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📄 directsound_render.h

📁 这是在PCA下的基于IPP库示例代码例子,在网上下了IPP的库之后,设置相关参数就可以编译该代码.
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/*//////////////////////////////////////////////////////////////////////////////////                  INTEL CORPORATION PROPRIETARY INFORMATION//     This software is supplied under the terms of a license agreement or//     nondisclosure agreement with Intel Corporation and may not be copied//     or disclosed except in accordance with the terms of that agreement.//          Copyright(c) 2003-2005 Intel Corporation. All Rights Reserved.//*/#ifdef UMC_ENABLE_DSOUND_AUDIO_RENDER#ifndef __DIRECT_SOUND_RENDER_H__#define __DIRECT_SOUND_RENDER_H__#include <dplay.h>#include <dsound.h>#include "umc_structures.h"#include "basic_audio_render.h"#include "pts_buf.h"#include "dsound_buf.h"namespace UMC{    class DSoundAudioRender:public BasicAudioRender    {    public:        virtual Status  Init(MediaReceiverParams* pInit);        virtual Status  SendFrame(MediaData* in);        virtual Status  Pause(bool);        // Render manipulating        virtual float    SetVolume(float volume);   /* 0-silence 1-max, return previous volume */        virtual float    GetVolume();        virtual Status  Close (void);        virtual Status  Reset (void);        DSoundAudioRender();        virtual ~DSoundAudioRender(void);        virtual Status  SetParams(MediaReceiverParams *params);    protected:        static const unsigned int m_cuiSizeOfFrame;        static const unsigned int m_cuiNumOfFrames;        HANDLE              m_hTimer;        BufPTSArray         m_AudioPtsArray;        DSBuffer            m_DSBuffer;        DWORD               m_dwSampleAlign;        virtual double GetTimeTick(void);    };  //class DirectSoundRender};  //  namespace UMC#endif //  __DIRECT_SOUND_RENDER_H__#endif

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