📄 tilemetric.h
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/* //////////////////////////////////////////////////////////////////////////// INTEL CORPORATION PROPRIETARY INFORMATION// This software is supplied under the terms of a license agreement or// nondisclosure agreement with Intel Corporation and may not be copied// or disclosed except in accordance with the terms of that agreement.// Copyright(c) 2004-2005 Intel Corporation. All Rights Reserved.//////*/#ifndef __TILEMETRIC_H__#define __TILEMETRIC_H__#include "auxmath.h"inline Rect TileRect(const Rect &imageRect, const Point &tileGridOrigin, const RectSize &tileSize, unsigned int tileRasterNumber){ unsigned int nOfCols = DivCeil(imageRect.Origin().X() + imageRect.Width() - tileGridOrigin.X(), tileSize.Width()); unsigned int row = tileRasterNumber / nOfCols; unsigned int col = tileRasterNumber - row * nOfCols; Rect rect( tileGridOrigin + RectSize(col, row) * tileSize, tileSize ); rect.SetOrigin( Point( Max(rect.Origin().X(), imageRect.Origin().X()), Max(rect.Origin().Y(), imageRect.Origin().Y()) ) ); Point imageBound = imageRect.Origin() + imageRect.Size(); rect.SetSize( RectSize( Min(rect.Width(), (unsigned int)(imageBound.X() - rect.Origin().X())), Min(rect.Height(), (unsigned int)(imageBound.Y() - rect.Origin().Y())) ) ); return rect;}#endif // __TILEMETRIC_H__
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