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📄 advbutton.h

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#if !defined(AFX_ADVBUTTON_H__B17E0AEE_7CA7_4783_B840_936876C7FACA__INCLUDED_)
#define AFX_ADVBUTTON_H__B17E0AEE_7CA7_4783_B840_936876C7FACA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AdvButton.h : header file
//

#define DesiableColor RGB(192,192,192)
#define FocusColor    RGB(255,0,0)
#define SelectColor   RGB(0,255,0)
#define DefaultColor  RGB(0,0,255)
#define TextColor     RGB(128,128,128)

/////////////////////////////////////////////////////////////////////////////
// CAdvButton window

class CAdvButton : public CButton
{
// Construction
public:
	CAdvButton();

// Attributes
public:
	CRect m_ClientRect;
	CRgn  m_ClientRgn ;

	UINT   m_State;	//0:default 1:focus 2:select 3:desiable
	CPoint m_Point;

	BOOL   m_IsTimerOn;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAdvButton)
	public:
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
	protected:
	virtual void PreSubclassWindow();
	//}}AFX_VIRTUAL

// Implementation
public:
	BOOL Create(LPCTSTR lpszCaption,DWORD dwStyle,const RECT& rect,CWnd *pParentWnd,UINT nID);
	virtual ~CAdvButton();

	// Generated message map functions
protected:
	//{{AFX_MSG(CAdvButton)
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg int  OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ADVBUTTON_H__B17E0AEE_7CA7_4783_B840_936876C7FACA__INCLUDED_)

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