📄 tagtree.h
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/* //////////////////////////////////////////////////////////////////////////// INTEL CORPORATION PROPRIETARY INFORMATION// This software is supplied under the terms of a license agreement or// nondisclosure agreement with Intel Corporation and may not be copied// or disclosed except in accordance with the terms of that agreement.// Copyright(c) 2002-2005 Intel Corporation. All Rights Reserved.//////*//*// TagTree class encapsulate building of tag tree in memory// space. It is used in tag tree coding/decoding systems defined// in B.10.2 article of standard.//////*/#ifndef __TAGTREE_H__#define __TAGTREE_H__#include "fixedarray.h"#include "geometry2d.h"class TagTree{protected: class Node { public: Node() : m_parent(0) { Reset(); } void Reset() {m_value = 0x7FFFFFFF; m_state = 0; m_isKnown = 0;} void CopyContent(const Node &node) { m_value = node.m_value; m_state = node.m_state; m_isKnown = node.m_isKnown; } Node *m_parent; int m_value; int m_state; // lower bound on the value associated with this node int m_isKnown; };public: TagTree(); void Init(const RectSize &size);protected: int m_width; int m_height; FixedArray<Node> m_nodes; static int NOfNodes (int width, int height); static int NOfLevels(int width, int height);};#endif // __TAGTREE_H__
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