⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dx_video_render_wce.h

📁 这是在PCA下的基于IPP库示例代码例子,在网上下了IPP的库之后,设置相关参数就可以编译该代码.
💻 H
字号:
/*////                  INTEL CORPORATION PROPRIETARY INFORMATION//     This software is supplied under the terms of a license agreement or//     nondisclosure agreement with Intel Corporation and may not be copied//     or disclosed except in accordance with the terms of that agreement.//       Copyright(c) 2003-2005 Intel Corporation. All Rights Reserved.//*/#ifndef ___DX_VIDEO_RENDER_WCE_H___#define ___DX_VIDEO_RENDER_WCE_H___#include "umc_defs.h"#if defined(UMC_ENABLE_DXWCE_VIDEO_RENDER)#include <windows.h>#include <ddraw.h>#include "mobile_video_render.h"#include "umc_semaphore.h"namespace UMC{//  disable warning about not virtual destructor#pragma warning (disable:444)class DXWCEVideoRenderParams: public VideoRenderParams{    DYNAMIC_CAST_DECL(DXWCEVideoRenderParams, VideoRenderParams);public:    // Default constructor    DXWCEVideoRenderParams();    HWND m_hWnd;};#pragma warning (default:444)class DXWCEVideoRender: public MobileVideoRender{public:    // Default constructor    DXWCEVideoRender();    // Destructor    virtual ~DXWCEVideoRender();    // Initialize the render, return false if failed, call Close anyway    virtual Status Init(MediaReceiverParams* pInit);    // Terminate the render    virtual Status  Close();    // Lock input buffer    virtual Status LockInputBuffer(MediaData *in);    // Unlock input buffer    virtual Status UnLockInputBuffer(MediaData *pInData,                                     Status StreamStatus = UMC_OK);    // Rendering the current frame    virtual Status RenderFrame();protected:    virtual int LockSurface( unsigned char** vidmem ){ return 0; };    virtual int UnlockSurface( unsigned char** vidmem ){ return 0; };    HRESULT InitDDraw(HWND hWnd, UMC::RECT Rect);    ::RECT                  m_SrcRect;    ::RECT                  m_DstRect;    HWND                    m_hWnd;    LPDIRECTDRAW4           m_pDD;          // DirectDraw object    LPDIRECTDRAWSURFACE4    m_pDDSPrimary;  // Primary Surface.    LPDIRECTDRAWSURFACE4    m_pDDSOverlay;  // The overlay primary.    bool                    m_bShow;};} // namespace UMC#endif // defined(UMC_ENABLE_DXWCE_VIDEO_RENDER)#endif // ___DX_VIDEO_RENDER_WCE_H___

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -