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📄 zlib.dsp

📁 gcc的组建
💻 DSP
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# End Source File
# Begin Source File

SOURCE=..\..\inffast.c
# End Source File
# Begin Source File

SOURCE=..\..\inflate.c
# End Source File
# Begin Source File

SOURCE=..\..\inftrees.c
# End Source File
# Begin Source File

SOURCE=..\..\trees.c
# End Source File
# Begin Source File

SOURCE=..\..\uncompr.c
# End Source File
# Begin Source File

SOURCE=..\..\win32\zlib.def

!IF  "$(CFG)" == "zlib - Win32 DLL Release"

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL Debug"

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Release"

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Debug"

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Debug"

# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\zutil.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=..\..\crc32.h
# End Source File
# Begin Source File

SOURCE=..\..\deflate.h
# End Source File
# Begin Source File

SOURCE=..\..\inffast.h
# End Source File
# Begin Source File

SOURCE=..\..\inffixed.h
# End Source File
# Begin Source File

SOURCE=..\..\inflate.h
# End Source File
# Begin Source File

SOURCE=..\..\inftrees.h
# End Source File
# Begin Source File

SOURCE=..\..\trees.h
# End Source File
# Begin Source File

SOURCE=..\..\zconf.h
# End Source File
# Begin Source File

SOURCE=..\..\zlib.h
# End Source File
# Begin Source File

SOURCE=..\..\zutil.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=..\..\win32\zlib1.rc
# End Source File
# End Group
# Begin Group "Assembler Files (Unsupported)"

# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx"
# Begin Source File

SOURCE=..\..\contrib\masmx86\gvmat32.asm

!IF  "$(CFG)" == "zlib - Win32 DLL Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Release"

# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Release
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Debug"

# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Debug
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Release"

# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Release
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Debug"

# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Debug
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\contrib\masmx86\gvmat32c.c

!IF  "$(CFG)" == "zlib - Win32 DLL Release"

# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL Debug"

# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Release"

# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Debug"

# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Release"

# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Debug"

# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Release"

# ADD CPP /I "..\.."

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Debug"

# ADD CPP /I "..\.."

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\..\contrib\masmx86\inffas32.asm

!IF  "$(CFG)" == "zlib - Win32 DLL Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Release"

# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Release
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ELSEIF  "$(CFG)" == "zlib - Win32 DLL ASM Debug"

# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Debug
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Release"

# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Release
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ELSEIF  "$(CFG)" == "zlib - Win32 LIB ASM Debug"

# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Debug
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32

"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"

# End Custom Build

!ENDIF 

# End Source File
# End Group
# Begin Source File

SOURCE=.\README.txt
# End Source File
# End Target
# End Project

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