📄 encoding.c
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while (*++type != '"') /* do nothing */; return type + 1; } /* The following are one character type codes */ case _C_CLASS: case _C_SEL: case _C_CHR: case _C_UCHR: case _C_CHARPTR: case _C_ATOM: case _C_SHT: case _C_USHT: case _C_INT: case _C_UINT: case _C_LNG: case _C_ULNG: case _C_LNG_LNG: case _C_ULNG_LNG: case _C_FLT: case _C_DBL: case _C_VOID: case _C_UNDEF: return ++type; break; case _C_ARY_B: /* skip digits, typespec and closing ']' */ while (isdigit ((unsigned char)*++type)) ; type = objc_skip_typespec (type); if (*type == _C_ARY_E) return ++type; else { objc_error (nil, OBJC_ERR_BAD_TYPE, "bad array type %s\n", type); return 0; } case _C_BFLD: /* The new encoding of bitfields is: b 'position' 'type' 'size' */ while (isdigit ((unsigned char)*++type)) ; /* skip position */ while (isdigit ((unsigned char)*++type)) ; /* skip type and size */ return type; case _C_STRUCT_B: /* skip name, and elements until closing '}' */ while (*type != _C_STRUCT_E && *type++ != '=') ; while (*type != _C_STRUCT_E) { type = objc_skip_typespec (type); } return ++type; case _C_UNION_B: /* skip name, and elements until closing ')' */ while (*type != _C_UNION_E && *type++ != '=') ; while (*type != _C_UNION_E) { type = objc_skip_typespec (type); } return ++type; case _C_PTR: /* Just skip the following typespec */ return objc_skip_typespec (++type); default: { objc_error (nil, OBJC_ERR_BAD_TYPE, "unknown type %s\n", type); return 0; } }}/* Skip an offset as part of a method encoding. This is prepended by a '+' if the argument is passed in registers.*/inline const char *objc_skip_offset (const char *type){ if (*type == '+') type++; while (isdigit ((unsigned char) *++type)) ; return type;}/* Skip an argument specification of a method encoding.*/const char *objc_skip_argspec (const char *type){ type = objc_skip_typespec (type); type = objc_skip_offset (type); return type;}/* Return the number of arguments that the method MTH expects. Note that all methods need two implicit arguments `self' and `_cmd'.*/intmethod_get_number_of_arguments (struct objc_method *mth){ int i = 0; const char *type = mth->method_types; while (*type) { type = objc_skip_argspec (type); i += 1; } return i - 1;}/* Return the size of the argument block needed on the stack to invoke the method MTH. This may be zero, if all arguments are passed in registers.*/intmethod_get_sizeof_arguments (struct objc_method *mth){ const char *type = objc_skip_typespec (mth->method_types); return atoi (type);}/* Return a pointer to the next argument of ARGFRAME. type points to the last argument. Typical use of this look like: { char *datum, *type; for (datum = method_get_first_argument (method, argframe, &type); datum; datum = method_get_next_argument (argframe, &type)) { unsigned flags = objc_get_type_qualifiers (type); type = objc_skip_type_qualifiers (type); if (*type != _C_PTR) [portal encodeData: datum ofType: type]; else { if ((flags & _F_IN) == _F_IN) [portal encodeData: *(char **) datum ofType: ++type]; } } }*/char *method_get_next_argument (arglist_t argframe, const char **type){ const char *t = objc_skip_argspec (*type); if (*t == '\0') return 0; *type = t; t = objc_skip_typespec (t); if (*t == '+') return argframe->arg_regs + atoi (++t); else return argframe->arg_ptr + atoi (t);}/* Return a pointer to the value of the first argument of the method described in M with the given argumentframe ARGFRAME. The type is returned in TYPE. type must be passed to successive calls of method_get_next_argument.*/char *method_get_first_argument (struct objc_method *m, arglist_t argframe, const char **type){ *type = m->method_types; return method_get_next_argument (argframe, type);}/* Return a pointer to the ARGth argument of the method M from the frame ARGFRAME. The type of the argument is returned in the value-result argument TYPE*/char *method_get_nth_argument (struct objc_method *m, arglist_t argframe, int arg, const char **type){ const char *t = objc_skip_argspec (m->method_types); if (arg > method_get_number_of_arguments (m)) return 0; while (arg--) t = objc_skip_argspec (t); *type = t; t = objc_skip_typespec (t); if (*t == '+') return argframe->arg_regs + atoi (++t); else return argframe->arg_ptr + atoi (t);}unsignedobjc_get_type_qualifiers (const char *type){ unsigned res = 0; BOOL flag = YES; while (flag) switch (*type++) { case _C_CONST: res |= _F_CONST; break; case _C_IN: res |= _F_IN; break; case _C_INOUT: res |= _F_INOUT; break; case _C_OUT: res |= _F_OUT; break; case _C_BYCOPY: res |= _F_BYCOPY; break; case _C_BYREF: res |= _F_BYREF; break; case _C_ONEWAY: res |= _F_ONEWAY; break; case _C_GCINVISIBLE: res |= _F_GCINVISIBLE; break; default: flag = NO; } return res;}/* The following three functions can be used to determine how a structure is laid out by the compiler. For example: struct objc_struct_layout layout; int i; objc_layout_structure (type, &layout); while (objc_layout_structure_next_member (&layout)) { int position, align; const char *type; objc_layout_structure_get_info (&layout, &position, &align, &type); printf ("element %d has offset %d, alignment %d\n", i++, position, align); } These functions are used by objc_sizeof_type and objc_alignof_type functions to compute the size and alignment of structures. The previous method of computing the size and alignment of a structure was not working on some architectures, particulary on AIX, and in the presence of bitfields inside the structure. */voidobjc_layout_structure (const char *type, struct objc_struct_layout *layout){ const char *ntype; if (*type++ != _C_STRUCT_B) { objc_error (nil, OBJC_ERR_BAD_TYPE, "record type expected in objc_layout_structure, got %s\n", type); } layout->original_type = type; /* Skip "<name>=" if any. Avoid embedded structures and unions. */ ntype = type; while (*ntype != _C_STRUCT_E && *ntype != _C_STRUCT_B && *ntype != _C_UNION_B && *ntype++ != '=') /* do nothing */; /* If there's a "<name>=", ntype - 1 points to '='; skip the the name */ if (*(ntype - 1) == '=') type = ntype; layout->type = type; layout->prev_type = NULL; layout->record_size = 0; layout->record_align = BITS_PER_UNIT; layout->record_align = MAX (layout->record_align, STRUCTURE_SIZE_BOUNDARY);}BOOLobjc_layout_structure_next_member (struct objc_struct_layout *layout){ register int desired_align = 0; /* The following are used only if the field is a bitfield */ register const char *bfld_type = 0; register int bfld_type_size, bfld_type_align = 0, bfld_field_size = 0; /* The current type without the type qualifiers */ const char *type; /* Add the size of the previous field to the size of the record. */ if (layout->prev_type) { type = objc_skip_type_qualifiers (layout->prev_type); if (*type != _C_BFLD) layout->record_size += objc_sizeof_type (type) * BITS_PER_UNIT; else { /* Get the bitfield's type */ for (bfld_type = type + 1; isdigit ((unsigned char)*bfld_type); bfld_type++) /* do nothing */; bfld_type_size = objc_sizeof_type (bfld_type) * BITS_PER_UNIT; bfld_type_align = objc_alignof_type (bfld_type) * BITS_PER_UNIT; bfld_field_size = atoi (objc_skip_typespec (bfld_type)); layout->record_size += bfld_field_size; } } if (*layout->type == _C_STRUCT_E) return NO; /* Skip the variable name if any */ if (*layout->type == '"') { for (layout->type++; *layout->type++ != '"';) /* do nothing */; } type = objc_skip_type_qualifiers (layout->type); if (*type != _C_BFLD) desired_align = objc_alignof_type (type) * BITS_PER_UNIT; else { desired_align = 1; /* Skip the bitfield's offset */ for (bfld_type = type + 1; isdigit ((unsigned char) *bfld_type); bfld_type++) /* do nothing */; bfld_type_size = objc_sizeof_type (bfld_type) * BITS_PER_UNIT; bfld_type_align = objc_alignof_type (bfld_type) * BITS_PER_UNIT; bfld_field_size = atoi (objc_skip_typespec (bfld_type)); }#ifdef BIGGEST_FIELD_ALIGNMENT desired_align = MIN (desired_align, BIGGEST_FIELD_ALIGNMENT);#endif#ifdef ADJUST_FIELD_ALIGN desired_align = ADJUST_FIELD_ALIGN (type, desired_align);#endif /* Record must have at least as much alignment as any field. Otherwise, the alignment of the field within the record is meaningless. */#ifndef PCC_BITFIELD_TYPE_MATTERS layout->record_align = MAX (layout->record_align, desired_align);#else /* PCC_BITFIELD_TYPE_MATTERS */ if (*type == _C_BFLD) { /* For these machines, a zero-length field does not affect the alignment of the structure as a whole. It does, however, affect the alignment of the next field within the structure. */ if (bfld_field_size) layout->record_align = MAX (layout->record_align, desired_align); else desired_align = objc_alignof_type (bfld_type) * BITS_PER_UNIT; /* A named bit field of declared type `int' forces the entire structure to have `int' alignment. Q1: How is encoded this thing and how to check for it? Q2: How to determine maximum_field_alignment at runtime? *//* if (DECL_NAME (field) != 0) */ { int type_align = bfld_type_align;#if 0 if (maximum_field_alignment != 0) type_align = MIN (type_align, maximum_field_alignment); else if (DECL_PACKED (field)) type_align = MIN (type_align, BITS_PER_UNIT);#endif layout->record_align = MAX (layout->record_align, type_align); } } else layout->record_align = MAX (layout->record_align, desired_align);#endif /* PCC_BITFIELD_TYPE_MATTERS */ /* Does this field automatically have alignment it needs by virtue of the fields that precede it and the record's own alignment? */ if (*type == _C_BFLD) layout->record_size = atoi (type + 1); else if (layout->record_size % desired_align != 0) { /* No, we need to skip space before this field. Bump the cumulative size to multiple of field alignment. */ layout->record_size = ROUND (layout->record_size, desired_align); } /* Jump to the next field in record. */ layout->prev_type = layout->type; layout->type = objc_skip_typespec (layout->type); /* skip component */ return YES;}void objc_layout_finish_structure (struct objc_struct_layout *layout, unsigned int *size, unsigned int *align){ if (layout->type && *layout->type == _C_STRUCT_E) { /* Work out the alignment of the record as one expression and store in the record type. Round it up to a multiple of the record's alignment. */#if defined (ROUND_TYPE_ALIGN) && ! defined (__sparc__) layout->record_align = ROUND_TYPE_ALIGN (layout->original_type, 1, layout->record_align);#else layout->record_align = MAX (1, layout->record_align);#endif#ifdef ROUND_TYPE_SIZE layout->record_size = ROUND_TYPE_SIZE (layout->original_type, layout->record_size, layout->record_align);#else /* Round the size up to be a multiple of the required alignment */ layout->record_size = ROUND (layout->record_size, layout->record_align);#endif layout->type = NULL; } if (size) *size = layout->record_size / BITS_PER_UNIT; if (align) *align = layout->record_align / BITS_PER_UNIT;}void objc_layout_structure_get_info (struct objc_struct_layout *layout, unsigned int *offset, unsigned int *align, const char **type){ if (offset) *offset = layout->record_size / BITS_PER_UNIT; if (align) *align = layout->record_align / BITS_PER_UNIT; if (type) *type = layout->prev_type;}
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