📄 mypaintview.h
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// MyPaintView.h : interface of the CMyPaintView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MYPAINTVIEW_H__8EF25019_D416_4C0C_BE61_A273F75A865F__INCLUDED_)
#define AFX_MYPAINTVIEW_H__8EF25019_D416_4C0C_BE61_A273F75A865F__INCLUDED_
#include "POSITION.H"
#include "ENTITY.H"
#include "COMMAND.H"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMyPaintView : public CScrollView
{
protected: // create from serialization only
CMyPaintView();
DECLARE_DYNCREATE(CMyPaintView)
// Attributes
public:
CMyPaintDoc* GetDocument();
// 世界坐标与屏幕坐标的关系
double m_dOrgX, m_dOrgY; // 世界坐标的原点坐标
double scale; // 屏幕坐标到世界坐标的比例因子
class CCommand* m_pCmd;
int m_nPageWidth, m_nPageHeight; //
// Operations
public:
// 世界坐标转换为屏幕坐标,输入:世界坐标pos, 输出:屏幕坐标screenPt
void WorldtoScreen(const Position& pos, CPoint& screenPt);
// 屏幕坐标转换为世界坐标,输入:屏幕坐标screenPt, 输出:世界坐标pos
void ScreentoWorld(const CPoint& screenPt, Position& pos);
// 得到屏幕坐标到世界坐标的比例因子
double GetScale();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyPaintView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual void OnInitialUpdate(); // called first time after construct
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
afx_msg void OnCreateEntity(int m_nID);
afx_msg void OnUpdateCreateCommand(CCmdUI* pCmdUI);
afx_msg void OnModifyEntity(int m_nID);
afx_msg void OnUpdateModifyCommand(CCmdUI* pCmdUI);
// Implementation
public:
virtual ~CMyPaintView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CMyPaintView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnOptionPick();
afx_msg void OnUpdateOptionPick(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in MyPaintView.cpp
inline CMyPaintDoc* CMyPaintView::GetDocument()
{ return (CMyPaintDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYPAINTVIEW_H__8EF25019_D416_4C0C_BE61_A273F75A865F__INCLUDED_)
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