📄 vector.java
字号:
/* Vector.java -- Class that provides growable arrays. Copyright (C) 1998, 1999, 2000, 2001, 2004, 2005 Free Software Foundation, Inc.This file is part of GNU Classpath.GNU Classpath is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2, or (at your option)any later version.GNU Classpath is distributed in the hope that it will be useful, butWITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNUGeneral Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU Classpath; see the file COPYING. If not, write to theFree Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA02110-1301 USA.Linking this library statically or dynamically with other modules ismaking a combined work based on this library. Thus, the terms andconditions of the GNU General Public License cover the wholecombination.As a special exception, the copyright holders of this library give youpermission to link this library with independent modules to produce anexecutable, regardless of the license terms of these independentmodules, and to copy and distribute the resulting executable underterms of your choice, provided that you also meet, for each linkedindependent module, the terms and conditions of the license of thatmodule. An independent module is a module which is not derived fromor based on this library. If you modify this library, you may extendthis exception to your version of the library, but you are notobligated to do so. If you do not wish to do so, delete thisexception statement from your version. */package java.util;import java.io.IOException;import java.io.ObjectOutputStream;import java.io.Serializable;import java.lang.reflect.Array;/** * The <code>Vector</code> classes implements growable arrays of Objects. * You can access elements in a Vector with an index, just as you * can in a built in array, but Vectors can grow and shrink to accommodate * more or fewer objects.<p> * * Vectors try to mantain efficiency in growing by having a * <code>capacityIncrement</code> that can be specified at instantiation. * When a Vector can no longer hold a new Object, it grows by the amount * in <code>capacityIncrement</code>. If this value is 0, the vector doubles in * size.<p> * * Vector implements the JDK 1.2 List interface, and is therefore a fully * compliant Collection object. The iterators are fail-fast - if external * code structurally modifies the vector, any operation on the iterator will * then throw a {@link ConcurrentModificationException}. The Vector class is * fully synchronized, but the iterators are not. So, when iterating over a * vector, be sure to synchronize on the vector itself. If you don't want the * expense of synchronization, use ArrayList instead. On the other hand, the * Enumeration of elements() is not thread-safe, nor is it fail-fast; so it * can lead to undefined behavior even in a single thread if you modify the * vector during iteration.<p> * * Note: Some methods, especially those specified by List, specify throwing * {@link IndexOutOfBoundsException}, but it is easier to implement by * throwing the subclass {@link ArrayIndexOutOfBoundsException}. Others * directly specify this subclass. * * @author Scott G. Miller * @author Bryce McKinlay * @author Eric Blake (ebb9@email.byu.edu) * @see Collection * @see List * @see ArrayList * @see LinkedList * @since 1.0 * @status updated to 1.4 */public class Vector extends AbstractList implements List, RandomAccess, Cloneable, Serializable{ /** * Compatible with JDK 1.0+. */ private static final long serialVersionUID = -2767605614048989439L; /** * The internal array used to hold members of a Vector. The elements are * in positions 0 through elementCount - 1, and all remaining slots are null. * @serial the elements */ protected Object[] elementData; /** * The number of elements currently in the vector, also returned by * {@link #size}. * @serial the size */ protected int elementCount; /** * The amount the Vector's internal array should be increased in size when * a new element is added that exceeds the current size of the array, * or when {@link #ensureCapacity} is called. If <= 0, the vector just * doubles in size. * @serial the amount to grow the vector by */ protected int capacityIncrement; /** * Constructs an empty vector with an initial size of 10, and * a capacity increment of 0 */ public Vector() { this(10, 0); } /** * Constructs a vector containing the contents of Collection, in the * order given by the collection. * * @param c collection of elements to add to the new vector * @throws NullPointerException if c is null * @since 1.2 */ public Vector(Collection c) { elementCount = c.size(); elementData = c.toArray(new Object[elementCount]); } /** * Constructs a Vector with the initial capacity and capacity * increment specified. * * @param initialCapacity the initial size of the Vector's internal array * @param capacityIncrement the amount the internal array should be * increased by when necessary, 0 to double the size * @throws IllegalArgumentException if initialCapacity < 0 */ public Vector(int initialCapacity, int capacityIncrement) { if (initialCapacity < 0) throw new IllegalArgumentException(); elementData = new Object[initialCapacity]; this.capacityIncrement = capacityIncrement; } /** * Constructs a Vector with the initial capacity specified, and a capacity * increment of 0 (double in size). * * @param initialCapacity the initial size of the Vector's internal array * @throws IllegalArgumentException if initialCapacity < 0 */ public Vector(int initialCapacity) { this(initialCapacity, 0); } /** * Copies the contents of the Vector into the provided array. If the * array is too small to fit all the elements in the Vector, an * {@link IndexOutOfBoundsException} is thrown without modifying the array. * Old elements in the array are overwritten by the new elements. * * @param a target array for the copy * @throws IndexOutOfBoundsException the array is not large enough * @throws NullPointerException the array is null * @see #toArray(Object[]) */ public synchronized void copyInto(Object[] a) { System.arraycopy(elementData, 0, a, 0, elementCount); } /** * Trims the Vector down to size. If the internal data array is larger * than the number of Objects its holding, a new array is constructed * that precisely holds the elements. Otherwise this does nothing. */ public synchronized void trimToSize() { // Don't bother checking for the case where size() == the capacity of the // vector since that is a much less likely case; it's more efficient to // not do the check and lose a bit of performance in that infrequent case Object[] newArray = new Object[elementCount]; System.arraycopy(elementData, 0, newArray, 0, elementCount); elementData = newArray; } /** * Ensures that <code>minCapacity</code> elements can fit within this Vector. * If <code>elementData</code> is too small, it is expanded as follows: * If the <code>elementCount + capacityIncrement</code> is adequate, that * is the new size. If <code>capacityIncrement</code> is non-zero, the * candidate size is double the current. If that is not enough, the new * size is <code>minCapacity</code>. * * @param minCapacity the desired minimum capacity, negative values ignored */ public synchronized void ensureCapacity(int minCapacity) { if (elementData.length >= minCapacity) return; int newCapacity; if (capacityIncrement <= 0) newCapacity = elementData.length * 2; else newCapacity = elementData.length + capacityIncrement; Object[] newArray = new Object[Math.max(newCapacity, minCapacity)]; System.arraycopy(elementData, 0, newArray, 0, elementCount); elementData = newArray; } /** * Explicitly sets the size of the vector (but not necessarily the size of * the internal data array). If the new size is smaller than the old one, * old values that don't fit are lost. If the new size is larger than the * old one, the vector is padded with null entries. * * @param newSize The new size of the internal array * @throws ArrayIndexOutOfBoundsException if the new size is negative */ public synchronized void setSize(int newSize) { // Don't bother checking for the case where size() == the capacity of the // vector since that is a much less likely case; it's more efficient to // not do the check and lose a bit of performance in that infrequent case modCount++; ensureCapacity(newSize); if (newSize < elementCount) Arrays.fill(elementData, newSize, elementCount, null); elementCount = newSize; } /** * Returns the size of the internal data array (not the amount of elements * contained in the Vector). * * @return capacity of the internal data array */ public synchronized int capacity() { return elementData.length; } /** * Returns the number of elements stored in this Vector. * * @return the number of elements in this Vector */ public synchronized int size() { return elementCount; } /** * Returns true if this Vector is empty, false otherwise * * @return true if the Vector is empty, false otherwise */ public synchronized boolean isEmpty() { return elementCount == 0; } /** * Returns an Enumeration of the elements of this Vector. The enumeration * visits the elements in increasing index order, but is NOT thread-safe. * * @return an Enumeration * @see #iterator() */ // No need to synchronize as the Enumeration is not thread-safe! public Enumeration elements() { return new Enumeration() { private int i = 0; public boolean hasMoreElements() { return i < elementCount; } public Object nextElement() { if (i >= elementCount) throw new NoSuchElementException(); return elementData[i++]; } }; } /** * Returns true when <code>elem</code> is contained in this Vector. * * @param elem the element to check * @return true if the object is contained in this Vector, false otherwise */ public boolean contains(Object elem) { return indexOf(elem, 0) >= 0; } /** * Returns the first occurrence of <code>elem</code> in the Vector, or -1 if * <code>elem</code> is not found. * * @param elem the object to search for * @return the index of the first occurrence, or -1 if not found */ public int indexOf(Object elem) { return indexOf(elem, 0); } /** * Searches the vector starting at <code>index</code> for object * <code>elem</code> and returns the index of the first occurrence of this * Object. If the object is not found, or index is larger than the size * of the vector, -1 is returned. * * @param e the Object to search for * @param index start searching at this index * @return the index of the next occurrence, or -1 if it is not found * @throws IndexOutOfBoundsException if index < 0 */ public synchronized int indexOf(Object e, int index) { for (int i = index; i < elementCount; i++) if (equals(e, elementData[i])) return i; return -1; } /** * Returns the last index of <code>elem</code> within this Vector, or -1 * if the object is not within the Vector. * * @param elem the object to search for * @return the last index of the object, or -1 if not found */ public int lastIndexOf(Object elem) { return lastIndexOf(elem, elementCount - 1); } /** * Returns the index of the first occurrence of <code>elem</code>, when * searching backwards from <code>index</code>. If the object does not * occur in this Vector, or index is less than 0, -1 is returned. * * @param e the object to search for * @param index the index to start searching in reverse from * @return the index of the Object if found, -1 otherwise * @throws IndexOutOfBoundsException if index >= size() */ public synchronized int lastIndexOf(Object e, int index) { checkBoundExclusive(index); for (int i = index; i >= 0; i--) if (equals(e, elementData[i])) return i; return -1; } /** * Returns the Object stored at <code>index</code>. * * @param index the index of the Object to retrieve * @return the object at <code>index</code> * @throws ArrayIndexOutOfBoundsException index < 0 || index >= size() * @see #get(int) */ public synchronized Object elementAt(int index) { checkBoundExclusive(index); return elementData[index]; } /** * Returns the first element (index 0) in the Vector. * * @return the first Object in the Vector * @throws NoSuchElementException the Vector is empty */ public synchronized Object firstElement() { if (elementCount == 0) throw new NoSuchElementException(); return elementData[0]; } /** * Returns the last element in the Vector. * * @return the last Object in the Vector * @throws NoSuchElementException the Vector is empty */ public synchronized Object lastElement() { if (elementCount == 0) throw new NoSuchElementException(); return elementData[elementCount - 1]; } /** * Changes the element at <code>index</code> to be <code>obj</code> * * @param obj the object to store * @param index the position in the Vector to store the object * @throws ArrayIndexOutOfBoundsException the index is out of range * @see #set(int, Object) */ public void setElementAt(Object obj, int index) { set(index, obj); } /** * Removes the element at <code>index</code>, and shifts all elements at * positions greater than index to their index - 1. * * @param index the index of the element to remove * @throws ArrayIndexOutOfBoundsException index < 0 || index >= size(); * @see #remove(int) */ public void removeElementAt(int index) { remove(index); } /** * Inserts a new element into the Vector at <code>index</code>. Any elements * at or greater than index are shifted up one position. * * @param obj the object to insert * @param index the index at which the object is inserted * @throws ArrayIndexOutOfBoundsException index < 0 || index > size() * @see #add(int, Object) */ public synchronized void insertElementAt(Object obj, int index) { checkBoundInclusive(index); if (elementCount == elementData.length) ensureCapacity(elementCount + 1); modCount++; System.arraycopy(elementData, index, elementData, index + 1, elementCount - index); elementCount++; elementData[index] = obj; }
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -