⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 abstractbutton.java

📁 linux下编程用 编译软件
💻 JAVA
📖 第 1 页 / 共 5 页
字号:
   * Set the current keyboard mnemonic value. This value corresponds to a   * single key code (one of the {@link java.awt.event.KeyEvent} VK_*   * codes) and is used to activate the button when pressed in conjunction   * with the "mouseless modifier" of the button's look and feel class, and   * when focus is in one of the button's ancestors.   *   * @param mne A new mnemonic to use for the button   */  public void setMnemonic(int mne)  {    ButtonModel mod = getModel();    int old = -1;    if (mod != null)      old = mod.getMnemonic();    if (old != mne)      {        if (mod != null)          mod.setMnemonic(mne);        if (text != null && !text.equals(""))          {            // Since lower case char = upper case char for            // mnemonic, we will convert both text and mnemonic            // to upper case before checking if mnemonic character occurs            // in the menu item text.            int upperCaseMne = Character.toUpperCase((char) mne);            String upperCaseText = text.toUpperCase();            setDisplayedMnemonicIndex(upperCaseText.indexOf(upperCaseMne));          }        firePropertyChange(MNEMONIC_CHANGED_PROPERTY, old, mne);        revalidate();        repaint();      }  }  /**    * Sets the button's mnemonic index. The mnemonic index is a hint to the   * look and feel class, suggesting which character in the button's label   * should be underlined when drawing the label. If the mnemonic index is   * -1, no mnemonic will be displayed.    *    * If no mnemonic index is set, the button will choose a mnemonic index   * by default, which will be the first occurrence of the mnemonic   * character in the button's text.   *   * @param index An offset into the "text" property of the button   * @throws IllegalArgumentException If <code>index</code> is not within the   * range of legal offsets for the "text" property of the button.   * @since 1.4   */  public void setDisplayedMnemonicIndex(int index)  {    if (index < -1 || (text != null && index >= text.length()))      throw new IllegalArgumentException();      mnemonicIndex = index;  }    /**    * Get the button's mnemonic index, which is an offset into the button's   * "text" property.  The character specified by this offset should be   * underlined when the look and feel class draws this button.   *   * @return An index into the button's "text" property   */  public int getDisplayedMnemonicIndex()  {    return mnemonicIndex;  }    /**   * Set the "rolloverEnabled" property. When rollover is enabled, and the   * look and feel supports it, the button will change its icon to   * rolloverIcon, when the mouse passes over it.   *   * @param r Whether or not to enable rollover icon changes   */  public void setRolloverEnabled(boolean r)  {    if (rollOverEnabled != r)      {        rollOverEnabled = r;        firePropertyChange(ROLLOVER_ENABLED_CHANGED_PROPERTY, !r, r);        revalidate();        repaint();      }  }  /**   * Returns whether or not rollover icon changes are enabled on the   * button.   *   * @return The state of the "rolloverEnabled" property   */  public boolean isRolloverEnabled()  {    return rollOverEnabled;  }  /**   * Set the value of the button's "selected" property. Selection is only   * meaningful for toggle-type buttons (check boxes, radio buttons).   *   * @param s New value for the property   */  public void setSelected(boolean s)  {    ButtonModel mod = getModel();    if (mod != null)      mod.setSelected(s);  }  /**   * Get the value of the button's "selected" property. Selection is only   * meaningful for toggle-type buttons (check boxes, radio buttons).   *   * @return The value of the property   */  public boolean isSelected()  {    ButtonModel mod = getModel();    if (mod != null)      return mod.isSelected();    return false;  }  /**   * Enables or disables the button. A button will neither be selectable   * nor preform any actions unless it is enabled.   *   * @param b Whether or not to enable the button   */  public void setEnabled(boolean b)  {    // Do nothing if state does not change.    if (b == isEnabled())      return;    super.setEnabled(b);    setFocusable(b);    ButtonModel mod = getModel();    if (mod != null)      mod.setEnabled(b);  }  /**    * Set the horizontal alignment of the button's text and icon. The   * alignment is a numeric constant from {@link SwingConstants}. It must   * be one of: <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,   * <code>LEADING</code> or <code>TRAILING</code>.  The default is   * <code>RIGHT</code>.   *    * @return The current horizontal alignment   */  public int getHorizontalAlignment()  {    return horizontalAlignment;  }  /**   * Set the horizontal alignment of the button's text and icon. The   * alignment is a numeric constant from {@link SwingConstants}. It must   * be one of: <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,   * <code>LEADING</code> or <code>TRAILING</code>.  The default is   * <code>RIGHT</code>.   *   * @param a The new horizontal alignment   * @throws IllegalArgumentException If alignment is not one of the legal   * constants.   */  public void setHorizontalAlignment(int a)  {    if (horizontalAlignment == a)      return;    int old = horizontalAlignment;    horizontalAlignment = a;    firePropertyChange(HORIZONTAL_ALIGNMENT_CHANGED_PROPERTY, old, a);    revalidate();    repaint();  }  /**   * Get the horizontal position of the button's text relative to its   * icon. The position is a numeric constant from {@link   * SwingConstants}. It must be one of: <code>RIGHT</code>,   * <code>LEFT</code>, <code>CENTER</code>, <code>LEADING</code> or   * <code>TRAILING</code>.  The default is <code>TRAILING</code>.   *   * @return The current horizontal text position   */  public int getHorizontalTextPosition()  {    return horizontalTextPosition;  }  /**   * Set the horizontal position of the button's text relative to its   * icon. The position is a numeric constant from {@link   * SwingConstants}. It must be one of: <code>RIGHT</code>,   * <code>LEFT</code>, <code>CENTER</code>, <code>LEADING</code> or   * <code>TRAILING</code>. The default is <code>TRAILING</code>.   *   * @param t The new horizontal text position   * @throws IllegalArgumentException If position is not one of the legal   * constants.   */  public void setHorizontalTextPosition(int t)  {    if (horizontalTextPosition == t)      return;    int old = horizontalTextPosition;    horizontalTextPosition = t;    firePropertyChange(HORIZONTAL_TEXT_POSITION_CHANGED_PROPERTY, old, t);    revalidate();    repaint();  }  /**   * Get the vertical alignment of the button's text and icon. The   * alignment is a numeric constant from {@link SwingConstants}. It must   * be one of: <code>CENTER</code>, <code>TOP</code>, or   * <code>BOTTOM</code>. The default is <code>CENTER</code>.   *   * @return The current vertical alignment   */  public int getVerticalAlignment()  {    return verticalAlignment;  }  /**   * Set the vertical alignment of the button's text and icon. The   * alignment is a numeric constant from {@link SwingConstants}. It must   * be one of: <code>CENTER</code>, <code>TOP</code>, or   * <code>BOTTOM</code>. The default is <code>CENTER</code>.   *   * @param a The new vertical alignment   * @throws IllegalArgumentException If alignment is not one of the legal   * constants.   */  public void setVerticalAlignment(int a)  {    if (verticalAlignment == a)      return;        int old = verticalAlignment;    verticalAlignment = a;    firePropertyChange(VERTICAL_ALIGNMENT_CHANGED_PROPERTY, old, a);    revalidate();    repaint();  }  /**   * Get the vertical position of the button's text relative to its   * icon. The alignment is a numeric constant from {@link   * SwingConstants}. It must be one of: <code>CENTER</code>,   * <code>TOP</code>, or <code>BOTTOM</code>. The default is   * <code>CENTER</code>.   *   * @return The current vertical position   */  public int getVerticalTextPosition()  {    return verticalTextPosition;  }  /**   * Set the vertical position of the button's text relative to its   * icon. The alignment is a numeric constant from {@link   * SwingConstants}. It must be one of: <code>CENTER</code>,   * <code>TOP</code>, or <code>BOTTOM</code>. The default is   * <code>CENTER</code>.   *   * @param t The new vertical position   * @throws IllegalArgumentException If position is not one of the legal   * constants.   */  public void setVerticalTextPosition(int t)  {    if (verticalTextPosition == t)      return;        int old = verticalTextPosition;    verticalTextPosition = t;    firePropertyChange(VERTICAL_TEXT_POSITION_CHANGED_PROPERTY, old, t);    revalidate();    repaint();  }  /**   * Set the value of the "borderPainted" property. If set to   * <code>false</code>, the button's look and feel class should not paint   * a border for the button. The default is <code>true</code>.   *   * @return The current value of the property.   */  public boolean isBorderPainted()  {    return borderPainted;  }  /**   * Set the value of the "borderPainted" property. If set to   * <code>false</code>, the button's look and feel class should not paint   * a border for the button. The default is <code>true</code>.   *   * @param b The new value of the property.   */  public void setBorderPainted(boolean b)  {    if (borderPainted == b)      return;        boolean old = borderPainted;    borderPainted = b;    firePropertyChange(BORDER_PAINTED_CHANGED_PROPERTY, old, b);    revalidate();    repaint();  }  /**   * Get the value of the "action" property.    *   * @return The current value of the "action" property   */  public Action getAction()  {    return action;  }  /**   * <p>Set the button's "action" property, subscribing the new action to the   * button, as an ActionListener, if it is not already subscribed. The old   * Action, if it exists, is unsubscribed, and the button is unsubscribed   * from the old Action if it was previously subscribed as a   * PropertyChangeListener.</p>   *   * <p>This method also configures several of the button's properties from   * the Action, by calling {@link #configurePropertiesFromAction}, and   * subscribes the button to the Action as a PropertyChangeListener.   * Subsequent changes to the Action will thus reconfigure the button    * automatically.</p>   *   * @param a The new value of the "action" property   */  public void setAction(Action a)  {    if (action != null)      {        action.removePropertyChangeListener(actionPropertyChangeListener);        removeActionListener(action);        if (actionPropertyChangeListener != null)          {            action.removePropertyChangeListener(actionPropertyChangeListener);            actionPropertyChangeListener = null;          }      }    Action old = action;    action = a;    configurePropertiesFromAction(action);    if (action != null)      {        actionPropertyChangeListener = createActionPropertyChangeListener(a);              action.addPropertyChangeListener(actionPropertyChangeListener);        addActionListener(action);      }  }  /**   * Return the button's default "icon" property.   *   * @return The current default icon   */  public Icon getIcon()  {    return default_icon;  }  /**   * Set the button's default "icon" property. This icon is used as a basis   * for the pressed and disabled icons, if none are explicitly set.   *   * @param i The new default icon   */  public void setIcon(Icon i)  {    if (default_icon == i)      return;        Icon old = default_icon;          default_icon = i;          firePropertyChange(ICON_CHANGED_PROPERTY, old, i);    revalidate();    repaint();  }  /**   * Return the button's "text" property. This property is synonymous with   * the "label" property.   *   * @return The current "text" property   */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -