📄 mypaintview.cpp
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// MyPaintView.cpp : implementation of the CMyPaintView class
//
#include "stdafx.h"
#include "MyPaint.h"
#include "MyPaintDoc.h"
#include "MyPaintView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyPaintView
IMPLEMENT_DYNCREATE(CMyPaintView, CScrollView)
BEGIN_MESSAGE_MAP(CMyPaintView, CScrollView)
//{{AFX_MSG_MAP(CMyPaintView)
ON_WM_LBUTTONDOWN()
ON_WM_MOUSEMOVE()
ON_WM_RBUTTONDOWN()
ON_COMMAND(ID_OPTION_PICK, OnOptionPick)
ON_UPDATE_COMMAND_UI(ID_OPTION_PICK, OnUpdateOptionPick)
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CScrollView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CScrollView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CScrollView::OnFilePrintPreview)
ON_COMMAND_RANGE(ID_CREATE_LINE, ID_CREATE_ARC, OnCreateEntity)
ON_UPDATE_COMMAND_UI_RANGE(ID_CREATE_LINE, ID_CREATE_ARC, OnUpdateCreateCommand)
ON_COMMAND_RANGE(ID_OPTION_MOVE, ID_OPTION_MIRROR, OnModifyEntity)
ON_UPDATE_COMMAND_UI_RANGE(ID_OPTION_MOVE, ID_OPTION_MIRROR, OnUpdateModifyCommand)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPaintView construction/destruction
CMyPaintView::CMyPaintView()
{
//
m_pCmd = NULL;
g_pView = this;
//
m_dOrgX = m_dOrgY = 0.;
scale = 1.;
}
CMyPaintView::~CMyPaintView()
{
}
BOOL CMyPaintView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CScrollView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CMyPaintView drawing
void CMyPaintView::OnDraw(CDC* pDC)
{
g_nRefresh ++; // 刷新次数加1
CMyPaintDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
pDoc->Draw(pDC);
}
void CMyPaintView::OnInitialUpdate()
{
CScrollView::OnInitialUpdate();
CSize sizeTotal;
// TODO: calculate the total size of this view
sizeTotal.cx = 800;
sizeTotal.cy = 600;
SetScrollSizes(MM_TEXT, sizeTotal);
}
/////////////////////////////////////////////////////////////////////////////
// CMyPaintView printing
BOOL CMyPaintView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CMyPaintView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CMyPaintView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
void CMyPaintView::WorldtoScreen(const Position& pos, CPoint& screenPt)
{
// 获取当前客户区的大小
CRect rect ;
GetClientRect(&rect) ;
// 将屏幕原点设置为客户区的中心
int nSOrgX = (rect.left + rect.right) / 2 ;
int nSOrgY = -(rect.top + rect.bottom) / 2 ;
// 计算屏幕坐标值
screenPt.x = (int)((pos.x - m_dOrgX) / scale + nSOrgX) ;
screenPt.y = (int)((pos.y - m_dOrgY) / scale + nSOrgY) ;
}
void CMyPaintView::ScreentoWorld(const CPoint& pt, Position& pos)
{
CPoint screenPt = pt;
CDC* pDC = GetDC();
pDC->SetMapMode(MM_LOENGLISH);
pDC->DPtoLP(&screenPt);
ReleaseDC(pDC);
// 获取当前客户区的大小
CRect rect ;
GetClientRect(&rect) ;
// 将屏幕原点设置为客户区的中心
int nSOrgX = (rect.left + rect.right) / 2 ;
int nSOrgY = -(rect.top + rect.bottom) / 2 ;
// 计算世界坐标值
pos.x = (screenPt.x - nSOrgX ) * scale + m_dOrgX;
pos.y = (screenPt.y - nSOrgY ) * scale + m_dOrgY;
}
double CMyPaintView::GetScale()
{
return scale;
}
/////////////////////////////////////////////////////////////////////////////
// CMyPaintView diagnostics
#ifdef _DEBUG
void CMyPaintView::AssertValid() const
{
CScrollView::AssertValid();
}
void CMyPaintView::Dump(CDumpContext& dc) const
{
CScrollView::Dump(dc);
}
CMyPaintDoc* CMyPaintView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CMyPaintDoc)));
return (CMyPaintDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMyPaintView message handlers
void CMyPaintView::OnCreateEntity(int m_nID)
{
if( m_pCmd ){
m_pCmd->Cancel();
delete m_pCmd ;
m_pCmd = NULL;
}
// 下面根据不同的菜单命令创建不同的命令对象
switch(m_nID)
{
case ID_CREATE_LINE: // 直线
{
m_pCmd = new CCreateLine();
break;
}
case ID_CREATE_RECTANGLE: // 矩形
{
m_pCmd = new CCreateRect();
break;
}
case ID_CREATE_ARC: // 圆弧
{
m_pCmd = new CCreateArc();
break;
}
}
}
void CMyPaintView::OnUpdateCreateCommand(CCmdUI* pCmdUI)
{
int flag = 0 ;
switch(pCmdUI->m_nID)
{
case ID_CREATE_LINE:
{
if( (m_pCmd != NULL ) && (m_pCmd->GetType() == ctCreateLine) )
flag = 1;
break;
}
case ID_CREATE_RECTANGLE:
{
if( (m_pCmd != NULL && m_pCmd->GetType() == ctCreateRectangle) )
flag = 1;
break;
}
case ID_CREATE_ARC:
{
if( (m_pCmd != NULL && m_pCmd->GetType() == ctCreateArc) )
flag = 1;
break;
}
default:
break;
}
pCmdUI->SetCheck(flag);
}
void CMyPaintView::OnModifyEntity(int m_nID)
{
CMyPaintDoc* pDoc = GetDocument();
ASSERT(pDoc) ;
if( m_pCmd ){
m_pCmd->Cancel();
delete m_pCmd ;
m_pCmd = NULL;
}
// 下面根据不同的菜单命令创建不同的命令对象
switch(m_nID)
{
case ID_OPTION_MOVE: // 平移
{
m_pCmd = new CMove();
break;
}
case ID_OPTION_MIRROR: // 镜像
{
m_pCmd = new CRotate();
break;
}
default:
break;
}
}
void CMyPaintView::OnUpdateModifyCommand(CCmdUI* pCmdUI)
{
CMyPaintDoc* pDoc = GetDocument();
ASSERT(pDoc) ;
// 判断是否有实体图元被选中
if(pDoc->m_selectArray.GetSize() == 0)
{
pCmdUI->Enable(FALSE);
return;
}
int flag = 0 ;
switch(pCmdUI->m_nID)
{
case ID_OPTION_MOVE:
{
if( (m_pCmd != NULL && m_pCmd->GetType() == ctMove) )
flag = 1;
break;
}
case ID_OPTION_MIRROR:
{
if( (m_pCmd != NULL && m_pCmd->GetType() == ctRotate) )
flag = 1;
break;
}
default:
break;
}
pCmdUI->SetCheck(flag);
}
void CMyPaintView::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CMyPaintDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
Position pos;
ScreentoWorld(point, pos); // 将设备坐标转换为世界坐标
if(m_pCmd)
m_pCmd->OnLButtonDown(nFlags, pos);
else
pDoc->OnLButtonDown(nFlags, pos);
CView::OnLButtonDown(nFlags, point);
}
void CMyPaintView::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CMyPaintDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
Position pos;
ScreentoWorld(point, pos);// 将设备坐标转换为世界坐标
//获得状态条的指针
CStatusBar* pStatus=(CStatusBar*)
AfxGetApp()->m_pMainWnd->GetDescendantWindow(ID_VIEW_STATUS_BAR);
if(pStatus)
{
CString str;
str.Format("(%d,%d)",point.x, point.y);
//在状态条的第二个窗格中输出当前鼠标的位置
pStatus->SetPaneText(1,str);
}
if(m_pCmd)
m_pCmd->OnMouseMove(nFlags, pos);
else
pDoc->OnMouseMove(nFlags, pos);
CView::OnMouseMove(nFlags, point);
}
void CMyPaintView::OnRButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
Position pos;
ScreentoWorld(point, pos);// 将设备坐标转换为世界坐标
if(m_pCmd)
m_pCmd->OnRButtonDown(nFlags, pos);
CView::OnRButtonDown(nFlags, point);
}
void CMyPaintView::OnOptionPick()
{
if(m_pCmd){
delete m_pCmd;
m_pCmd = NULL;
}
}
void CMyPaintView::OnUpdateOptionPick(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(m_pCmd == NULL ? 1 : 0) ;
}
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