnLockInputBuffer(MediaData *in, Status StreamStatus = UMC_OK);        // Toggle pause mode. Return current pts        Status          Pause(bool pause);        // Close the sound device        Status          Close(void);        // 0-silence 1-max, return previous volume */        float           SetVolume(float volume) { return volume;}        float           GetVolume() { return 0.;}        Status          Reset(void);        double GetTimeTick();        ~WinMMAudioRender(void);        void        Release(void);    protected:        class BufArray        {        public:            WAVEHDR     m_pArray[BUF_NUM_MAX];            BufArray();            ~BufArray();            Status Init(vm_var32 uiBufSize);            void ZeroBuffers();            inline vm_var32 GetHdrNum();        protected:            vm_var32 m_uiBufSize;            vm_var32 m_uiHdrNum;        };        BufArray    m_Hdrs;        HANDLE      m_sm_free_buffers;        int         m_iFreeBuf;        int         m_iDoneBuf;        HWAVEOUT     m_hWO;        WAVEFORMATEX m_WaveFmtX;        double      m_dfSampleNorm;        double      m_dfStartPTS;        int         m_iOffset;        DWORD       m_dwVolume;    };    vm_var32    WinMMAudioRender::BufArray::GetHdrNum()    {   return m_uiHdrNum;  }}  //  namespace UMC#endif  // UMC_ENABLE_WINMM_AUDIO_RENDER#endif  //  __WIN_MM_AUDIO_RENDER_H__

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