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📄 void_audio_render.h

📁 这是在PCA下的基于IPP库示例代码例子,在网上下了IPP的库之后,设置相关参数就可以编译该代码.
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/*//////////////////////////////////////////////////////////////////////////////////                  INTEL CORPORATION PROPRIETARY INFORMATION//     This software is supplied under the terms of a license agreement or//     nondisclosure agreement with Intel Corporation and may not be copied//     or disclosed except in accordance with the terms of that agreement.//          Copyright(c) 2003-2005 Intel Corporation. All Rights Reserved.//*/////    This file contains audio render doing nothing beside returning right time//    based on system time. You can use it for pure video (without audio)//    streams syncronization.//#ifndef __VOID_AUDIO_RENDER_H__#define __VOID_AUDIO_RENDER_H__#include "vm_time.h"#include "umc_structures.h"#include "basic_audio_render.h"namespace UMC{    typedef enum    {        UMC_1X_FFMODE = 0,        UMC_2X_FFMODE = 1,        UMC_4X_FFMODE = 3,        UMC_8X_FFMODE = 7,        UMC_16X_FFMODE = 15    }UMC_FFMODE_MULTIPLIER;    class NULLAudioRender : public BasicAudioRender    {    protected:        vm_tick         m_lliFreq;        vm_tick         m_lliLastStartTime;        vm_tick         m_lliPrePauseTime;        bool            m_bPaused;        double          m_dInitialDelay;        double          m_uiFFModeMult;        virtual double    GetTimeTick();    public:        NULLAudioRender(double dfDelay = 0,                        UMC_FFMODE_MULTIPLIER mult = UMC_1X_FFMODE);        virtual ~NULLAudioRender() {   Close();     }        virtual Status  Init(MediaReceiverParams* pInit);        virtual Status  SendFrame(MediaData* in);        virtual Status  Pause(bool bPause);        // Render manipulating        // 0-silence 1-max, return previous volume        virtual float   SetVolume(float /*volume*/);        virtual float   GetVolume();        virtual Status  Close ();        virtual Status  Reset ();        virtual Status SetParams(MediaReceiverParams *params);    };}  //  namespace UMC#endif    //    __OSS_AUDIO_RENDER_H__

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