📄 jp2bitspercomp.h
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/* //////////////////////////////////////////////////////////////////////////// INTEL CORPORATION PROPRIETARY INFORMATION// This software is supplied under the terms of a license agreement or// nondisclosure agreement with Intel Corporation and may not be copied// or disclosed except in accordance with the terms of that agreement.// Copyright(c) 2004-2005 Intel Corporation. All Rights Reserved.//////*/#ifndef __JP2BITSPERCOMP_H__#define __JP2BITSPERCOMP_H__#include "ippdefs.h"#include "jp2const.h"class JP2BitsPerComp{public: JP2BitsPerComp(Ipp8u code = 0) : m_code(code) {} JP2BitsPerComp(const JP2BitsPerComp &value) : m_code(value.m_code) {} JP2BitsPerComp& operator=(const JP2BitsPerComp& value) { m_code = value.m_code; return *this; } JP2BitsPerComp& operator=(Ipp8u code) { m_code = code; return *this; } // NOTE: Actual bit depth is BitDepth + 1; unsigned int BitDepth() const { return m_code & JP2M_BIT_DEPTH; } bool IsSigned() const { return (m_code & JP2M_IS_SIGNED) != 0; } bool IsConformant() const { return BitDepth() <= JP2V_MAX_BIT_DEPTH; } bool operator ==(const JP2BitsPerComp& value) const { return m_code == value.m_code; } bool operator !=(const JP2BitsPerComp& value) const { return !operator==(value); }protected: Ipp8u m_code;};#endif // __JP2BITSPERCOMP_H__
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